Player Matchup

Sobek
Sobek
ANAKONDAKILL
Sobek
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
373W - 390L
1,432 Elo+
Solo
Ares
Ares
Arten14
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,249 Elo+
Party 1
Tyr
Tyr
FlatlineDragon
Tyr
Level 81
God Stats
3W - 5L
1,294 SR
Queue Stats
129W - 119L
1,388 Elo+
Solo
Yu Huang
Yu Huang
coccopy
Yu Huang
Level 114
God Stats
0W - 1L
1,364 SR
Queue Stats
47W - 37L
1,477 Elo+
Solo
Danzaburou
Danzaburou
maroonroll
Danzaburou
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,438 Elo+
Party 1
Team Averages
Level 91
1,432 SR
1,397 Elo+

VS

Team Averages
Level 86
1,567 SR
1,408 Elo+
Nemesis
Nemesis
ItsJusWraith
Nemesis
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 57L
1,394 Elo+
Party 2
King Arthur
King Arthur
ItzComedy
King Arthur
Level 142
God Stats
9W - 11L
1,487 SR
Queue Stats
179W - 193L
1,454 Elo+
Party 2
Ishtar
Ishtar
Klover224
Ishtar
Level 55
God Stats
6W - 3L
1,635 SR
Queue Stats
74W - 61L
1,472 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LazzyPudding
Morgan Le Fay
Level 68
God Stats
7W - 2L
1,715 SR
Queue Stats
245W - 300L
1,363 Elo+
Solo
Yu Huang
Yu Huang
PeaceKeeperX755
Yu Huang
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 5
10,763
431
9,184
33,306
19,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
Arten14
Ares
14
0 / 5 / 6
10,017
401
7,568
28,127
33,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 9 / 3
11,211
448
13,225
31,671
30,178
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
coccopy
Yu Huang
18
4 / 8 / 1
11,900
476
15,930
16,700
7,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
maroonroll
Danzaburou
16
2 / 5 / 1
10,361
414
19,105
24,487
11,739
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ItsJusWraith
Nemesis
20
9 / 1 / 8
14,543
582
20,424
25,683
12,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
ItzComedy
King Arthur
20
8 / 3 / 2
14,813
593
24,833
25,117
36,579
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ishtar
Klover224
Ishtar
19
3 / 2 / 6
12,287
491
16,196
21,841
9,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
LazzyPudding
Morgan Le Fay
20
4 / 1 / 7
13,091
524
22,974
20,249
10,238
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
19
5 / 5 / 4
11,481
459
17,870
19,802
9,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
12
Kills
29
30
Deaths
12
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
3
5
1.83
L
Ares
Arten14
Ares
0
5
6
0.6
L
3
9
3
0.5
W
Nemesis
ItsJusWraith
Nemesis
9
1
8
13
W
King Arthur
ItzComedy
King Arthur
8
3
2
3
W
Ishtar
Klover224
Ishtar
3
2
6
3
W
Morgan Le Fay
LazzyPudding
Morgan Le Fay
4
1
7
7.5
W
Yu Huang
5
5
4
1.4
L
Yu Huang
coccopy
Yu Huang
4
8
1
0.56
L
Danzaburou
maroonroll
Danzaburou
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,012
Damage
102,297
134,291
Taken
112,692
102,677
Mitigated
79,132
36,584
Healing
30,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,184
515
110
12,158
33,306
19,957
0
10,972
21,638
67,414
0
L
Ares
Arten14
Ares
7,568
439
0
2,782
28,127
33,277
0
9,667
18,460
15,174
0
L
13,225
1,784
0
7,915
31,671
30,178
0
8,069
23,602
106
57,189
W
Nemesis
ItsJusWraith
Nemesis
20,424
11,520
0
6,562
25,683
12,835
45
8,466
17,217
0
181,809
W
King Arthur
ItzComedy
King Arthur
24,833
2,967
0
3,202
25,117
36,579
46
3,672
21,445
0
130,899
W
Ishtar
Klover224
Ishtar
16,196
9,403
0
10,732
21,841
9,963
3,784
4,779
17,062
0
113,265
W
Morgan Le Fay
LazzyPudding
Morgan Le Fay
22,974
4,788
0
6,967
20,249
10,238
1,625
9,878
10,371
106,271
0
W
Yu Huang
17,870
3,033
129
2,484
19,802
9,517
128
5,993
13,809
88,747
2,826
L
Yu Huang
coccopy
Yu Huang
15,930
1,202
0
1,280
16,700
7,526
896
7,187
9,513
72,708
0
L
Danzaburou
maroonroll
Danzaburou
19,105
9,622
0
12,339
24,487
11,739
379
4,367
20,120
0
107,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,252
Gold Earned
66,215
453
Minions Killed
883
0
Camps Cleared
0
2,141,552
Distance Traveled
2,369,499
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,763
431
106
4
0
491,288
5
L
Ares
10,017
401
6
0
0
486,809
7
L
Tyr
11,211
448
88
4
0
396,794
1
W
Nemesis
14,543
582
203
8
0
577,968
4
W
King Arthur
14,813
593
219
9
0
462,061
0
W
Ishtar
12,287
491
175
7
0
456,265
7
W
Morgan Le Fay
13,091
524
161
6
0
442,536
1
W
Yu Huang
11,481
459
125
5
0
430,669
4
L
Yu Huang
11,900
476
102
4
0
362,079
0
L
Danzaburou
10,361
414
151
6
0
404,582
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role