Player Matchup

Danzaburou
Danzaburou
SHAXXQ8
Danzaburou
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 74L
1,548 Elo+
Party 1
Bacchus
Bacchus
YaBoiKonann
Bacchus
Level 160
God Stats
0W - 4L
1,249 SR
Queue Stats
476W - 491L
1,552 Elo+
Solo
Charybdis
Charybdis
Yipman
Charybdis
Level 160
God Stats
6W - 9L
1,440 SR
Queue Stats
1,075W - 1,094L
1,594 Elo+
Solo
Discordia
Discordia
extended
Discordia
Level 69
God Stats
0W - 2L
1,249 SR
Queue Stats
45W - 41L
1,517 Elo+
Party 1
Ymir
Ymir
qinvader8
Ymir
Level 122
God Stats
1W - 3L
1,438 SR
Queue Stats
299W - 257L
1,553 Elo+
Party 1
Team Averages
Level 117
1,375 SR
1,553 Elo+

VS

Team Averages
Level 132
1,506 SR
1,526 Elo+
Thor
Thor
 
Thor
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
LaxerCZ
Zhong Kui
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 73L
1,516 Elo+
Solo
Maui
Maui
Skluber
Maui
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,557 Elo+
Solo
Chiron
Chiron
agilium
Chiron
Level 126
God Stats
4W - 2L
1,529 SR
Queue Stats
258W - 285L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SHAXXQ8
Danzaburou
18
9 / 6 / 3
10,593
883
19,864
16,322
9,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
YaBoiKonann
Bacchus
16
3 / 7 / 9
9,396
783
11,900
16,753
26,386
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Yipman
Charybdis
9
0 / 2 / 3
7,013
584
4,206
4,447
1,755
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
extended
Discordia
17
2 / 4 / 10
9,282
774
18,031
13,461
6,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
15
2 / 5 / 9
9,070
756
6,082
20,113
23,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
8 / 2 / 12
10,281
857
15,760
10,384
6,224
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
 
Sobek
16
2 / 5 / 13
9,818
818
6,411
20,171
32,069
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
LaxerCZ
Zhong Kui
16
4 / 5 / 9
9,955
830
14,714
15,103
13,406
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Maui
Skluber
Maui
17
5 / 4 / 16
10,059
838
7,321
16,597
24,449
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
agilium
Chiron
19
5 / 1 / 15
10,527
877
14,939
13,258
8,223
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
89
16
Kills
24
24
Deaths
17
34
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
2
12
7
W
Sobek
 
Sobek
2
5
13
1.7
W
Zhong Kui
LaxerCZ
Zhong Kui
4
5
9
1.7
L
Danzaburou
SHAXXQ8
Danzaburou
9
6
3
1.75
W
Maui
Skluber
Maui
5
4
16
3.25
L
Bacchus
YaBoiKonann
Bacchus
3
7
9
1.07
L
Charybdis
Yipman
Charybdis
0
2
3
0.75
W
Chiron
agilium
Chiron
5
1
15
12.5
L
Discordia
extended
Discordia
2
4
10
1.75
L
Ymir
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,083
Damage
59,145
71,096
Taken
75,513
67,288
Mitigated
84,371
20,400
Healing
25,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
15,760
1,400
1,881
1,099
10,384
6,224
768
3,926
6,458
0
23,773
W
Sobek
 
Sobek
6,411
182
1,529
3,074
20,171
32,069
30
9,188
10,983
13,328
0
W
Zhong Kui
LaxerCZ
Zhong Kui
14,714
1,228
712
3,274
15,103
13,406
1,813
7,332
7,771
21,812
0
L
Danzaburou
SHAXXQ8
Danzaburou
19,864
8,125
853
3,488
16,322
9,173
1,190
5,507
10,815
0
32,663
W
Maui
Skluber
Maui
7,321
1,556
2,065
2,707
16,597
24,449
109
8,628
7,969
11,020
0
L
Bacchus
YaBoiKonann
Bacchus
11,900
1,201
1,000
1,790
16,753
26,386
204
6,550
10,203
19,831
0
L
Charybdis
Yipman
Charybdis
4,206
1,474
479
1,390
4,447
1,755
0
1,162
3,285
0
10,195
W
Chiron
agilium
Chiron
14,939
5,051
2,641
6,640
13,258
8,223
3,962
6,936
6,319
0
38,512
L
Discordia
extended
Discordia
18,031
184
1,932
4,357
13,461
6,945
334
6,511
6,950
33,386
0
L
Ymir
6,082
860
1,694
3,417
20,113
23,029
28
8,716
11,397
8,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,354
Gold Earned
50,640
92
Minions Killed
120
0
Camps Cleared
0
936,543
Distance Traveled
1,078,391
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,281
857
17
1
0
241,180
1
W
Sobek
9,818
818
14
1
0
201,014
3
W
Zhong Kui
9,955
830
33
3
0
209,431
0
L
Danzaburou
10,593
883
31
3
0
214,550
0
W
Maui
10,059
838
5
0
0
211,893
0
L
Bacchus
9,396
783
14
1
0
209,658
0
L
Charybdis
7,013
584
10
1
0
83,593
1
W
Chiron
10,527
877
51
4
0
214,873
0
L
Discordia
9,282
774
30
3
0
226,957
1
L
Ymir
9,070
756
7
1
0
201,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role