Player Matchup

Bellona
Bellona
 
Bellona
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
DarSimons
Yemoja
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 31L
1,295 Elo+
Party 1
Bastet
Bastet
GoziaPLZB
Bastet
Level 86
God Stats
2W - 0L
1,188 SR
Queue Stats
8W - 6L
1,390 Elo+
Solo
Vulcan
Vulcan
Ro0LiOaMaRu
Vulcan
Level 46
God Stats
4W - 4L
1,384 SR
Queue Stats
17W - 25L
1,403 Elo+
Solo
Team Averages
Level 78
1,414 SR
1,418 Elo+

VS

Team Averages
Level 74
1,494 SR
1,371 Elo+
Raijin
Raijin
KonanHaumi
Raijin
Level 67
God Stats
0W - 1L
1,715 SR
Queue Stats
4W - 6L
1,482 Elo+
Solo
Bellona
Bellona
POTISGEORGE
Bellona
Level 94
God Stats
2W - 6L
1,271 SR
Queue Stats
86W - 85L
1,425 Elo+
Solo
Heimdallr
Heimdallr
Rivr23
Heimdallr
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 24L
1,215 Elo+
Solo
Mercury
Mercury
devilfearsme2
Mercury
Level 32
God Stats
2W - 3L
1,477 SR
Queue Stats
38W - 53L
1,293 Elo+
Solo
Fafnir
Fafnir
uzzam
Fafnir
Level 129
God Stats
1W - 2L
1,505 SR
Queue Stats
9W - 10L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
1 / 0 / 1
8,603
615
4,432
8,895
6,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
 
Rama
12
4 / 0 / 1
7,309
522
12,063
9,824
3,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
DarSimons
Yemoja
11
0 / 1 / 3
6,674
477
3,065
6,910
5,728
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
GoziaPLZB
Bastet
13
4 / 0 / 2
8,069
576
4,335
13,638
5,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
13
1 / 0 / 5
7,648
546
6,667
3,447
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
KonanHaumi
Raijin
9
1 / 2 / 0
5,938
424
3,280
4,526
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
POTISGEORGE
Bellona
8
0 / 1 / 0
5,796
414
4,639
7,375
6,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
Rivr23
Heimdallr
9
0 / 4 / 1
5,377
384
2,844
11,238
3,921
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mercury
11
0 / 3 / 0
6,525
466
3,790
12,702
5,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
uzzam
Fafnir
9
0 / 0 / 1
6,459
461
3,927
11,068
9,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
10
Kills
1
1
Deaths
10
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
1
1.5
W
Rama
 
Rama
4
0
1
4.5
W
Yemoja
DarSimons
Yemoja
0
1
3
1.5
W
Bastet
GoziaPLZB
Bastet
4
0
2
5
L
Raijin
KonanHaumi
Raijin
1
2
0
0.5
L
Bellona
POTISGEORGE
Bellona
0
1
0
0
L
Heimdallr
Rivr23
Heimdallr
0
4
1
0.13
W
Vulcan
1
0
5
3.5
L
Mercury
0
3
0
0
L
Fafnir
uzzam
Fafnir
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,562
Damage
18,480
42,714
Taken
46,909
22,640
Mitigated
28,171
22,167
Healing
11,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,432
1,777
0
5,312
8,895
6,487
0
0
8,895
0
60,985
W
Rama
 
Rama
12,063
9,900
0
5,352
9,824
3,901
1,383
3,169
6,655
0
65,096
W
Yemoja
DarSimons
Yemoja
3,065
1,000
1,961
793
6,910
5,728
399
2,759
4,151
17,238
0
W
Bastet
GoziaPLZB
Bastet
4,335
1,480
0
8,259
13,638
5,101
0
0
13,638
0
60,762
L
Raijin
KonanHaumi
Raijin
3,280
319
0
250
4,526
1,629
0
2,257
2,269
27,650
0
L
Bellona
POTISGEORGE
Bellona
4,639
2,587
104
3,187
7,375
6,855
0
172
7,203
0
32,755
L
Heimdallr
Rivr23
Heimdallr
2,844
765
293
1,868
11,238
3,921
0
2,560
8,678
0
29,165
W
Vulcan
6,667
2,438
0
490
3,447
1,423
846
1,279
2,168
50,892
0
L
Mercury
3,790
1,630
0
2,009
12,702
5,811
0
2,403
10,299
0
49,881
L
Fafnir
uzzam
Fafnir
3,927
663
121
3,981
11,068
9,955
0
2,340
8,728
23,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,303
Gold Earned
30,095
436
Minions Killed
275
0
Camps Cleared
0
1,289,149
Distance Traveled
1,150,603
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,603
615
128
9
0
221,615
1
W
Rama
7,309
522
99
7
0
237,032
3
W
Yemoja
6,674
477
36
3
0
208,996
0
W
Bastet
8,069
576
88
6
0
320,073
2
L
Raijin
5,938
424
62
4
0
187,580
0
L
Bellona
5,796
414
64
5
0
171,791
0
L
Heimdallr
5,377
384
41
3
0
239,007
1
W
Vulcan
7,648
546
85
6
0
301,433
3
L
Mercury
6,525
466
80
6
0
299,932
5
L
Fafnir
6,459
461
28
2
0
252,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role