Player Matchup

Hachiman
Hachiman
Dumaku
Hachiman
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,338 Elo+
Solo
Erlang Shen
Erlang Shen
Iblys
Erlang Shen
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,521 Elo+
Solo
Yemoja
Yemoja
MaevaLuna
Yemoja
Level 109
God Stats
3W - 2L
1,511 SR
Queue Stats
141W - 179L
1,370 Elo+
Solo
Ao Kuang
Ao Kuang
Mohamad_Saaed
Ao Kuang
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 91L
1,388 Elo+
Solo
Osiris
Osiris
kolovrat666
Osiris
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,277 Elo+
Solo
Team Averages
Level 70
1,502 SR
1,379 Elo+

VS

Team Averages
Level 78
1,524 SR
1,451 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Kisuke28190
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,347 Elo+
Solo
Susano
Susano
Lychantrope
Susano
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,445 Elo+
Solo
Izanami
Izanami
lucian0089
Izanami
Level 65
God Stats
1W - 1L
1,618 SR
Queue Stats
49W - 52L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dumaku
Hachiman
18
5 / 0 / 9
9,853
821
21,293
12,306
6,251
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
Iblys
Erlang Shen
14
2 / 3 / 8
8,060
672
11,515
23,057
11,913
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
MaevaLuna
Yemoja
16
3 / 0 / 8
9,698
808
8,501
7,647
5,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ao Kuang
Mohamad_Saaed
Ao Kuang
16
2 / 4 / 9
9,348
779
4,410
18,856
12,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Osiris
13
2 / 4 / 10
8,710
726
5,724
13,604
12,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
1 / 0 / 7
7,839
653
16,073
7,193
3,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
 
Artio
12
0 / 6 / 8
7,327
611
7,345
15,585
13,011
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
17
0 / 1 / 8
9,250
771
12,216
11,154
8,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
14
5 / 6 / 1
8,581
715
15,151
12,909
6,685
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
lucian0089
Izanami
16
5 / 1 / 6
9,159
763
15,538
7,926
4,065
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
41
14
Kills
11
11
Deaths
14
44
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
0
7
4.5
L
Artio
 
Artio
0
6
8
0.67
W
Hachiman
Dumaku
Hachiman
5
0
9
9.5
W
Erlang Shen
Iblys
Erlang Shen
2
3
8
2
L
Yemoja
0
1
8
4
L
Susano
5
6
1
0.92
W
Yemoja
MaevaLuna
Yemoja
3
0
8
7
W
Ao Kuang
Mohamad_Saaed
Ao Kuang
2
4
9
1.63
W
Osiris
2
4
10
1.75
L
Izanami
lucian0089
Izanami
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,443
Damage
66,323
75,470
Taken
54,767
48,640
Mitigated
36,359
43,336
Healing
21,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
16,073
2,585
2,773
2,866
7,193
3,736
0
1,572
5,621
24,386
0
L
Artio
 
Artio
7,345
1,696
2,047
2,879
15,585
13,011
0
5,072
10,513
10,098
0
W
Hachiman
Dumaku
Hachiman
21,293
10,447
837
3,487
12,306
6,251
703
5,204
7,102
0
49,058
W
Erlang Shen
Iblys
Erlang Shen
11,515
4,387
1,891
10,239
23,057
11,913
0
11,694
11,363
0
16,712
L
Yemoja
12,216
1,209
1,266
1,812
11,154
8,862
0
1,821
9,333
23,853
0
L
Susano
15,151
3,714
1,061
2,138
12,909
6,685
0
2,554
10,355
0
23,173
W
Yemoja
MaevaLuna
Yemoja
8,501
1,341
7,895
2,751
7,647
5,672
0
5,094
2,553
16,394
0
W
Ao Kuang
Mohamad_Saaed
Ao Kuang
4,410
549
4,150
7,431
18,856
12,719
0
6,838
12,018
14,349
0
W
Osiris
5,724
2,835
2,863
1,792
13,604
12,085
0
6,804
6,800
0
11,677
L
Izanami
lucian0089
Izanami
15,538
9,882
2,432
2,527
7,926
4,065
0
1,892
6,034
0
35,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,669
Gold Earned
42,156
126
Minions Killed
111
0
Camps Cleared
0
1,114,736
Distance Traveled
1,085,096
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,839
653
15
1
0
220,604
0
L
Artio
7,327
611
2
0
0
240,636
0
W
Hachiman
9,853
821
65
5
0
231,226
0
W
Erlang Shen
8,060
672
8
1
0
235,516
0
L
Yemoja
9,250
771
31
3
0
223,222
0
L
Susano
8,581
715
11
1
0
181,348
1
W
Yemoja
9,698
808
15
1
0
207,569
0
W
Ao Kuang
9,348
779
22
2
0
239,799
0
W
Osiris
8,710
726
16
1
0
200,626
4
L
Izanami
9,159
763
52
4
0
219,286
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role