Player Matchup

Arachne
Arachne
ArchonOfAstora
Arachne
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,660 Elo+
Party 1
Anubis
Anubis
jeshthehedgehog
Anubis
Level 35
God Stats
3W - 0L
1,541 SR
Queue Stats
25W - 18L
1,578 Elo+
Party 1
Cthulhu
Cthulhu
thaxes999
Cthulhu
Level 29
God Stats
2W - 0L
1,740 SR
Queue Stats
10W - 4L
1,660 Elo+
Party 1
Team Averages
Level 31
1,593 SR
1,633 Elo+

VS

Team Averages
Level 45
1,368 SR
1,420 Elo+
Thor
Thor
 
Thor
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
AldayrGG
Hachiman
Level 16
God Stats
0W - 2L
1,335 SR
Queue Stats
7W - 12L
1,356 Elo+
Party 2
He Bo
He Bo
RangerVerde
He Bo
Level 43
God Stats
0W - 2L
1,268 SR
Queue Stats
54W - 87L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 4 / 6
11,065
851
9,316
13,823
8,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 2 / 10
10,027
771
6,810
6,445
3,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
thaxes999
Cthulhu
16
3 / 1 / 9
10,594
815
11,137
11,806
13,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
4 / 6 / 1
9,731
749
9,712
11,600
4,961
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
AldayrGG
Hachiman
12
0 / 6 / 4
7,873
606
4,151
11,504
4,219
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 6 / 4
8,809
678
5,844
10,084
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
18
Kills
6
7
Deaths
18
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
6
1
0.75
L
Hachiman
AldayrGG
Hachiman
0
6
4
0.33
W
10
4
6
3.25
L
2
6
4
0.67
W
5
2
10
5
W
Cthulhu
thaxes999
Cthulhu
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,263
Damage
19,707
32,074
Taken
33,188
25,166
Mitigated
12,946
8,450
Healing
2,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,712
1,461
0
250
11,600
4,961
0
5,870
5,730
0
24,912
L
Hachiman
AldayrGG
Hachiman
4,151
2,918
0
1,588
11,504
4,219
0
5,904
5,600
0
21,060
W
9,316
5,591
0
4,586
13,823
8,429
999
1,980
11,843
0
45,908
L
5,844
273
0
891
10,084
3,766
66
6,201
3,883
25,601
0
W
6,810
351
0
1,390
6,445
3,563
292
952
5,493
33,398
0
W
Cthulhu
thaxes999
Cthulhu
11,137
503
316
2,158
11,806
13,174
351
3,026
8,780
35,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,686
Gold Earned
26,413
160
Minions Killed
107
0
Camps Cleared
0
738,423
Distance Traveled
546,984
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,731
749
31
2
0
206,356
2
L
Hachiman
7,873
606
37
3
0
155,814
0
W
Arachne
11,065
851
60
5
0
270,062
1
L
He Bo
8,809
678
39
3
0
184,814
4
W
Anubis
10,027
771
57
4
0
199,721
0
W
Cthulhu
10,594
815
43
3
0
268,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role