Player Matchup

Izanami
Izanami
 
Izanami
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Heavenos
Cthulhu
Level 46
God Stats
0W - 1L
1,280 SR
Queue Stats
1W - 9L
1,281 Elo+
Party 1
Scylla
Scylla
IBogdAn3L
Scylla
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,116 Elo+
Party 1
Team Averages
Level 82
1,427 SR
1,299 Elo+

VS

Team Averages
Level 126
1,489 SR
1,509 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Nudiestik
Charybdis
Level 146
God Stats
18W - 15L
1,467 SR
Queue Stats
284W - 336L
1,422 Elo+
Party 2
Kukulkan
Kukulkan
SunPharoh
Kukulkan
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 1 / 0
6,148
615
6,385
6,713
2,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Heavenos
Cthulhu
11
0 / 2 / 1
6,882
688
4,919
11,741
11,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
IBogdAn3L
Scylla
11
1 / 5 / 0
6,517
652
1,763
9,259
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
6 / 0 / 2
8,275
828
10,472
11,282
10,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
Nudiestik
Charybdis
14
2 / 1 / 6
8,126
813
10,557
5,723
2,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
SunPharoh
Kukulkan
6
0 / 0 / 2
5,678
568
1,917
1,781
679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
8
8
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
0
0
W
Sun Wukong
 
Sun Wukong
6
0
2
7
L
Cthulhu
Heavenos
Cthulhu
0
2
1
0.25
L
Scylla
IBogdAn3L
Scylla
1
5
0
0.2
W
Charybdis
Nudiestik
Charybdis
2
1
6
5
W
Kukulkan
SunPharoh
Kukulkan
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,067
Damage
22,946
27,713
Taken
18,786
17,333
Mitigated
13,483
4,527
Healing
3,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,385
3,471
0
1,611
6,713
2,516
189
601
5,903
0
31,826
W
Sun Wukong
 
Sun Wukong
10,472
1,762
0
2,197
11,282
10,141
175
3,955
7,327
133
29,335
L
Cthulhu
Heavenos
Cthulhu
4,919
753
0
1,440
11,741
11,715
0
1,039
10,301
14,141
0
L
Scylla
IBogdAn3L
Scylla
1,763
313
0
1,476
9,259
3,102
0
494
8,347
18,190
0
W
Charybdis
Nudiestik
Charybdis
10,557
5,660
0
690
5,723
2,663
1,344
1,688
4,035
0
35,330
W
Kukulkan
SunPharoh
Kukulkan
1,917
438
0
753
1,781
679
0
1,075
706
6,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,547
Gold Earned
22,079
115
Minions Killed
114
0
Camps Cleared
0
532,943
Distance Traveled
455,466
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,148
615
51
5
0
171,869
4
W
Sun Wukong
8,275
828
28
3
0
224,557
4
L
Cthulhu
6,882
688
25
3
0
195,178
3
L
Scylla
6,517
652
39
4
0
165,896
2
W
Charybdis
8,126
813
73
7
0
168,555
4
W
Kukulkan
5,678
568
13
1
0
62,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role