Player Matchup

Hel
Hel
Ayaksis
Hel
Level 27
God Stats
1W - 1L
1,728 SR
Queue Stats
21W - 21L
1,494 Elo+
Solo
Charybdis
Charybdis
Gladiato17
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,497 Elo+
Solo
Khepri
Khepri
HeadHunterXY
Khepri
Level 155
God Stats
0W - 1L
1,525 SR
Queue Stats
82W - 82L
1,511 Elo+
Solo
Poseidon
Poseidon
Tojido
Poseidon
Level 27
God Stats
0W - 2L
1,288 SR
Queue Stats
20W - 32L
1,380 Elo+
Solo
Amaterasu
Amaterasu
sanmi49
Amaterasu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,665 Elo+
Solo
Team Averages
Level 53
1,508 SR
1,509 Elo+

VS

Team Averages
Level 130
1,494 SR
1,511 Elo+
Skadi
Skadi
 
Skadi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
BoyWithBa11
Xing Tian
Level 140
God Stats
4W - 4L
1,438 SR
Queue Stats
446W - 427L
1,504 Elo+
Solo
Yemoja
Yemoja
Pipapelou_2
Yemoja
Level 87
God Stats
3W - 3L
1,371 SR
Queue Stats
365W - 378L
1,470 Elo+
Solo
Discordia
Discordia
hrenobaza
Discordia
Level 144
God Stats
8W - 0L
1,663 SR
Queue Stats
229W - 207L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
15
2 / 4 / 4
8,073
673
6,822
16,145
14,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Charybdis
Gladiato17
Charybdis
12
2 / 4 / 3
7,955
663
7,499
7,997
3,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
16
2 / 5 / 5
9,490
791
7,647
20,936
29,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
Tojido
Poseidon
16
1 / 8 / 5
9,012
751
13,559
16,080
9,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
sanmi49
Amaterasu
15
1 / 5 / 4
8,362
697
8,589
19,929
29,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
7 / 3 / 15
10,980
915
21,361
13,683
6,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
 
Medusa
18
10 / 1 / 12
10,506
876
16,236
10,692
5,323
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Xing Tian
BoyWithBa11
Xing Tian
15
6 / 2 / 17
9,431
786
9,692
18,404
24,355
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
16
1 / 2 / 19
9,372
781
10,196
13,897
13,088
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
hrenobaza
Discordia
18
2 / 2 / 19
10,328
861
17,299
11,730
5,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
108
8
Kills
26
26
Deaths
10
21
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
7
3
15
4.83
W
Medusa
 
Medusa
10
1
12
16
L
Hel
2
4
4
1
W
Xing Tian
BoyWithBa11
Xing Tian
6
2
17
7.25
L
Charybdis
Gladiato17
Charybdis
2
4
3
0.88
L
Khepri
2
5
5
0.9
W
Yemoja
1
2
19
5.25
L
Poseidon
Tojido
Poseidon
1
8
5
0.44
W
Discordia
hrenobaza
Discordia
2
2
19
5.75
L
Amaterasu
sanmi49
Amaterasu
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,116
Damage
74,784
81,087
Taken
68,406
87,019
Mitigated
54,507
31,013
Healing
36,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
21,361
9,453
3,447
2,355
13,683
6,195
2,625
4,604
9,079
0
39,051
W
Medusa
 
Medusa
16,236
7,113
2,996
1,842
10,692
5,323
2,800
4,240
6,452
0
26,455
L
Hel
6,822
263
11,488
9,121
16,145
14,565
0
9,791
6,354
11,100
0
W
Xing Tian
BoyWithBa11
Xing Tian
9,692
881
2,201
4,128
18,404
24,355
360
7,436
10,968
14,440
0
L
Charybdis
Gladiato17
Charybdis
7,499
2,766
220
1,067
7,997
3,726
76
3,019
4,978
0
13,486
L
Khepri
7,647
408
650
1,326
20,936
29,876
0
8,704
12,232
13,215
0
W
Yemoja
10,196
1,129
8,917
2,829
13,897
13,088
1,106
6,790
7,107
15,646
0
L
Poseidon
Tojido
Poseidon
13,559
1,765
287
1,659
16,080
9,733
0
8,420
7,660
31,289
0
W
Discordia
hrenobaza
Discordia
17,299
1,991
4,341
3,353
11,730
5,546
1,159
4,958
6,772
40,902
0
L
Amaterasu
sanmi49
Amaterasu
8,589
2,705
959
4,236
19,929
29,119
0
7,253
12,676
0
24,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,892
Gold Earned
50,617
110
Minions Killed
147
0
Camps Cleared
0
1,060,641
Distance Traveled
1,217,061
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,980
915
41
3
0
222,380
1
W
Medusa
10,506
876
25
2
0
263,138
0
L
Hel
8,073
673
5
0
0
252,621
0
W
Xing Tian
9,431
786
3
0
0
247,194
1
L
Charybdis
7,955
663
14
1
0
148,975
0
L
Khepri
9,490
791
9
1
0
239,312
0
W
Yemoja
9,372
781
16
1
0
237,452
5
L
Poseidon
9,012
751
46
4
0
200,833
0
W
Discordia
10,328
861
62
5
0
246,897
1
L
Amaterasu
8,362
697
36
3
0
218,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role