Player Matchup

Baron Samedi
Baron Samedi
Pretty_Brazy
Baron Samedi
Level 104
God Stats
11W - 6L
1,585 SR
Queue Stats
51W - 65L
1,482 Elo+
Solo
Ganesha
Ganesha
Ricardox133
Ganesha
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,368 Elo+
Solo
Skadi
Skadi
lastwarriorIM
Skadi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,462 Elo+
Solo
Team Averages
Level 121
1,528 SR
1,437 Elo+

VS

Team Averages
Level 119
1,650 SR
1,781 Elo+
Achilles
Achilles
Zilla52
Achilles
Level 43
God Stats
4W - 1L
1,776 SR
Queue Stats
6W - 7L
1,293 Elo+
Solo
Hercules
Hercules
itachiiuwu
Hercules
Level 160
God Stats
6W - 0L
1,580 SR
Queue Stats
26W - 5L
2,031 Elo+
Party 1
Sol
Sol
yukiiuwu
Sol
Level 154
God Stats
19W - 4L
1,594 SR
Queue Stats
26W - 5L
2,018 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Pretty_Brazy
Baron Samedi
20
6 / 5 / 2
13,904
732
21,074
23,391
15,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Ricardox133
Ganesha
17
1 / 4 / 5
12,456
656
8,299
27,457
40,197
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 6 / 5
11,928
628
13,040
16,020
6,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Zilla52
Achilles
16
1 / 5 / 8
11,705
616
5,780
20,618
16,360
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
itachiiuwu
Hercules
20
12 / 1 / 3
15,295
805
33,487
24,632
16,929
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 2 / 9
13,703
721
20,343
15,938
8,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
8
Kills
15
15
Deaths
8
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Pretty_Brazy
Baron Samedi
6
5
2
1.4
L
Ganesha
Ricardox133
Ganesha
1
4
5
0.88
W
Achilles
Zilla52
Achilles
1
5
8
1
W
Hercules
itachiiuwu
Hercules
12
1
3
13.5
L
1
6
5
0.58
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,413
Damage
59,610
66,868
Taken
61,188
62,253
Mitigated
41,436
18,308
Healing
22,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Pretty_Brazy
Baron Samedi
21,074
2,393
2,802
8,433
23,391
15,551
114
8,705
14,686
61,368
0
L
Ganesha
Ricardox133
Ganesha
8,299
1,092
317
5,758
27,457
40,197
0
7,548
19,909
29,866
0
W
Achilles
Zilla52
Achilles
5,780
1,666
0
2,692
20,618
16,360
279
11,016
8,927
0
14,057
W
Hercules
itachiiuwu
Hercules
33,487
12,129
0
10,607
24,632
16,929
1,063
10,852
13,063
0
86,214
L
13,040
6,202
0
998
16,020
6,505
141
3,211
12,809
0
63,515
W
20,343
7,314
0
9,641
15,938
8,147
2,419
6,477
9,174
97,345
9,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,288
Gold Earned
40,703
195
Minions Killed
236
0
Camps Cleared
0
953,446
Distance Traveled
977,604
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,904
732
88
5
0
311,449
2
L
Ganesha
12,456
656
1
0
0
356,777
2
W
Achilles
11,705
616
20
1
0
330,248
1
W
Hercules
15,295
805
98
5
0
358,760
5
L
Skadi
11,928
628
106
6
0
285,220
0
W
Sol
13,703
721
118
6
0
288,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role