Player Matchup

Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
AngyUwwU
Achilles
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,405 Elo+
Solo
Discordia
Discordia
FSplayer
Discordia
Level 120
God Stats
4W - 2L
1,566 SR
Queue Stats
63W - 54L
1,477 Elo+
Solo
Chaac
Chaac
Nameless_Soul484
Chaac
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,678 Elo+
Solo
Team Averages
Level 93
1,513 SR
1,512 Elo+

VS

Team Averages
Level 74
1,421 SR
1,526 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
CalltheAngel
Gilgamesh
Level 123
God Stats
4W - 18L
1,222 SR
Queue Stats
272W - 268L
1,569 Elo+
Party 2
Anubis
Anubis
GonzaLDLR04
Anubis
Level 86
God Stats
0W - 1L
1,291 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
PdrHCS
Neith
Level 11
God Stats
11W - 11L
1,552 SR
Queue Stats
18W - 23L
1,505 Elo+
Party 2
Baron Samedi
Baron Samedi
PileyzerA
Baron Samedi
Level 59
God Stats
17W - 18L
1,542 SR
Queue Stats
155W - 124L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 2 / 1
7,744
1,291
7,782
5,316
2,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
 
Baron Samedi
12
0 / 1 / 10
6,851
1,142
5,578
2,622
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
AngyUwwU
Achilles
12
3 / 0 / 7
7,439
1,240
7,742
8,087
8,701
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
FSplayer
Discordia
12
2 / 2 / 8
7,298
1,216
11,384
5,809
2,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 1 / 6
7,069
1,178
5,611
8,736
6,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

375

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
0 / 1 / 5
7,017
1,170
5,913
9,936
12,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
CalltheAngel
Gilgamesh
11
3 / 1 / 3
7,124
1,187
8,960
9,334
7,721
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
11
1 / 4 / 4
6,591
1,099
3,277
6,195
3,210
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
PdrHCS
Neith
11
1 / 1 / 4
6,637
1,106
4,947
7,379
3,303
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
PileyzerA
Baron Samedi
11
1 / 4 / 5
6,529
1,088
5,240
7,558
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
11
Kills
6
6
Deaths
11
32
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
2
1
2.25
W
Baron Samedi
 
Baron Samedi
0
1
10
5
L
Kuzenbo
 
Kuzenbo
0
1
5
2.5
W
Achilles
AngyUwwU
Achilles
3
0
7
6.5
L
Gilgamesh
CalltheAngel
Gilgamesh
3
1
3
4.5
W
Discordia
FSplayer
Discordia
2
2
8
3
L
Anubis
1
4
4
0.75
W
2
1
6
5
L
Neith
PdrHCS
Neith
1
1
4
3
L
Baron Samedi
PileyzerA
Baron Samedi
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,097
Damage
28,337
30,570
Taken
40,402
21,494
Mitigated
30,271
6,793
Healing
5,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,782
3,163
0
0
5,316
2,241
0
2,179
3,137
0
30,765
W
Baron Samedi
 
Baron Samedi
5,578
734
3,072
994
2,622
1,450
0
1,247
1,375
11,779
0
L
Kuzenbo
 
Kuzenbo
5,913
2,376
0
1,082
9,936
12,092
0
4,085
5,660
9,307
0
W
Achilles
AngyUwwU
Achilles
7,742
1,674
0
129
8,087
8,701
0
4,063
4,024
149
9,699
L
Gilgamesh
CalltheAngel
Gilgamesh
8,960
2,727
0
348
9,334
7,721
0
5,103
4,097
0
13,187
W
Discordia
FSplayer
Discordia
11,384
838
0
0
5,809
2,475
0
2,764
3,045
18,116
0
L
Anubis
3,277
73
0
1,056
6,195
3,210
0
3,463
2,696
12,694
0
W
5,611
1,722
0
2,598
8,736
6,627
0
4,177
4,559
24
12,006
L
Neith
PdrHCS
Neith
4,947
2,567
0
149
7,379
3,303
0
1,610
5,641
0
13,279
L
Baron Samedi
PileyzerA
Baron Samedi
5,240
464
1,765
632
7,558
3,945
0
2,874
4,599
13,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,401
Gold Earned
33,898
121
Minions Killed
88
4
Camps Cleared
3
623,088
Distance Traveled
582,077
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,744
1,291
61
10
2
117,337
0
W
Baron Samedi
6,851
1,142
20
3
0
114,689
0
L
Kuzenbo
7,017
1,170
7
1
0
137,182
0
W
Achilles
7,439
1,240
5
1
1
139,597
0
L
Gilgamesh
7,124
1,187
12
2
1
143,509
2
W
Discordia
7,298
1,216
13
2
0
124,941
0
L
Anubis
6,591
1,099
26
4
2
81,356
0
W
Chaac
7,069
1,178
22
4
1
126,524
0
L
Neith
6,637
1,106
25
4
0
122,257
0
L
Baron Samedi
6,529
1,088
18
3
0
97,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role