Player Matchup

Serqet
Serqet
 
Serqet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
FinnTheOne
Vulcan
Level 86
God Stats
4W - 1L
1,668 SR
Queue Stats
157W - 157L
1,590 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MG03
Morgan Le Fay
Level 104
God Stats
3W - 0L
1,816 SR
Queue Stats
79W - 74L
1,547 Elo+
Solo
Hou Yi
Hou Yi
et7896
Hou Yi
Level 121
God Stats
2W - 2L
1,543 SR
Queue Stats
80W - 81L
1,622 Elo+
Solo
Achilles
Achilles
jinx_arcane2
Achilles
Level 146
God Stats
1W - 0L
1,464 SR
Queue Stats
62W - 75L
1,458 Elo+
Solo
Team Averages
Level 123
1,598 SR
1,543 Elo+

VS

Team Averages
Level 125
1,580 SR
1,422 Elo+
Nox
Nox
Kazragore412423
Nox
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,082 Elo+
Party 1
Kuzenbo
Kuzenbo
Shake Zula5066
Kuzenbo
Level 137
God Stats
6W - 3L
1,773 SR
Queue Stats
401W - 284L
1,629 Elo+
Solo
Xing Tian
Xing Tian
Thwenzo
Xing Tian
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 66L
1,592 Elo+
Solo
Chiron
Chiron
Xairiol
Chiron
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,179 Elo+
Party 1
Jormungandr
Jormungandr
octalnine
Jormungandr
Level 126
God Stats
6W - 5L
1,625 SR
Queue Stats
365W - 391L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
3 / 3 / 4
8,816
678
4,496
10,707
11,676
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
FinnTheOne
Vulcan
19
3 / 2 / 7
10,982
845
19,094
10,577
5,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
MG03
Morgan Le Fay
17
5 / 2 / 6
10,046
773
12,664
9,016
4,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
et7896
Hou Yi
13
1 / 4 / 6
8,125
625
7,746
11,418
5,194
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
jinx_arcane2
Achilles
17
3 / 4 / 8
9,908
762
7,942
17,145
21,783
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 7
8,207
631
8,018
9,535
5,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 5
7,917
609
2,910
6,194
8,284
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
Thwenzo
Xing Tian
18
7 / 4 / 5
9,688
745
9,540
17,905
16,679
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Xairiol
Chiron
18
7 / 3 / 6
10,549
811
18,381
12,536
6,047
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
octalnine
Jormungandr
17
1 / 3 / 11
9,274
713
9,503
15,860
16,701
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
49
15
Kills
15
15
Deaths
15
31
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
3
4
1.67
W
Vulcan
FinnTheOne
Vulcan
3
2
7
3.25
L
0
4
7
0.88
W
Morgan Le Fay
MG03
Morgan Le Fay
5
2
6
4
L
0
1
5
2.5
L
Xing Tian
Thwenzo
Xing Tian
7
4
5
2.38
L
Chiron
Xairiol
Chiron
7
3
6
3.33
W
Hou Yi
et7896
Hou Yi
1
4
6
1
W
Achilles
jinx_arcane2
Achilles
3
4
8
1.75
L
Jormungandr
octalnine
Jormungandr
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,942
Damage
48,352
58,863
Taken
62,030
48,599
Mitigated
52,751
23,151
Healing
24,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,496
1,195
2,388
1,626
10,707
11,676
61
4,982
5,725
0
6,106
W
Vulcan
FinnTheOne
Vulcan
19,094
4,411
951
3,058
10,577
5,726
478
6,252
4,325
52,950
0
L
8,018
720
2,021
1,283
9,535
5,040
596
4,278
5,123
19,869
0
W
Morgan Le Fay
MG03
Morgan Le Fay
12,664
879
1,188
1,843
9,016
4,220
444
4,729
4,287
22,556
0
L
2,910
954
1,050
1,942
6,194
8,284
44
3,320
2,679
7,362
0
L
Xing Tian
Thwenzo
Xing Tian
9,540
714
2,859
3,204
17,905
16,679
385
8,813
8,332
16,917
0
L
Chiron
Xairiol
Chiron
18,381
5,907
2,420
3,963
12,536
6,047
534
6,776
5,346
0
45,285
W
Hou Yi
et7896
Hou Yi
7,746
3,645
3,429
3,346
11,418
5,194
517
6,371
5,047
0
18,568
W
Achilles
jinx_arcane2
Achilles
7,942
1,781
1,009
4,313
17,145
21,783
42
7,637
9,508
0
12,154
L
Jormungandr
octalnine
Jormungandr
9,503
1,758
1,359
4,030
15,860
16,701
176
7,383
8,097
19,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,877
Gold Earned
45,635
161
Minions Killed
141
0
Camps Cleared
0
1,239,541
Distance Traveled
1,117,333
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,816
678
7
1
0
223,144
0
W
Vulcan
10,982
845
91
7
0
283,586
5
L
Nox
8,207
631
30
2
0
224,362
2
W
Morgan Le Fay
10,046
773
23
2
0
253,887
3
L
Kuzenbo
7,917
609
13
1
0
137,173
0
L
Xing Tian
9,688
745
19
1
0
247,305
5
L
Chiron
10,549
811
59
5
0
253,981
0
W
Hou Yi
8,125
625
22
2
0
253,993
2
W
Achilles
9,908
762
18
1
0
224,931
1
L
Jormungandr
9,274
713
20
2
0
254,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role