Player Matchup

Hercules
Hercules
LegendOfPeter
Hercules
Level 124
God Stats
2W - 0L
1,308 SR
Queue Stats
48W - 31L
1,595 Elo+
Solo
Serqet
Serqet
Paolao122
Serqet
Level 146
God Stats
1W - 0L
1,576 SR
Queue Stats
22W - 24L
1,603 Elo+
Solo
Ra
Ra
RETATSU
Ra
Level 128
God Stats
3W - 5L
1,399 SR
Queue Stats
79W - 99L
1,472 Elo+
Solo
Pele
Pele
SteelLotus
Pele
Level 149
God Stats
2W - 3L
1,247 SR
Queue Stats
79W - 77L
1,514 Elo+
Solo
Heimdallr
Heimdallr
ixautumn
Heimdallr
Level 124
God Stats
22W - 36L
1,444 SR
Queue Stats
499W - 480L
1,487 Elo+
Solo
Team Averages
Level 134
1,395 SR
1,534 Elo+

VS

Team Averages
Level 127
1,529 SR
1,550 Elo+
Ymir
Ymir
 
Ymir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
LinusPacko
Guan Yu
Level 155
God Stats
0W - 2L
1,792 SR
Queue Stats
23W - 17L
1,628 Elo+
Solo
Anubis
Anubis
Yahnz
Anubis
Level 138
God Stats
0W - 2L
1,140 SR
Queue Stats
74W - 76L
1,540 Elo+
Solo
Danzaburou
Danzaburou
hsojj
Danzaburou
Level 123
God Stats
1W - 1L
1,712 SR
Queue Stats
6W - 5L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LegendOfPeter
Hercules
5
0 / 0 / 2
3,583
717
1,704
2,918
1,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Serqet
Paolao122
Serqet
5
0 / 0 / 3
3,483
697
969
2,563
776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 0 / 0
3,828
766
540
1,369
549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

6
0 / 0 / 0
3,533
707
1,940
4,017
984
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
ixautumn
Heimdallr
5
2 / 0 / 0
3,381
676
2,509
2,215
755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
4
0 / 0 / 0
3,047
609
1,065
4,749
2,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
 
Bastet
5
0 / 2 / 0
2,938
588
1,159
3,525
684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
LinusPacko
Guan Yu
6
0 / 0 / 0
3,437
687
2,521
3,966
3,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Yahnz
Anubis
1
0 / 0 / 0
2,442
488
0
0
0
Danzaburou
hsojj
Danzaburou
5
0 / 1 / 0
3,271
654
879
1,959
669
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
3
Kills
0
0
Deaths
3
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
0
0
0
L
Bastet
 
Bastet
0
2
0
0
W
Hercules
LegendOfPeter
Hercules
0
0
2
1
L
Guan Yu
LinusPacko
Guan Yu
0
0
0
0
W
Serqet
Paolao122
Serqet
0
0
3
1.5
W
1
0
0
1
W
0
0
0
0
L
Anubis
Yahnz
Anubis
0
0
0
0
L
Danzaburou
hsojj
Danzaburou
0
1
0
0
W
Heimdallr
ixautumn
Heimdallr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,662
Damage
5,624
13,082
Taken
14,199
4,426
Mitigated
6,688
5,533
Healing
5,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,065
397
0
1,779
4,749
2,218
0
0
4,749
9,121
0
L
Bastet
 
Bastet
1,159
256
0
1,312
3,525
684
0
0
3,462
0
9,271
W
Hercules
LegendOfPeter
Hercules
1,704
499
0
1,756
2,918
1,362
0
868
2,050
0
8,854
L
Guan Yu
LinusPacko
Guan Yu
2,521
803
0
2,000
3,966
3,117
0
0
3,966
0
20,227
W
Serqet
Paolao122
Serqet
969
278
0
460
2,563
776
0
70
2,493
0
13,430
W
540
401
41
577
1,369
549
0
0
1,369
18,410
0
W
1,940
434
0
1,231
4,017
984
0
0
4,017
0
22,686
L
Anubis
Yahnz
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
hsojj
Danzaburou
879
452
0
641
1,959
669
0
540
1,419
0
18,447
W
Heimdallr
ixautumn
Heimdallr
2,509
1,465
0
1,468
2,215
755
0
127
2,088
0
17,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,808
Gold Earned
15,135
133
Minions Killed
90
0
Camps Cleared
0
499,616
Distance Traveled
418,706
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,047
609
15
3
0
83,166
0
L
Bastet
2,938
588
18
4
0
138,892
0
W
Hercules
3,583
717
20
4
0
100,632
2
L
Guan Yu
3,437
687
32
6
0
102,205
0
W
Serqet
3,483
697
29
6
0
119,637
2
W
Ra
3,828
766
30
6
0
98,382
2
W
Pele
3,533
707
35
7
0
92,413
1
L
Anubis
2,442
488
0
0
0
0
0
L
Danzaburou
3,271
654
25
5
0
94,443
1
W
Heimdallr
3,381
676
19
4
0
88,552
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role