Player Matchup

Cabrakan
Cabrakan
Alex30001590
Cabrakan
Level 40
God Stats
2W - 5L
1,338 SR
Queue Stats
19W - 31L
1,376 Elo+
Solo
Chaac
Chaac
BlanchL42
Chaac
Level 6
God Stats
1W - 1L
1,651 SR
Queue Stats
2W - 3L
1,637 Elo+
Party 2
Fenrir
Fenrir
DeathBoy623
Fenrir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 41L
1,381 Elo+
Solo
Gilgamesh
Gilgamesh
Gabriel_Kyosuke
Gilgamesh
Level 46
God Stats
1W - 3L
1,445 SR
Queue Stats
46W - 46L
1,480 Elo+
Solo
Nu Wa
Nu Wa
ShAdoW1Fox
Nu Wa
Level 119
God Stats
1W - 2L
1,446 SR
Queue Stats
2W - 3L
1,637 Elo+
Party 2
Team Averages
Level 52
1,476 SR
1,502 Elo+

VS

Team Averages
Level 127
1,567 SR
1,555 Elo+
Mulan
Mulan
 
Mulan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Lustybliss29
Cerberus
Level 148
God Stats
241W - 242L
1,501 SR
Queue Stats
1,284W - 1,226L
1,556 Elo+
Party 1
Hercules
Hercules
Maestru Susano
Hercules
Level 153
God Stats
5W - 6L
1,540 SR
Queue Stats
70W - 57L
1,525 Elo+
Party 1
Ne Zha
Ne Zha
Shadyacre52
Ne Zha
Level 145
God Stats
38W - 28L
1,583 SR
Queue Stats
1,497W - 1,410L
1,536 Elo+
Party 1
Freya
Freya
XxSipX
Freya
Level 29
God Stats
74W - 35L
1,714 SR
Queue Stats
158W - 58L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Alex30001590
Cabrakan
16
4 / 6 / 1
12,352
1,123
13,502
20,923
28,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
BlanchL42
Chaac
16
0 / 6 / 4
10,502
955
11,809
19,187
20,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
15
3 / 8 / 2
10,845
986
14,591
20,231
9,801
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Gabriel_Kyosuke
Gilgamesh
15
0 / 12 / 4
10,080
916
11,572
28,576
24,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
16
0 / 6 / 6
10,897
991
18,934
14,244
5,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

69

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
6 / 1 / 22
12,147
1,104
18,706
18,910
22,541
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
Lustybliss29
Cerberus
19
9 / 1 / 25
13,718
1,247
14,401
20,261
31,426
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hercules
18
11 / 2 / 17
12,571
1,143
24,588
18,628
12,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
18
6 / 3 / 16
11,836
1,076
14,616
13,126
6,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
XxSipX
Freya
19
6 / 0 / 19
12,274
1,116
17,869
9,082
4,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
137
7
Kills
38
38
Deaths
7
17
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
1
22
17
L
Cabrakan
Alex30001590
Cabrakan
4
6
1
0.75
L
Chaac
BlanchL42
Chaac
0
6
4
0.33
L
Fenrir
3
8
2
0.5
L
Gilgamesh
Gabriel_Kyosuke
Gilgamesh
0
12
4
0.17
W
Cerberus
Lustybliss29
Cerberus
9
1
25
21.5
W
Hercules
11
2
17
9.75
L
Nu Wa
0
6
6
0.5
W
Ne Zha
6
3
16
4.67
W
Freya
XxSipX
Freya
6
0
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,408
Damage
90,180
103,161
Taken
80,007
88,582
Mitigated
77,210
10,537
Healing
18,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
18,706
3,344
0
1,086
18,910
22,541
0
7,135
11,485
0
41,020
L
Cabrakan
Alex30001590
Cabrakan
13,502
2,517
0
2,106
20,923
28,697
0
6,211
14,189
20,764
0
L
Chaac
BlanchL42
Chaac
11,809
2,959
0
2,420
19,187
20,251
0
6,680
12,322
169
38,210
L
Fenrir
14,591
4,574
0
2,196
20,231
9,801
0
3,902
16,100
0
27,839
L
Gilgamesh
Gabriel_Kyosuke
Gilgamesh
11,572
4,238
1,120
734
28,576
24,052
0
11,971
16,261
0
20,392
W
Cerberus
Lustybliss29
Cerberus
14,401
2,059
0
4,303
20,261
31,426
0
9,509
10,303
32,155
0
W
Hercules
24,588
7,269
0
5,784
18,628
12,164
0
9,031
9,278
0
36,645
L
Nu Wa
18,934
4,718
273
1,688
14,244
5,781
0
3,506
10,557
55,814
0
W
Ne Zha
14,616
5,067
0
2,210
13,126
6,754
0
3,091
9,895
0
38,722
W
Freya
XxSipX
Freya
17,869
7,438
0
5,058
9,082
4,325
0
3,839
5,156
28,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,676
Gold Earned
62,546
201
Minions Killed
189
6
Camps Cleared
9
974,244
Distance Traveled
1,052,459
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,147
1,104
51
5
0
209,234
0
L
Cabrakan
12,352
1,123
16
1
1
218,802
0
L
Chaac
10,502
955
64
6
0
218,021
0
L
Fenrir
10,845
986
22
2
3
159,042
0
L
Gilgamesh
10,080
916
15
1
1
198,793
0
W
Cerberus
13,718
1,247
34
3
0
219,700
1
W
Hercules
12,571
1,143
31
3
4
206,109
0
L
Nu Wa
10,897
991
84
8
1
179,586
3
W
Ne Zha
11,836
1,076
53
5
3
210,412
0
W
Freya
12,274
1,116
20
2
2
207,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role