Player Matchup

Thoth
Thoth
 
Thoth
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
FoodNips
Sobek
Level 124
God Stats
2W - 0L
1,667 SR
Queue Stats
30W - 21L
1,606 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SimpleAyee
Ah Muzen Cab
Level 89
God Stats
5W - 1L
1,747 SR
Queue Stats
84W - 51L
1,652 Elo+
Party 1
Team Averages
Level 123
1,638 SR
1,586 Elo+

VS

Team Averages
Level 115
1,479 SR
1,562 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
GomezSsj18
Anhur
Level 121
God Stats
5W - 8L
1,627 SR
Queue Stats
131W - 141L
1,615 Elo+
Solo
King Arthur
King Arthur
OneXRage
King Arthur
Level 64
God Stats
0W - 1L
1,309 SR
Queue Stats
15W - 14L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
6 / 1 / 7
8,115
812
14,413
5,284
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
FoodNips
Sobek
11
2 / 3 / 10
7,951
795
2,926
12,985
16,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
SimpleAyee
Ah Muzen Cab
14
6 / 0 / 7
8,730
873
13,147
8,973
3,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 6 / 4
6,409
641
6,026
8,813
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
12
0 / 4 / 4
6,707
671
5,195
12,730
4,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
OneXRage
King Arthur
11
4 / 4 / 0
7,212
721
5,019
14,007
8,167
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
14
Kills
4
4
Deaths
14
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
1
7
9.5
L
Nu Wa
 
Nu Wa
0
6
4
0.33
W
Sobek
FoodNips
Sobek
2
3
10
2.33
L
Anhur
0
4
4
0.5
L
King Arthur
OneXRage
King Arthur
4
4
0
1
W
Ah Muzen Cab
SimpleAyee
Ah Muzen Cab
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,486
Damage
16,240
27,242
Taken
35,550
21,157
Mitigated
14,789
7,964
Healing
3,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
14,413
236
0
1,197
5,284
1,735
850
1,416
3,868
29,190
0
L
Nu Wa
 
Nu Wa
6,026
1,942
0
334
8,813
2,039
0
5,916
2,897
18,574
0
W
Sobek
FoodNips
Sobek
2,926
561
0
3,333
12,985
16,148
75
1,968
11,017
9,748
0
L
Anhur
5,195
3,016
0
2,779
12,730
4,583
0
4,635
8,095
0
25,278
L
King Arthur
OneXRage
King Arthur
5,019
486
0
526
14,007
8,167
0
6,827
7,180
0
19,923
W
Ah Muzen Cab
SimpleAyee
Ah Muzen Cab
13,147
4,718
0
3,434
8,973
3,274
2,019
2,653
6,320
0
59,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,796
Gold Earned
20,328
131
Minions Killed
115
0
Camps Cleared
0
562,670
Distance Traveled
471,443
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,115
812
25
3
0
184,668
1
L
Nu Wa
6,409
641
38
4
0
141,540
3
W
Sobek
7,951
795
12
1
0
189,561
0
L
Anhur
6,707
671
48
5
0
155,850
2
L
King Arthur
7,212
721
29
3
0
174,053
0
W
Ah Muzen Cab
8,730
873
94
9
0
188,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role