Player Matchup

Vamana
Vamana
BoodyPoggers
Vamana
Level 103
God Stats
2W - 2L
1,645 SR
Queue Stats
90W - 77L
1,485 Elo+
Party 1
Yemoja
Yemoja
Dokkel
Yemoja
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 68L
1,507 Elo+
Solo
Fenrir
Fenrir
Staliboi
Fenrir
Level 106
God Stats
4W - 3L
1,647 SR
Queue Stats
412W - 318L
1,570 Elo+
Solo
Skadi
Skadi
Sythe77
Skadi
Level 139
God Stats
0W - 2L
1,121 SR
Queue Stats
65W - 68L
1,485 Elo+
Party 1
The Morrigan
The Morrigan
jorisvv04
The Morrigan
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 49L
1,485 Elo+
Party 1
Team Averages
Level 121
1,483 SR
1,507 Elo+

VS

Team Averages
Level 127
1,467 SR
1,539 Elo+
Chaac
Chaac
 
Chaac
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Artem30
Kumbhakarna
Level 127
God Stats
2W - 1L
1,507 SR
Queue Stats
44W - 44L
1,502 Elo+
Solo
Da Ji
Da Ji
Daegl
Da Ji
Level 154
God Stats
1W - 1L
1,302 SR
Queue Stats
17W - 18L
1,506 Elo+
Solo
Cernunnos
Cernunnos
Hydroggenn
Cernunnos
Level 40
God Stats
2W - 0L
1,720 SR
Queue Stats
40W - 23L
1,605 Elo+
Solo
Hel
Hel
Zheimer
Hel
Level 160
God Stats
4W - 6L
1,305 SR
Queue Stats
1,248W - 1,144L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
5 / 6 / 11
14,803
644
25,828
44,761
58,514
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
Dokkel
Yemoja
20
1 / 4 / 13
13,404
583
11,904
25,738
30,395
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
Staliboi
Fenrir
20
7 / 10 / 8
13,982
608
26,147
33,575
35,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Sythe77
Skadi
20
7 / 6 / 9
14,337
623
35,937
29,174
15,734
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
jorisvv04
The Morrigan
20
3 / 5 / 13
13,869
603
21,944
20,055
11,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
12 / 4 / 16
16,854
733
49,327
41,717
60,037
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Artem30
Kumbhakarna
20
1 / 4 / 24
13,349
580
11,539
42,393
78,975
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
Daegl
Da Ji
20
6 / 8 / 18
14,137
615
22,148
21,957
16,606
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
Hydroggenn
Cernunnos
20
5 / 3 / 22
15,131
658
32,277
15,760
10,465
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
20
7 / 4 / 20
14,653
637
19,646
25,949
34,007
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
131
23
Kills
31
31
Deaths
23
54
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
12
4
16
5
W
Kumbhakarna
Artem30
Kumbhakarna
1
4
24
3.25
L
Vamana
5
6
11
1.75
W
Da Ji
Daegl
Da Ji
6
8
18
1.88
L
Yemoja
Dokkel
Yemoja
1
4
13
1.88
W
Cernunnos
Hydroggenn
Cernunnos
5
3
22
5.33
L
Fenrir
Staliboi
Fenrir
7
10
8
1.1
L
Skadi
Sythe77
Skadi
7
6
9
1.92
W
Hel
7
4
20
4.25
L
The Morrigan
jorisvv04
The Morrigan
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,760
Damage
134,937
153,303
Taken
147,776
150,940
Mitigated
200,090
68,407
Healing
70,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
49,327
5,603
1,783
17,530
41,717
60,037
2,015
6,640
34,738
0
106,285
W
Kumbhakarna
Artem30
Kumbhakarna
11,539
1,058
1,757
4,765
42,393
78,975
0
7,689
34,064
32,187
0
L
Vamana
25,828
9,797
4,546
12,183
44,761
58,514
268
6,625
38,136
2,873
57,187
W
Da Ji
Daegl
Da Ji
22,148
3,446
1,508
799
21,957
16,606
3,105
6,829
14,838
688
40,453
L
Yemoja
Dokkel
Yemoja
11,904
2,491
30,385
7,334
25,738
30,395
609
4,761
20,977
25,986
0
W
Cernunnos
Hydroggenn
Cernunnos
32,277
8,796
1,052
3,935
15,760
10,465
2,285
3,625
11,993
0
85,232
L
Fenrir
Staliboi
Fenrir
26,147
5,413
1,452
3,836
33,575
35,237
537
8,135
25,440
0
36,112
L
Skadi
Sythe77
Skadi
35,937
13,855
920
5,667
29,174
15,734
1,582
6,619
22,555
0
60,859
W
Hel
19,646
364
23,752
14,109
25,949
34,007
353
5,711
19,930
39,079
0
L
The Morrigan
jorisvv04
The Morrigan
21,944
2,257
0
2,084
20,055
11,060
290
5,434
14,436
43,916
5,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,395
Gold Earned
74,124
236
Minions Killed
283
0
Camps Cleared
0
1,823,618
Distance Traveled
2,035,055
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,854
733
91
4
0
444,517
0
W
Kumbhakarna
13,349
580
34
1
0
380,080
3
L
Vamana
14,803
644
64
3
0
399,240
1
W
Da Ji
14,137
615
31
1
0
383,249
2
L
Yemoja
13,404
583
32
1
0
357,090
0
W
Cernunnos
15,131
658
87
4
0
364,481
5
L
Fenrir
13,982
608
26
1
0
353,643
4
L
Skadi
14,337
623
44
2
0
353,194
7
W
Hel
14,653
637
40
2
0
462,728
0
L
The Morrigan
13,869
603
70
3
0
360,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role