Player Matchup

Danzaburou
Danzaburou
Antho Lbarjo
Danzaburou
Level 104
God Stats
8W - 11L
1,451 SR
Queue Stats
427W - 410L
1,491 Elo+
Party 2
Sylvanus
Sylvanus
Cerbere1704
Sylvanus
Level 88
God Stats
7W - 12L
1,362 SR
Queue Stats
270W - 275L
1,407 Elo+
Party 2
Osiris
Osiris
EffectedMuerte
Osiris
Level 82
God Stats
2W - 2L
1,312 SR
Queue Stats
70W - 98L
1,347 Elo+
Party 1
Zeus
Zeus
FanatiqueMAJOR
Zeus
Level 89
God Stats
19W - 15L
1,545 SR
Queue Stats
200W - 159L
1,569 Elo+
Party 2
Bastet
Bastet
srblanco666
Bastet
Level 76
God Stats
1W - 5L
1,178 SR
Queue Stats
70W - 92L
1,340 Elo+
Party 1
Team Averages
Level 88
1,370 SR
1,431 Elo+

VS

Team Averages
Level 93
1,571 SR
1,404 Elo+
Khepri
Khepri
Alnmb59
Khepri
Level 89
God Stats
3W - 2L
1,688 SR
Queue Stats
205W - 236L
1,455 Elo+
Solo
Chang'e
Chang'e
Joshie0602
Chang'e
Level 106
God Stats
3W - 3L
1,544 SR
Queue Stats
53W - 71L
1,374 Elo+
Solo
Anubis
Anubis
SniperLyfeSebby
Anubis
Level 75
God Stats
3W - 6L
1,439 SR
Queue Stats
174W - 251L
1,378 Elo+
Solo
Freya
Freya
wrestling-kid
Freya
Level 67
God Stats
1W - 1L
1,726 SR
Queue Stats
57W - 60L
1,418 Elo+
Solo
Thor
Thor
xXlogan62100Xx
Thor
Level 127
God Stats
3W - 4L
1,460 SR
Queue Stats
73W - 73L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Antho Lbarjo
Danzaburou
18
9 / 2 / 10
11,847
564
29,408
20,203
9,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Cerbere1704
Sylvanus
15
2 / 3 / 11
9,257
441
7,913
15,154
11,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 4 / 4
9,107
434
4,980
14,727
15,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
8 / 6 / 9
11,957
569
20,245
14,400
5,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bastet
17
7 / 3 / 5
10,850
517
13,552
19,218
8,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Alnmb59
Khepri
14
1 / 6 / 7
9,208
438
6,086
25,888
25,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Joshie0602
Chang'e
17
5 / 4 / 5
10,571
503
13,993
15,368
11,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 9 / 6
10,504
500
12,798
20,763
13,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 5 / 0
8,238
392
7,115
13,720
4,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 3 / 6
11,094
528
10,250
19,180
8,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
42
27
Kills
18
18
Deaths
27
39
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Khepri
Alnmb59
Khepri
1
6
7
0.75
W
Danzaburou
Antho Lbarjo
Danzaburou
9
2
10
7
W
Sylvanus
Cerbere1704
Sylvanus
2
3
11
2.5
W
1
4
4
0.75
W
8
6
9
2.08
L
Chang'e
Joshie0602
Chang'e
5
4
5
1.88
L
7
9
6
1.11
W
Bastet
7
3
5
3.17
L
2
5
0
0.4
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,098
Damage
50,242
83,702
Taken
94,919
50,424
Mitigated
63,602
31,976
Healing
30,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Alnmb59
Khepri
6,086
684
1,245
6,449
25,888
25,901
0
9,622
16,266
29,410
0
W
Danzaburou
Antho Lbarjo
Danzaburou
29,408
16,517
0
9,938
20,203
9,478
3,819
9,566
10,205
0
108,225
W
Sylvanus
Cerbere1704
Sylvanus
7,913
2,429
3,206
5,666
15,154
11,194
177
10,709
4,249
28,174
10,031
W
4,980
2,665
0
4,277
14,727
15,666
0
7,601
7,126
0
41,435
W
20,245
2,827
0
1,150
14,400
5,872
0
7,234
7,140
90,592
0
L
Chang'e
Joshie0602
Chang'e
13,993
1,605
1,947
6,928
15,368
11,693
1,227
2,781
12,587
69,014
0
L
12,798
921
0
3,259
20,763
13,349
0
11,557
9,206
68,765
0
W
Bastet
13,552
3,934
0
7,739
19,218
8,214
81
4,214
14,990
0
86,414
L
7,115
1,990
0
4,922
13,720
4,309
0
1,322
12,398
42,250
0
L
10,250
1,217
39
6,027
19,180
8,350
0
2,117
17,063
0
79,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,018
Gold Earned
49,615
507
Minions Killed
475
0
Camps Cleared
0
1,824,901
Distance Traveled
1,720,241
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,208
438
39
2
0
351,408
6
W
Danzaburou
11,847
564
137
7
0
364,869
4
W
Sylvanus
9,257
441
62
3
0
341,778
3
W
Osiris
9,107
434
67
3
0
348,691
1
W
Zeus
11,957
569
125
6
0
331,841
0
L
Chang'e
10,571
503
101
5
0
371,185
2
L
Anubis
10,504
500
121
6
0
313,715
1
W
Bastet
10,850
517
116
6
0
437,722
4
L
Freya
8,238
392
83
4
0
296,665
2
L
Thor
11,094
528
131
6
0
387,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role