Player Matchup

Cthulhu
Cthulhu
Jinmaru
Cthulhu
Level 99
God Stats
8W - 5L
1,637 SR
Queue Stats
72W - 77L
1,500 Elo+
Solo
Ra
Ra
Karsus
Ra
Level 88
God Stats
20W - 20L
1,516 SR
Queue Stats
242W - 245L
1,477 Elo+
Solo
Odin
Odin
LordLothric
Odin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,565 Elo+
Solo
Nu Wa
Nu Wa
Reverie14
Nu Wa
Level 58
God Stats
0W - 1L
1,722 SR
Queue Stats
7W - 13L
1,351 Elo+
Solo
Cupid
Cupid
WiniL
Cupid
Level 104
God Stats
3W - 7L
1,379 SR
Queue Stats
84W - 87L
1,428 Elo+
Solo
Team Averages
Level 82
1,551 SR
1,464 Elo+

VS

Team Averages
Level 93
1,518 SR
1,347 Elo+
Zhong Kui
Zhong Kui
Baoyb
Zhong Kui
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,015 Elo+
Solo
Danzaburou
Danzaburou
DaikDaik
Danzaburou
Level 76
God Stats
2W - 4L
1,211 SR
Queue Stats
110W - 105L
1,508 Elo+
Solo
Horus
Horus
Godhawk21
Horus
Level 125
God Stats
1W - 1L
1,490 SR
Queue Stats
79W - 83L
1,444 Elo+
Solo
Loki
Loki
Ramien
Loki
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 22L
1,292 Elo+
Solo
Ra
Ra
VEPEYO
Ra
Level 107
God Stats
3W - 0L
1,891 SR
Queue Stats
19W - 23L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jinmaru
Cthulhu
16
4 / 4 / 4
10,879
1,088
14,073
21,400
29,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ra
15
1 / 1 / 1
9,470
947
3,153
2,814
1,091
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 3 / 6
10,124
1,012
16,300
13,460
13,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Reverie14
Nu Wa
15
2 / 8 / 5
10,180
1,018
12,816
14,774
5,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
WiniL
Cupid
16
0 / 9 / 7
9,795
980
12,616
18,952
8,696
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

121

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Baoyb
Zhong Kui
17
1 / 3 / 17
10,508
1,051
9,944
13,568
16,010
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
DaikDaik
Danzaburou
18
13 / 3 / 9
13,235
1,324
24,091
16,502
8,193
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Godhawk21
Horus
16
4 / 0 / 11
10,400
1,040
13,245
14,867
11,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
Ramien
Loki
17
6 / 2 / 7
10,965
1,097
10,714
11,633
5,857
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
16
1 / 0 / 13
10,304
1,030
9,474
6,624
2,970
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
82
8
Kills
25
25
Deaths
8
23
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Baoyb
Zhong Kui
1
3
17
3.17
W
Danzaburou
DaikDaik
Danzaburou
13
3
9
5.83
W
Horus
Godhawk21
Horus
4
0
11
9.5
L
Cthulhu
Jinmaru
Cthulhu
4
4
4
1.5
L
Ra
1
1
1
1.5
L
1
3
6
1.33
W
Loki
Ramien
Loki
6
2
7
4.75
L
Nu Wa
Reverie14
Nu Wa
2
8
5
0.56
W
Ra
1
0
13
7.5
L
Cupid
WiniL
Cupid
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,958
Damage
67,468
71,400
Taken
63,194
58,778
Mitigated
44,549
5,277
Healing
15,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Baoyb
Zhong Kui
9,944
619
0
2,706
13,568
16,010
0
6,816
6,379
32,298
0
W
Danzaburou
DaikDaik
Danzaburou
24,091
13,341
0
3,387
16,502
8,193
0
8,174
8,204
0
42,089
W
Horus
Godhawk21
Horus
13,245
6,716
2,242
3,710
14,867
11,519
0
8,376
6,048
0
20,947
L
Cthulhu
Jinmaru
Cthulhu
14,073
955
925
1,568
21,400
29,706
0
7,583
13,601
34,716
0
L
Ra
3,153
36
1,236
15
2,814
1,091
0
423
2,391
19,145
0
L
16,300
2,694
0
724
13,460
13,582
0
4,362
8,738
0
24,309
W
Loki
Ramien
Loki
10,714
2,118
0
105
11,633
5,857
0
2,531
8,770
0
30,249
L
Nu Wa
Reverie14
Nu Wa
12,816
3,363
0
700
14,774
5,703
0
3,060
11,619
29,744
0
W
Ra
9,474
756
1,790
1,657
6,624
2,970
0
4,145
2,479
39,409
0
L
Cupid
WiniL
Cupid
12,616
4,658
109
0
18,952
8,696
0
3,990
14,688
0
26,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,448
Gold Earned
55,412
191
Minions Killed
223
5
Camps Cleared
6
884,264
Distance Traveled
966,437
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,508
1,051
54
5
1
181,789
0
W
Danzaburou
13,235
1,324
41
4
1
169,428
3
W
Horus
10,400
1,040
19
2
3
200,366
1
L
Cthulhu
10,879
1,088
64
6
1
192,135
0
L
Ra
9,470
947
36
4
0
127,545
0
L
Odin
10,124
1,012
19
2
2
217,865
3
W
Loki
10,965
1,097
25
3
1
194,121
0
L
Nu Wa
10,180
1,018
34
3
2
167,909
0
W
Ra
10,304
1,030
84
8
0
220,733
1
L
Cupid
9,795
980
38
4
0
178,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role