Player Matchup

Odin
Odin
DiabloDeLeche
Odin
Level 132
God Stats
1W - 0L
1,474 SR
Queue Stats
3W - 2L
1,462 Elo+
Solo
Cabrakan
Cabrakan
Hashe01
Cabrakan
Level 118
God Stats
3W - 1L
1,688 SR
Queue Stats
4W - 1L
1,563 Elo+
Solo
Izanami
Izanami
Kizu-Akatsuki
Izanami
Level 13
God Stats
10W - 6L
1,561 SR
Queue Stats
23W - 16L
1,454 Elo+
Party 1
Tiamat
Tiamat
iRagonOpZ
Tiamat
Level 109
God Stats
1W - 1L
1,248 SR
Queue Stats
587W - 591L
1,466 Elo+
Party 1
Freya
Freya
idler_owl
Freya
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
206W - 247L
1,478 Elo+
Solo
Team Averages
Level 106
1,494 SR
1,485 Elo+

VS

Team Averages
Level 91
1,474 SR
1,451 Elo+
Lancelot
Lancelot
 
Lancelot
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
LyricalConch166
Artemis
Level 52
God Stats
130W - 129L
1,535 SR
Queue Stats
142W - 146L
1,519 Elo+
Solo
Hachiman
Hachiman
Miderick
Hachiman
Level 122
God Stats
0W - 2L
1,258 SR
Queue Stats
37W - 39L
1,390 Elo+
Solo
Geb
Geb
Neoxtreme
Geb
Level 104
God Stats
2W - 3L
1,527 SR
Queue Stats
192W - 220L
1,405 Elo+
Solo
Raijin
Raijin
Sv Jodie
Raijin
Level 106
God Stats
2W - 2L
1,548 SR
Queue Stats
92W - 90L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 10
10,324
1,032
14,740
12,989
17,603
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
Hashe01
Cabrakan
16
2 / 2 / 10
10,916
1,092
9,439
15,778
23,904
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
15
2 / 2 / 3
9,804
980
11,795
9,847
5,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
iRagonOpZ
Tiamat
16
2 / 0 / 5
10,125
1,013
10,305
5,307
4,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
idler_owl
Freya
17
5 / 1 / 6
11,269
1,127
11,127
12,324
7,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

279

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
0 / 0 / 0
8,293
829
59
177
110
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
0 / 7 / 4
9,540
954
7,220
13,400
7,100
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Miderick
Hachiman
15
2 / 3 / 1
9,889
989
16,177
15,011
7,784
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 1 / 3
10,538
1,054
14,008
19,988
21,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Sv Jodie
Raijin
15
2 / 3 / 2
10,181
1,018
11,919
12,832
6,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
14
Kills
5
5
Deaths
14
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
0
0
0
W
3
0
10
8
W
Cabrakan
Hashe01
Cabrakan
2
2
10
3.5
W
Izanami
2
2
3
1.75
L
0
7
4
0.29
L
Hachiman
Miderick
Hachiman
2
3
1
0.83
L
1
1
3
2.5
L
Raijin
Sv Jodie
Raijin
2
3
2
1
W
Tiamat
iRagonOpZ
Tiamat
2
0
5
4.5
W
Freya
idler_owl
Freya
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,406
Damage
49,383
56,245
Taken
61,408
59,903
Mitigated
43,413
16,024
Healing
6,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
59
0
0
0
177
110
0
177
0
0
59
W
14,740
2,200
0
2,470
12,989
17,603
0
4,323
8,439
0
20,561
W
Cabrakan
Hashe01
Cabrakan
9,439
1,978
785
4,324
15,778
23,904
0
7,282
8,026
15,127
0
W
Izanami
11,795
6,809
0
1,945
9,847
5,955
0
5,167
4,496
0
33,294
L
7,220
3,894
0
431
13,400
7,100
0
7,368
6,032
0
19,070
L
Hachiman
Miderick
Hachiman
16,177
7,084
0
483
15,011
7,784
0
7,843
7,168
0
34,643
L
14,008
934
0
4,928
19,988
21,916
0
8,522
11,466
30,785
0
L
Raijin
Sv Jodie
Raijin
11,919
1,083
0
482
12,832
6,503
0
6,961
5,871
35,397
0
W
Tiamat
iRagonOpZ
Tiamat
10,305
0
0
712
5,307
4,833
0
2,756
2,447
27,860
0
W
Freya
idler_owl
Freya
11,127
4,622
0
5,788
12,324
7,608
0
5,273
6,910
42,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,438
Gold Earned
48,441
197
Minions Killed
194
6
Camps Cleared
5
942,223
Distance Traveled
713,516
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,293
829
0
0
0
12,866
0
W
Odin
10,324
1,032
14
1
0
198,068
1
W
Cabrakan
10,916
1,092
9
1
0
174,264
3
W
Izanami
9,804
980
49
5
1
168,098
0
L
Artemis
9,540
954
33
3
0
148,471
0
L
Hachiman
9,889
989
48
5
4
173,720
1
L
Geb
10,538
1,054
39
4
1
216,053
0
L
Raijin
10,181
1,018
74
7
0
162,406
0
W
Tiamat
10,125
1,013
40
4
1
232,860
0
W
Freya
11,269
1,127
85
9
4
168,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role