Player Matchup

Sun Wukong
Sun Wukong
X-xSEKIROx-X
Sun Wukong
Level 104
God Stats
25W - 28L
1,506 SR
Queue Stats
242W - 257L
1,458 Elo+
Party 3
Arachne
Arachne
ZenitsU-_-Demon
Arachne
Level 48
God Stats
3W - 9L
1,418 SR
Queue Stats
45W - 83L
1,345 Elo+
Party 3
Maui
Maui
jan44
Maui
Level 29
God Stats
0W - 1L
1,270 SR
Queue Stats
5W - 2L
1,687 Elo+
Party 2
Medusa
Medusa
pep96
Medusa
Level 121
God Stats
1W - 1L
1,770 SR
Queue Stats
61W - 63L
1,509 Elo+
Party 2
Freya
Freya
proyectnesus
Freya
Level 33
God Stats
7W - 5L
1,634 SR
Queue Stats
25W - 22L
1,492 Elo+
Solo
Team Averages
Level 67
1,520 SR
1,498 Elo+

VS

Team Averages
Level 60
1,579 SR
1,460 Elo+
Ullr
Ullr
Acnologia13
Ullr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,421 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Genetyk
Kumbhakarna
Level 41
God Stats
3W - 2L
1,485 SR
Queue Stats
6W - 5L
1,506 Elo+
Party 1
Guan Yu
Guan Yu
IngaKlon
Guan Yu
Level 43
God Stats
2W - 1L
1,597 SR
Queue Stats
8W - 12L
1,365 Elo+
Solo
Poseidon
Poseidon
SuhDudeBruh
Poseidon
Level 40
God Stats
1W - 0L
1,815 SR
Queue Stats
19W - 14L
1,592 Elo+
Solo
He Bo
He Bo
kamiakze5358
He Bo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
X-xSEKIROx-X
Sun Wukong
13
2 / 1 / 1
7,404
570
8,651
12,319
6,684
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 0
6,142
472
2,907
13,127
4,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Maui
jan44
Maui
9
0 / 4 / 2
6,263
482
3,930
11,572
8,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
pep96
Medusa
10
4 / 3 / 0
6,569
505
7,091
11,101
4,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 3 / 0
7,175
552
3,230
11,468
4,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 8
6,785
522
9,473
10,548
4,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
Genetyk
Kumbhakarna
10
3 / 1 / 6
6,843
526
5,602
9,157
7,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
IngaKlon
Guan Yu
12
1 / 2 / 0
6,747
519
4,803
11,209
9,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
SuhDudeBruh
Poseidon
14
2 / 2 / 2
7,940
611
7,411
9,932
3,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
5 / 2 / 4
7,372
567
10,152
6,138
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
9
Kills
14
14
Deaths
10
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
W
Kumbhakarna
Genetyk
Kumbhakarna
3
1
6
6
W
Guan Yu
IngaKlon
Guan Yu
1
2
0
0.5
W
Poseidon
SuhDudeBruh
Poseidon
2
2
2
1.5
L
Sun Wukong
X-xSEKIROx-X
Sun Wukong
2
1
1
2.5
L
1
3
0
0.33
L
Maui
jan44
Maui
0
4
2
0.25
W
5
2
4
3.5
L
Medusa
pep96
Medusa
4
3
0
1.33
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,809
Damage
37,441
59,587
Taken
46,984
28,492
Mitigated
27,190
19,513
Healing
12,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,473
5,181
0
3,004
10,548
4,709
626
2,763
7,785
0
38,401
W
Kumbhakarna
Genetyk
Kumbhakarna
5,602
1,315
0
2,292
9,157
7,602
376
1,530
7,627
13,900
0
W
Guan Yu
IngaKlon
Guan Yu
4,803
1,279
60
3,908
11,209
9,221
185
0
11,209
0
34,896
W
Poseidon
SuhDudeBruh
Poseidon
7,411
1,615
0
2,396
9,932
3,185
422
815
9,117
75,691
0
L
Sun Wukong
X-xSEKIROx-X
Sun Wukong
8,651
2,185
0
4,877
12,319
6,684
0
2,974
8,595
0
59,791
L
2,907
2,057
0
3,612
13,127
4,499
0
3,966
9,038
0
35,421
L
Maui
jan44
Maui
3,930
1,362
0
1,761
11,572
8,464
0
4,422
7,032
25,209
1,001
W
10,152
456
0
748
6,138
2,473
1,122
1,804
4,334
35,980
0
L
Medusa
pep96
Medusa
7,091
2,849
0
3,653
11,101
4,379
0
5,070
5,961
0
30,229
L
3,230
1,091
0
5,610
11,468
4,466
196
6,093
5,005
47,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,553
Gold Earned
35,687
323
Minions Killed
351
0
Camps Cleared
0
1,201,609
Distance Traveled
1,268,311
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,785
522
60
5
0
233,223
0
W
Kumbhakarna
6,843
526
21
2
0
254,410
1
W
Guan Yu
6,747
519
73
6
0
269,268
2
W
Poseidon
7,940
611
124
10
0
254,224
2
L
Sun Wukong
7,404
570
95
7
0
257,045
0
L
Arachne
6,142
472
64
5
0
257,287
0
L
Maui
6,263
482
30
2
0
237,826
6
W
He Bo
7,372
567
73
6
0
257,186
4
L
Medusa
6,569
505
48
4
0
233,065
0
L
Freya
7,175
552
86
7
0
216,386
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role