Player Matchup

Mercury
Mercury
Silver V
 
Mercury
Silver V
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver IV
BROCKHART
Ne Zha
Silver IV
Level 106
God Stats
2W - 4L
1,319 SR
Queue Stats
7W - 12L
845 MMR
Solo
Kukulkan
Kukulkan
Silver II
Undead575
Kukulkan
Silver II
Level 160
God Stats
14W - 14L
1,570 SR
Queue Stats
340W - 375L
765 MMR
Solo
Ah Puch
Ah Puch
Bronze V
kuroki166
Ah Puch
Bronze V
Level 108
God Stats
0W - 1L
1,312 SR
Queue Stats
0W - 5L
1,316 MMR
Solo
Hachiman
Hachiman
Silver I
xItashy
Hachiman
Silver I
Level 108
God Stats
2W - 6L
1,317 SR
Queue Stats
159W - 170L
1,226 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,403 SR
1,130 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,471 SR
961 MMR
Poseidon
Poseidon
Gold IV
BlessTheseLz
Poseidon
Gold IV
Level 88
God Stats
8W - 1L
1,846 SR
Queue Stats
130W - 136L
1,528 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
JoJossef1
Sun Wukong
Gold V
Level 62
God Stats
2W - 1L
1,376 SR
Queue Stats
45W - 57L
1,395 MMR
Solo
Thanatos
Thanatos
Bronze II
LuilliGamerYT
Thanatos
Bronze II
Level 149
God Stats
57W - 80L
1,491 SR
Queue Stats
348W - 382L
264 MMR
Solo
Bastet
Bastet
Silver V
OanLi
Bastet
Silver V
Level 100
God Stats
2W - 2L
1,233 SR
Queue Stats
227W - 233L
627 MMR
Solo
Medusa
Medusa
Silver III
allywaaa
Medusa
Silver III
Level 149
God Stats
2W - 2L
1,408 SR
Queue Stats
189W - 207L
991 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
1 / 5 / 5
12,041
401
6,717
29,219
10,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
BROCKHART
Ne Zha
20
4 / 8 / 3
13,736
458
15,337
31,840
16,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Undead575
Kukulkan
20
3 / 8 / 0
15,360
512
18,162
21,585
8,793
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Puch
kuroki166
Ah Puch
20
2 / 7 / 2
13,691
456
29,683
23,378
10,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
xItashy
Hachiman
20
10 / 7 / 3
16,439
548
22,719
29,249
12,993
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AthenaBellonaCamazotz

VS

Bans
ThorIshtarHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BlessTheseLz
Poseidon
20
16 / 4 / 1
19,698
657
37,808
22,200
9,473
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
JoJossef1
Sun Wukong
20
8 / 0 / 14
18,395
613
32,498
41,375
47,689
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
LuilliGamerYT
Thanatos
20
3 / 7 / 2
15,767
526
6,999
26,176
12,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bastet
OanLi
Bastet
20
3 / 3 / 12
14,377
479
14,778
25,810
18,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
allywaaa
Medusa
20
5 / 6 / 6
15,942
531
15,293
29,723
13,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
70
20
Kills
35
35
Deaths
20
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
5
5
0.7
L
Ne Zha
BROCKHART
Ne Zha
4
8
3
0.69
W
Poseidon
BlessTheseLz
Poseidon
16
4
1
4.13
W
Sun Wukong
JoJossef1
Sun Wukong
8
0
14
15
W
Thanatos
LuilliGamerYT
Thanatos
3
7
2
0.57
W
Bastet
OanLi
Bastet
3
3
12
3
L
Kukulkan
Undead575
Kukulkan
3
8
0
0.38
W
Medusa
allywaaa
Medusa
5
6
6
1.33
L
Ah Puch
kuroki166
Ah Puch
2
7
2
0.43
L
Hachiman
xItashy
Hachiman
10
7
3
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,618
Damage
107,376
135,271
Taken
145,284
59,161
Mitigated
101,703
27,769
Healing
71,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,717
2,093
0
2,035
29,219
10,021
29
10,131
19,088
0
103,946
L
Ne Zha
BROCKHART
Ne Zha
15,337
3,797
0
4,398
31,840
16,607
0
7,947
23,893
0
121,090
W
Poseidon
BlessTheseLz
Poseidon
37,808
5,911
0
6,888
22,200
9,473
5,226
10,051
12,149
236,694
0
W
Sun Wukong
JoJossef1
Sun Wukong
32,498
7,113
0
22,418
41,375
47,689
2,265
18,135
23,240
0
155,723
W
Thanatos
LuilliGamerYT
Thanatos
6,999
1,339
0
23,379
26,176
12,058
5,183
3,483
22,693
0
124,500
W
Bastet
OanLi
Bastet
14,778
3,219
0
8,770
25,810
18,549
224
11,347
14,463
0
69,909
L
Kukulkan
Undead575
Kukulkan
18,162
1,673
0
2,857
21,585
8,793
0
6,967
14,618
144,320
0
W
Medusa
allywaaa
Medusa
15,293
8,582
0
9,990
29,723
13,934
2,348
6,711
23,012
0
127,313
L
Ah Puch
kuroki166
Ah Puch
29,683
438
0
8,187
23,378
10,747
1,123
7,602
15,776
132,872
0
L
Hachiman
xItashy
Hachiman
22,719
12,895
0
10,292
29,249
12,993
5,438
5,161
24,088
0
152,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,267
Gold Earned
84,179
924
Minions Killed
945
0
Camps Cleared
0
2,698,124
Distance Traveled
2,912,713
32
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,041
401
132
4
0
627,368
9
L
Ne Zha
13,736
458
142
5
0
530,551
3
W
Poseidon
19,698
657
278
9
0
598,841
9
W
Sun Wukong
18,395
613
221
7
0
626,088
3
W
Thanatos
15,767
526
201
7
0
541,483
7
W
Bastet
14,377
479
81
3
0
673,016
13
L
Kukulkan
15,360
512
233
8
0
533,000
1
W
Medusa
15,942
531
164
5
0
473,285
15
L
Ah Puch
13,691
456
198
7
0
512,802
6
L
Hachiman
16,439
548
219
7
0
494,403
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role