Player Matchup

Discordia
Discordia
ChicagoZ
Discordia
Level 68
God Stats
7W - 10L
1,481 SR
Queue Stats
329W - 376L
1,467 Elo+
Solo
Athena
Athena
FaiverLayr
Athena
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,538 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ryuseinen
Cu Chulainn
Level 116
God Stats
2W - 3L
1,667 SR
Queue Stats
366W - 363L
1,524 Elo+
Solo
Rama
Rama
asrelle
Rama
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,480 Elo+
Solo
Hun Batz
Hun Batz
rochasmote
Hun Batz
Level 68
God Stats
1W - 2L
1,315 SR
Queue Stats
33W - 33L
1,492 Elo+
Solo
Team Averages
Level 84
1,493 SR
1,500 Elo+

VS

Team Averages
Level 135
1,652 SR
1,503 Elo+
Ah Puch
Ah Puch
AthiosGamer
Ah Puch
Level 146
God Stats
6W - 5L
1,562 SR
Queue Stats
127W - 155L
1,512 Elo+
Solo
Ratatoskr
Ratatoskr
RoidRaged
Ratatoskr
Level 159
God Stats
3W - 1L
1,793 SR
Queue Stats
104W - 82L
1,602 Elo+
Solo
Kumbhakarna
Kumbhakarna
Whiskeyneat633
Kumbhakarna
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 20L
1,418 Elo+
Party 1
Danzaburou
Danzaburou
anAUTISTICwoman
Danzaburou
Level 160
God Stats
5W - 2L
1,634 SR
Queue Stats
296W - 312L
1,494 Elo+
Party 1
Agni
Agni
momonasder12
Agni
Level 107
God Stats
5W - 1L
1,773 SR
Queue Stats
22W - 23L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChicagoZ
Discordia
16
1 / 2 / 2
10,553
959
10,265
16,281
6,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
FaiverLayr
Athena
16
1 / 5 / 4
11,502
1,046
7,078
22,127
32,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
Ryuseinen
Cu Chulainn
16
2 / 3 / 4
11,076
1,007
16,369
23,643
18,913
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rama
asrelle
Rama
16
0 / 5 / 2
10,180
925
9,121
19,256
8,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
rochasmote
Hun Batz
16
2 / 5 / 2
10,803
982
9,525
19,940
9,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

149

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AthiosGamer
Ah Puch
17
2 / 3 / 12
11,443
1,040
24,431
8,501
4,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ratatoskr
RoidRaged
Ratatoskr
18
5 / 1 / 12
11,865
1,079
22,718
18,762
24,462
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Whiskeyneat633
Kumbhakarna
17
1 / 0 / 14
10,887
990
5,729
11,857
16,212
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
anAUTISTICwoman
Danzaburou
17
5 / 1 / 10
11,661
1,060
14,540
10,954
7,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 1 / 11
12,241
1,113
25,938
7,316
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
79
6
Kills
20
20
Deaths
6
14
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AthiosGamer
Ah Puch
2
3
12
2.67
L
Discordia
ChicagoZ
Discordia
1
2
2
1
L
Athena
FaiverLayr
Athena
1
5
4
0.6
W
Ratatoskr
RoidRaged
Ratatoskr
5
1
12
11
L
Cu Chulainn
Ryuseinen
Cu Chulainn
2
3
4
1.33
W
Kumbhakarna
Whiskeyneat633
Kumbhakarna
1
0
14
8
W
Danzaburou
anAUTISTICwoman
Danzaburou
5
1
10
10
L
Rama
asrelle
Rama
0
5
2
0.2
W
7
1
11
12.5
L
Hun Batz
rochasmote
Hun Batz
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,358
Damage
93,356
101,247
Taken
57,390
75,279
Mitigated
56,246
5,674
Healing
7,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AthiosGamer
Ah Puch
24,431
855
0
541
8,501
4,628
0
3,888
4,613
59,693
0
L
Discordia
ChicagoZ
Discordia
10,265
1,042
163
852
16,281
6,432
0
10,011
6,026
27,295
0
L
Athena
FaiverLayr
Athena
7,078
1,186
0
1,728
22,127
32,507
0
10,657
11,033
18,490
0
W
Ratatoskr
RoidRaged
Ratatoskr
22,718
3,811
0
4,452
18,762
24,462
0
4,738
14,024
0
31,790
L
Cu Chulainn
Ryuseinen
Cu Chulainn
16,369
3,179
0
866
23,643
18,913
0
13,088
10,414
3,559
38,070
W
Kumbhakarna
Whiskeyneat633
Kumbhakarna
5,729
653
0
0
11,857
16,212
0
4,572
7,285
10,040
0
W
Danzaburou
anAUTISTICwoman
Danzaburou
14,540
5,005
0
1,678
10,954
7,172
0
2,933
8,021
0
33,913
L
Rama
asrelle
Rama
9,121
5,779
0
1,995
19,256
8,173
0
11,591
7,487
0
31,109
W
25,938
1,861
0
520
7,316
3,772
0
2,559
4,757
46,832
0
L
Hun Batz
rochasmote
Hun Batz
9,525
3,029
0
70
19,940
9,254
0
10,751
8,857
0
31,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,114
Gold Earned
58,097
233
Minions Killed
225
6
Camps Cleared
10
999,944
Distance Traveled
1,129,997
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,443
1,040
90
8
1
196,272
2
L
Discordia
10,553
959
36
3
0
194,996
0
L
Athena
11,502
1,046
17
2
0
187,643
1
W
Ratatoskr
11,865
1,079
18
2
4
262,822
4
L
Cu Chulainn
11,076
1,007
62
6
0
217,528
0
W
Kumbhakarna
10,887
990
8
1
1
226,477
3
W
Danzaburou
11,661
1,060
50
5
3
235,119
1
L
Rama
10,180
925
60
5
2
194,684
0
W
Agni
12,241
1,113
59
5
1
209,307
2
L
Hun Batz
10,803
982
58
5
4
205,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role