Player Matchup

Izanami
Izanami
 
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
DecidingArc11
Persephone
Level 79
God Stats
3W - 4L
1,631 SR
Queue Stats
151W - 155L
1,591 Elo+
Solo
Merlin
Merlin
NOTaSMITEpro
Merlin
Level 107
God Stats
11W - 5L
1,639 SR
Queue Stats
286W - 261L
1,583 Elo+
Solo
Hercules
Hercules
Vóidy
Hercules
Level 129
God Stats
0W - 1L
1,734 SR
Queue Stats
18W - 6L
1,843 Elo+
Solo
Sylvanus
Sylvanus
emkryyy
Sylvanus
Level 149
God Stats
8W - 8L
1,518 SR
Queue Stats
47W - 52L
1,600 Elo+
Party 3
Team Averages
Level 118
1,604 SR
1,624 Elo+

VS

Team Averages
Level 138
1,530 SR
1,617 Elo+
Terra
Terra
Chikitro2000
Terra
Level 108
God Stats
9W - 14L
1,503 SR
Queue Stats
228W - 186L
1,557 Elo+
Party 1
Agni
Agni
Magî
Agni
Level 160
God Stats
2W - 0L
1,468 SR
Queue Stats
138W - 101L
1,672 Elo+
Party 2
Arachne
Arachne
Shibα
Arachne
Level 160
God Stats
3W - 2L
1,638 SR
Queue Stats
271W - 193L
1,688 Elo+
Party 2
Cupid
Cupid
Suverre
Cupid
Level 159
God Stats
1W - 1L
1,676 SR
Queue Stats
71W - 66L
1,605 Elo+
Solo
Tyr
Tyr
therauru
Tyr
Level 104
God Stats
7W - 7L
1,366 SR
Queue Stats
245W - 218L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 2 / 2
5,662
566
7,108
6,903
2,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Persephone
DecidingArc11
Persephone
10
0 / 2 / 0
6,040
604
5,348
6,403
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
11
1 / 3 / 0
6,137
614
7,782
5,289
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Vóidy
Hercules
9
0 / 3 / 1
5,310
531
4,927
9,283
4,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
emkryyy
Sylvanus
8
2 / 3 / 0
5,516
552
5,820
10,161
7,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 4
5,355
536
3,128
9,302
4,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Agni
Magî
Agni
12
5 / 0 / 2
6,939
694
7,738
6,795
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Shibα
Arachne
11
6 / 0 / 3
6,652
665
6,631
9,912
3,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
Suverre
Cupid
10
1 / 1 / 1
5,855
586
4,761
9,622
2,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 1 / 4
6,102
610
4,796
14,898
8,007
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
13
13
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
2
0.5
W
0
1
4
2
L
Persephone
DecidingArc11
Persephone
0
2
0
0
W
Agni
Magî
Agni
5
0
2
6
L
Merlin
1
3
0
0.33
W
Arachne
Shibα
Arachne
6
0
3
7.5
W
Cupid
Suverre
Cupid
1
1
1
1.5
L
Hercules
Vóidy
Hercules
0
3
1
0.17
L
Sylvanus
emkryyy
Sylvanus
2
3
0
0.67
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,985
Damage
27,054
38,039
Taken
50,529
18,804
Mitigated
22,078
11,215
Healing
22,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,108
5,112
0
2,655
6,903
2,432
17
1,065
5,838
0
53,511
W
3,128
449
2,875
2,505
9,302
4,801
0
4,206
5,096
13,718
0
L
Persephone
DecidingArc11
Persephone
5,348
267
0
1,046
6,403
2,548
0
3,597
2,804
48,167
0
W
Agni
Magî
Agni
7,738
1,085
0
2,156
6,795
2,825
462
2,930
3,865
53,652
0
L
Merlin
7,782
882
0
875
5,289
1,905
0
867
4,422
41,398
0
W
Arachne
Shibα
Arachne
6,631
4,610
0
3,777
9,912
3,657
0
1,305
8,607
0
41,818
W
Cupid
Suverre
Cupid
4,761
3,009
549
4,634
9,622
2,788
0
1,976
7,646
0
43,361
L
Hercules
Vóidy
Hercules
4,927
2,423
0
1,823
9,283
4,433
0
939
8,344
0
37,109
L
Sylvanus
emkryyy
Sylvanus
5,820
1,969
1,171
3,645
10,161
7,486
0
4,396
5,765
14,553
1,321
W
4,796
438
0
6,450
14,898
8,007
0
8,089
6,809
0
37,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,665
Gold Earned
30,903
368
Minions Killed
356
0
Camps Cleared
0
1,015,167
Distance Traveled
1,138,341
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,662
566
93
9
0
188,979
4
W
Terra
5,355
536
17
2
0
232,608
3
L
Persephone
6,040
604
98
10
0
204,893
4
W
Agni
6,939
694
105
11
0
227,224
2
L
Merlin
6,137
614
87
9
0
185,398
3
W
Arachne
6,652
665
72
7
0
258,158
0
W
Cupid
5,855
586
91
9
0
183,212
2
L
Hercules
5,310
531
74
7
0
228,337
3
L
Sylvanus
5,516
552
16
2
0
207,560
5
W
Tyr
6,102
610
71
7
0
237,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role