Player Matchup

Ganesha
Ganesha
Atuxiu
Ganesha
Level 145
God Stats
2W - 0L
1,513 SR
Queue Stats
7W - 5L
1,585 Elo+
Party 1
Lancelot
Lancelot
ChromaXI
Lancelot
Level 144
God Stats
32W - 19L
1,697 SR
Queue Stats
691W - 537L
1,602 Elo+
Party 2
Hades
Hades
InnerHate4077
Hades
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,422 Elo+
Party 1
King Arthur
King Arthur
MunkeyDCam
King Arthur
Level 160
God Stats
8W - 9L
1,499 SR
Queue Stats
78W - 102L
1,477 Elo+
Party 2
Neith
Neith
ValQueriya
Neith
Level 160
God Stats
3W - 1L
1,462 SR
Queue Stats
5W - 7L
1,330 Elo+
Party 1
Team Averages
Level 135
1,534 SR
1,483 Elo+

VS

Team Averages
Level 77
1,424 SR
1,329 Elo+
Freya
Freya
Cevian
Freya
Level 86
God Stats
8W - 21L
1,267 SR
Queue Stats
249W - 265L
1,377 Elo+
Solo
Cerberus
Cerberus
Enaihs
Cerberus
Level 35
God Stats
0W - 1L
1,296 SR
Queue Stats
1W - 13L
1,130 Elo+
Party 3
Mercury
Mercury
Modesecticide
Mercury
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 11L
1,070 Elo+
Party 3
Izanami
Izanami
apethetical
Izanami
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,513 Elo+
Solo
Ymir
Ymir
h2sn8w
Ymir
Level 88
God Stats
48W - 42L
1,559 SR
Queue Stats
172W - 156L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Atuxiu
Ganesha
13
0 / 3 / 9
7,154
421
2,269
7,813
4,965
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
ChromaXI
Lancelot
16
12 / 2 / 0
10,041
591
14,801
12,154
5,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 0 / 3
8,266
486
3,766
8,781
4,715
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
MunkeyDCam
King Arthur
14
2 / 1 / 2
8,701
512
9,747
10,179
8,233
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
13
0 / 3 / 3
8,245
485
6,418
9,681
3,333
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Cevian
Freya
12
0 / 3 / 0
7,274
428
1,946
7,109
2,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
Enaihs
Cerberus
12
0 / 2 / 1
7,242
426
2,267
11,345
8,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
10
1 / 6 / 0
7,069
416
1,064
15,929
4,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
apethetical
Izanami
15
5 / 4 / 2
9,524
560
8,111
11,722
3,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
h2sn8w
Ymir
11
2 / 2 / 5
8,082
475
10,846
14,449
11,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
17
Kills
8
9
Deaths
17
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Atuxiu
Ganesha
0
3
9
1.5
L
Freya
Cevian
Freya
0
3
0
0
W
Lancelot
ChromaXI
Lancelot
12
2
0
6
L
Cerberus
Enaihs
Cerberus
0
2
1
0.25
W
3
0
3
4.5
L
Mercury
1
6
0
0.17
W
King Arthur
MunkeyDCam
King Arthur
2
1
2
3
W
Neith
0
3
3
0.5
L
Izanami
apethetical
Izanami
5
4
2
1.5
L
Ymir
h2sn8w
Ymir
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,001
Damage
24,234
48,608
Taken
60,554
26,600
Mitigated
30,676
10,899
Healing
12,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Atuxiu
Ganesha
2,269
84
505
802
7,813
4,965
0
2,473
5,340
28,584
0
L
Freya
Cevian
Freya
1,946
569
0
1,457
7,109
2,168
359
849
6,260
41,098
0
W
Lancelot
ChromaXI
Lancelot
14,801
3,379
0
414
12,154
5,354
0
1,517
10,637
0
93,099
L
Cerberus
Enaihs
Cerberus
2,267
151
0
2,251
11,345
8,627
0
0
11,345
36,599
0
W
3,766
831
689
5,639
8,781
4,715
152
4,139
4,642
52,663
0
L
Mercury
1,064
612
0
1,849
15,929
4,592
925
2,639
13,290
0
45,404
W
King Arthur
MunkeyDCam
King Arthur
9,747
969
0
1,785
10,179
8,233
0
4,872
5,307
0
56,802
W
Neith
6,418
2,219
0
1,065
9,681
3,333
1,788
1,734
7,947
0
65,559
L
Izanami
apethetical
Izanami
8,111
5,823
0
4,191
11,722
3,798
1,750
160
11,562
0
76,781
L
Ymir
h2sn8w
Ymir
10,846
2,514
0
3,129
14,449
11,491
0
2,387
12,062
43,127
1,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,407
Gold Earned
39,191
507
Minions Killed
418
0
Camps Cleared
0
1,692,498
Distance Traveled
1,409,652
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,154
421
6
0
0
360,762
5
L
Freya
7,274
428
81
5
0
277,272
10
W
Lancelot
10,041
591
139
8
0
407,445
2
L
Cerberus
7,242
426
86
5
0
279,537
0
W
Hades
8,266
486
115
7
0
306,046
0
L
Mercury
7,069
416
67
4
0
343,894
1
W
King Arthur
8,701
512
117
7
0
333,273
0
W
Neith
8,245
485
130
8
0
284,972
0
L
Izanami
9,524
560
133
8
0
258,369
4
L
Ymir
8,082
475
51
3
0
250,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role