Player Matchup

Horus
Horus
Platinum I
 
Horus
Platinum I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold III
Darkhorse300
Skadi
Gold III
Level 63
God Stats
4W - 8L
1,622 SR
Queue Stats
78W - 72L
1,709 MMR
Solo
Odin
Odin
Platinum I
Vallejo
Odin
Platinum I
Level 156
God Stats
70W - 37L
1,733 SR
Queue Stats
551W - 543L
1,906 MMR
Solo
Ares
Ares
Gold III
stompsession101
Ares
Gold III
Level 103
God Stats
8W - 19L
1,414 SR
Queue Stats
576W - 578L
1,407 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 112
1,554 SR
1,604 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 142
1,645 SR
1,660 MMR
Ra
Ra
Gold V
ChefDead
Ra
Gold V
Level 160
God Stats
2W - 0L
1,703 SR
Queue Stats
27W - 18L
1,788 MMR
Solo
Ymir
Ymir
Platinum II
CtrlAltGank
Ymir
Platinum II
Level 155
God Stats
7W - 7L
1,555 SR
Queue Stats
166W - 159L
1,950 MMR
Solo
Mercury
Mercury
Gold V
ItsFelipeGG
Mercury
Gold V
Level 128
God Stats
3W - 1L
1,674 SR
Queue Stats
35W - 37L
1,405 MMR
Solo
Ishtar
Ishtar
Platinum III
Khuyaq
Ishtar
Platinum III
Level 160
God Stats
1W - 1L
1,565 SR
Queue Stats
49W - 40L
1,882 MMR
Solo
Amaterasu
Amaterasu
Silver I
Ozaarka
Amaterasu
Silver I
Level 109
God Stats
6W - 2L
1,729 SR
Queue Stats
246W - 260L
1,276 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
0 / 5 / 0
8,104
507
9,246
15,638
10,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Scylla
 
Scylla
12
0 / 3 / 1
7,261
454
5,282
5,903
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 1 / 0
8,811
551
5,318
8,048
2,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
Vallejo
Odin
13
1 / 1 / 0
7,531
471
5,970
10,557
4,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 0
7,488
468
5,579
15,443
16,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
SylvanusThorAo KuangMaui

VS

Bans
SusanoHadesGuan YuNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 3
9,916
620
5,727
7,772
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 0 / 4
8,076
505
3,817
10,252
8,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
ItsFelipeGG
Mercury
15
1 / 1 / 6
9,137
571
6,223
12,123
5,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
Khuyaq
Ishtar
16
2 / 0 / 2
9,844
615
6,260
11,631
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Ozaarka
Amaterasu
16
7 / 0 / 0
10,506
657
10,644
15,899
13,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
13
13
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
5
0
0
L
Scylla
 
Scylla
0
3
1
0.17
W
2
0
3
3.5
W
1
0
4
3
L
0
1
0
0
W
Mercury
ItsFelipeGG
Mercury
1
1
6
4
W
Ishtar
Khuyaq
Ishtar
2
0
2
3
W
Amaterasu
Ozaarka
Amaterasu
7
0
0
7
L
Odin
Vallejo
Odin
1
1
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,395
Damage
32,671
55,589
Taken
57,677
37,157
Mitigated
35,173
11,104
Healing
26,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
9,246
3,408
194
4,733
15,638
10,712
0
0
15,638
0
60,423
L
Scylla
 
Scylla
5,282
848
0
600
5,903
2,413
0
1,557
4,346
62,101
0
W
5,727
523
1,813
4,366
7,772
3,727
224
1,453
6,319
103,917
0
W
3,817
977
189
2,932
10,252
8,207
0
3,973
6,279
21,486
2,590
L
5,318
1,999
0
1,399
8,048
2,619
1,664
654
7,394
0
80,618
W
Mercury
ItsFelipeGG
Mercury
6,223
4,067
0
1,710
12,123
5,209
369
4,304
7,819
0
77,240
W
Ishtar
Khuyaq
Ishtar
6,260
3,989
0
8,631
11,631
4,723
1,736
1,304
10,327
0
89,809
W
Amaterasu
Ozaarka
Amaterasu
10,644
5,517
0
7,280
15,899
13,307
1,242
0
14,885
0
73,619
L
Odin
Vallejo
Odin
5,970
1,645
0
683
10,557
4,789
0
2,071
8,486
0
65,312
L
5,579
619
0
3,495
15,443
16,624
0
5,018
10,425
30,257
1,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,195
Gold Earned
47,479
532
Minions Killed
625
0
Camps Cleared
0
1,531,722
Distance Traveled
1,784,512
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,104
507
116
7
0
245,074
2
L
Scylla
7,261
454
134
8
0
300,841
6
W
Ra
9,916
620
201
13
0
343,752
4
W
Ymir
8,076
505
29
2
0
353,130
8
L
Skadi
8,811
551
155
10
0
329,219
5
W
Mercury
9,137
571
107
7
0
424,542
4
W
Ishtar
9,844
615
155
10
0
300,555
8
W
Amaterasu
10,506
657
133
8
0
362,533
3
L
Odin
7,531
471
102
6
0
349,286
5
L
Ares
7,488
468
25
2
0
307,302
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role