Player Matchup

Cthulhu
Cthulhu
Bronze III
BaakasuraPRO
Cthulhu
Bronze III
Level 67
God Stats
0W - 1L
1,553 SR
Queue Stats
56W - 112L
-446 MMR
Solo
The Morrigan
The Morrigan
Gold IV
Eli_328
The Morrigan
Gold IV
Level 149
God Stats
10W - 10L
1,573 SR
Queue Stats
268W - 270L
1,328 MMR
Solo
Chronos
Chronos
Silver III
Fenrir9264
Chronos
Silver III
Level 129
God Stats
14W - 7L
1,614 SR
Queue Stats
339W - 357L
902 MMR
Solo
Tyr
Tyr
Gold V
KaNoles
Tyr
Gold V
Level 144
God Stats
0W - 1L
1,844 SR
Queue Stats
83W - 99L
1,265 MMR
Solo
Pele
Pele
Silver IV
sRaaul-
Pele
Silver IV
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 45L
936 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,617 SR
797 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 148
1,562 SR
797 MMR
Rama
Rama
Silver II
Dend2112
Rama
Silver II
Level 154
God Stats
1W - 1L
1,596 SR
Queue Stats
5W - 7L
1,375 MMR
Solo
Jormungandr
Jormungandr
Silver V
KugelAkrobat841
Jormungandr
Silver V
Level 159
God Stats
46W - 39L
1,593 SR
Queue Stats
236W - 261L
487 MMR
Solo
Nu Wa
Nu Wa
Silver IV
RooKieoftheYR020
Nu Wa
Silver IV
Level 153
God Stats
6W - 5L
1,513 SR
Queue Stats
99W - 118L
750 MMR
Solo
Da Ji
Da Ji
Silver IV
TTV_Showstoppa
Da Ji
Silver IV
Level 116
God Stats
1W - 1L
1,684 SR
Queue Stats
23W - 33L
1,088 MMR
Solo
Guan Yu
Guan Yu
Bronze I
sebacore96
Guan Yu
Bronze I
Level 157
God Stats
7W - 7L
1,423 SR
Queue Stats
548W - 572L
287 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BaakasuraPRO
Cthulhu
9
0 / 2 / 2
5,607
467
3,277
9,682
5,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
Eli_328
The Morrigan
11
3 / 2 / 0
6,737
561
4,897
4,585
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
Fenrir9264
Chronos
10
1 / 4 / 0
5,863
489
4,829
9,863
2,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tyr
11
0 / 2 / 0
6,077
506
2,531
9,639
7,187
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
sRaaul-
Pele
9
0 / 3 / 0
5,440
453
2,486
9,011
2,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
ArachneThanatosIshtarKali

VS

Bans
BacchusMauiAtlasHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
5 / 0 / 1
7,011
584
6,738
8,648
3,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
KugelAkrobat841
Jormungandr
13
2 / 0 / 2
7,511
626
8,866
8,078
4,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 0
6,290
524
4,204
5,981
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 1 / 0
6,763
564
3,667
9,501
3,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
sebacore96
Guan Yu
11
1 / 1 / 4
5,941
495
3,837
7,347
5,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
4
Kills
13
13
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BaakasuraPRO
Cthulhu
0
2
2
0.5
W
Rama
5
0
1
5.5
L
The Morrigan
Eli_328
The Morrigan
3
2
0
1.5
L
Chronos
Fenrir9264
Chronos
1
4
0
0.25
L
Tyr
0
2
0
0
W
Jormungandr
KugelAkrobat841
Jormungandr
2
0
2
3
W
1
2
0
0.5
W
4
1
0
4
L
Pele
sRaaul-
Pele
0
3
0
0
W
Guan Yu
sebacore96
Guan Yu
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,020
Damage
27,312
42,780
Taken
39,555
20,583
Mitigated
19,197
9,316
Healing
17,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BaakasuraPRO
Cthulhu
3,277
276
0
604
9,682
5,869
0
687
8,773
19,955
0
W
Rama
6,738
5,693
0
5,950
8,648
3,282
917
2,942
5,706
0
60,722
L
The Morrigan
Eli_328
The Morrigan
4,897
406
0
202
4,585
1,651
0
1,362
3,039
45,197
509
L
Chronos
Fenrir9264
Chronos
4,829
1,673
0
3,675
9,863
2,983
0
2,611
7,145
44,851
0
L
Tyr
2,531
559
0
3,843
9,639
7,187
0
6,249
3,390
0
41,635
W
Jormungandr
KugelAkrobat841
Jormungandr
8,866
3,470
0
2,120
8,078
4,407
0
785
7,293
61,105
0
W
4,204
760
178
1,863
5,981
2,415
968
3,671
2,269
52,513
0
W
3,667
748
0
4,547
9,501
3,880
0
2,049
7,452
0
41,454
L
Pele
sRaaul-
Pele
2,486
627
0
992
9,011
2,893
0
2,161
6,772
0
31,712
W
Guan Yu
sebacore96
Guan Yu
3,837
599
655
1,952
7,347
5,213
85
3,293
4,054
0
25,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,724
Gold Earned
33,516
341
Minions Killed
429
0
Camps Cleared
0
1,104,639
Distance Traveled
1,141,296
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,607
467
34
3
0
202,567
0
W
Rama
7,011
584
103
9
0
205,169
2
L
The Morrigan
6,737
561
88
7
0
226,408
5
L
Chronos
5,863
489
76
6
0
185,713
2
L
Tyr
6,077
506
75
6
0
225,959
1
W
Jormungandr
7,511
626
113
9
0
240,341
3
W
Nu Wa
6,290
524
84
7
0
213,378
8
W
Da Ji
6,763
564
84
7
0
253,944
0
L
Pele
5,440
453
68
6
0
263,992
1
W
Guan Yu
5,941
495
45
4
0
228,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role