Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Pohizu
Set
Level 109
God Stats
9W - 10L
1,695 SR
Queue Stats
119W - 100L
1,627 Elo+
Party 1
Kuzenbo
Kuzenbo
Viaoh
Kuzenbo
Level 29
God Stats
0W - 3L
1,839 SR
Queue Stats
4W - 8L
1,410 Elo+
Party 1
Hades
Hades
Yaviq
Hades
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,468 Elo+
Party 1
Medusa
Medusa
brandon_legend13
Medusa
Level 128
God Stats
5W - 4L
1,623 SR
Queue Stats
320W - 337L
1,532 Elo+
Solo
Team Averages
Level 82
1,632 SR
1,508 Elo+

VS

Team Averages
Level 114
1,527 SR
1,452 Elo+
Kukulkan
Kukulkan
BloodyKazuki
Kukulkan
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,406 Elo+
Party 2
Fenrir
Fenrir
EcesfirO-
Fenrir
Level 151
God Stats
7W - 3L
1,633 SR
Queue Stats
513W - 458L
1,544 Elo+
Party 3
Ares
Ares
Saitama01Soco
Ares
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 15L
1,565 Elo+
Party 3
King Arthur
King Arthur
Sinister_Swagger
King Arthur
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,302 Elo+
Party 2
Chronos
Chronos
Ulfhedinn_Thor
Chronos
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 4 / 0
7,063
505
3,318
9,709
4,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Set
Pohizu
Set
9
0 / 5 / 0
5,990
428
3,484
11,903
4,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Viaoh
Kuzenbo
8
0 / 3 / 0
5,752
411
3,622
12,192
11,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hades
Yaviq
Hades
11
1 / 4 / 0
6,552
468
4,663
8,949
4,005
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
0 / 3 / 0
6,813
487
5,901
10,804
3,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BloodyKazuki
Kukulkan
13
1 / 1 / 4
8,111
579
5,479
3,817
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
EcesfirO-
Fenrir
15
13 / 0 / 4
9,700
693
13,353
10,374
4,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 0 / 8
7,991
571
7,061
8,780
5,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Sinister_Swagger
King Arthur
13
1 / 0 / 2
8,412
601
6,492
8,413
6,029
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 0 / 5
7,992
571
4,400
7,223
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
42
1
Kills
19
19
Deaths
1
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
0
0
W
Kukulkan
BloodyKazuki
Kukulkan
1
1
4
3
W
Fenrir
EcesfirO-
Fenrir
13
0
4
15
L
Set
Pohizu
Set
0
5
0
0
W
4
0
8
8
W
King Arthur
Sinister_Swagger
King Arthur
1
0
2
2
W
0
0
5
2.5
L
Kuzenbo
Viaoh
Kuzenbo
0
3
0
0
L
Hades
Yaviq
Hades
1
4
0
0.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,988
Damage
36,785
53,557
Taken
38,607
28,761
Mitigated
20,280
15,211
Healing
11,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,318
1,481
0
1,485
9,709
4,663
0
1,027
8,682
0
53,084
W
Kukulkan
BloodyKazuki
Kukulkan
5,479
1,176
0
715
3,817
1,695
688
1,739
2,078
65,735
0
W
Fenrir
EcesfirO-
Fenrir
13,353
4,750
0
2,741
10,374
4,735
0
2,007
7,929
0
72,861
L
Set
Pohizu
Set
3,484
2,134
0
3,585
11,903
4,771
0
1,459
10,444
0
35,151
W
7,061
378
0
4,178
8,780
5,208
0
3,447
5,333
21,223
0
W
King Arthur
Sinister_Swagger
King Arthur
6,492
1,194
0
1,012
8,413
6,029
642
1,194
7,219
0
57,789
W
4,400
637
0
3,040
7,223
2,613
612
710
6,513
63,010
0
L
Kuzenbo
Viaoh
Kuzenbo
3,622
1,772
0
1,475
12,192
11,497
0
7,448
4,744
13,314
0
L
Hades
Yaviq
Hades
4,663
605
247
2,983
8,949
4,005
0
3,758
5,191
45,838
0
L
5,901
2,438
0
5,436
10,804
3,825
0
3,248
7,556
0
60,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,170
Gold Earned
42,206
383
Minions Killed
482
0
Camps Cleared
0
1,236,008
Distance Traveled
1,448,576
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,063
505
103
7
0
237,842
4
W
Kukulkan
8,111
579
122
9
0
262,088
5
W
Fenrir
9,700
693
104
7
0
330,335
2
L
Set
5,990
428
71
5
0
244,442
0
W
Ares
7,991
571
33
2
0
295,322
7
W
King Arthur
8,412
601
105
8
0
293,194
0
W
Chronos
7,992
571
118
8
0
267,637
3
L
Kuzenbo
5,752
411
19
1
0
231,351
0
L
Hades
6,552
468
89
6
0
277,942
2
L
Medusa
6,813
487
101
7
0
244,431
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role