Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
MSTUsurper
Lancelot
Level 27
God Stats
1W - 0L
1,725 SR
Queue Stats
22W - 31L
1,384 Elo+
Solo
Yemoja
Yemoja
Rainbowslove
Yemoja
Level 105
God Stats
1W - 1L
1,198 SR
Queue Stats
70W - 88L
1,314 Elo+
Solo
Danzaburou
Danzaburou
mercenariio1092
Danzaburou
Level 18
God Stats
1W - 1L
1,295 SR
Queue Stats
21W - 19L
1,466 Elo+
Solo
Neith
Neith
xKiD Frostyx
Neith
Level 155
God Stats
3W - 4L
1,490 SR
Queue Stats
233W - 276L
1,452 Elo+
Solo
Team Averages
Level 91
1,442 SR
1,423 Elo+

VS

Team Averages
Level 92
1,440 SR
1,325 Elo+
Freya
Freya
 
Freya
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Active-ForSure26
Ne Zha
Level 137
God Stats
1W - 1L
1,556 SR
Queue Stats
20W - 35L
1,319 Elo+
Solo
Khepri
Khepri
YokoTheFoxSpirit
Khepri
Level 47
God Stats
0W - 1L
1,403 SR
Queue Stats
1W - 10L
1,094 Elo+
Solo
Aphrodite
Aphrodite
farrell14
Aphrodite
Level 102
God Stats
0W - 1L
1,241 SR
Queue Stats
186W - 187L
1,327 Elo+
Solo
Raijin
Raijin
neville00
Raijin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
0 / 5 / 2
9,370
493
363
7,330
2,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
MSTUsurper
Lancelot
18
4 / 8 / 8
12,052
634
19,929
24,627
19,526
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
20
3 / 1 / 18
14,237
749
9,729
14,254
16,738
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
mercenariio1092
Danzaburou
20
11 / 3 / 7
14,878
783
38,612
16,496
9,090
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
5 / 2 / 14
12,786
673
25,207
22,089
17,485
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
2 / 5 / 10
11,049
582
18,485
18,734
12,635
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 7 / 13
10,838
570
11,756
19,873
12,783
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 4 / 13
12,261
645
7,748
27,543
43,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
farrell14
Aphrodite
20
5 / 4 / 9
12,017
632
12,754
24,692
19,998
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Raijin
neville00
Raijin
20
7 / 3 / 10
13,298
700
15,331
13,434
9,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
73
23
Kills
18
19
Deaths
23
49
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
5
2
0.2
L
Freya
 
Freya
2
5
10
1.4
L
2
7
13
1.21
W
Lancelot
MSTUsurper
Lancelot
4
8
8
1
W
Yemoja
3
1
18
12
L
2
4
13
2.13
L
Aphrodite
farrell14
Aphrodite
5
4
9
2.38
W
Danzaburou
mercenariio1092
Danzaburou
11
3
7
4.83
L
Raijin
neville00
Raijin
7
3
10
4
W
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,840
Damage
66,074
84,796
Taken
104,276
65,745
Mitigated
97,926
37,720
Healing
41,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
363
0
386
210
7,330
2,906
0
5,130
2,200
4,467
0
L
Freya
 
Freya
18,485
6,881
1,104
6,043
18,734
12,635
186
1,303
17,431
36,624
0
L
11,756
3,891
1,197
2,716
19,873
12,783
0
1,267
18,606
0
22,674
W
Lancelot
MSTUsurper
Lancelot
19,929
2,553
1,124
3,967
24,627
19,526
1,085
14,838
9,789
0
33,057
W
Yemoja
9,729
1,789
10,022
4,987
14,254
16,738
601
11,395
2,859
24,963
0
L
7,748
849
796
4,109
27,543
43,140
368
3,797
23,746
15,609
0
L
Aphrodite
farrell14
Aphrodite
12,754
2,227
10,952
13,235
24,692
19,998
490
2,479
22,213
32,831
0
W
Danzaburou
mercenariio1092
Danzaburou
38,612
16,371
1,672
4,465
16,496
9,090
4,758
9,838
6,658
0
79,288
L
Raijin
neville00
Raijin
15,331
2,362
1,027
408
13,434
9,370
557
1,246
12,188
40,241
0
W
25,207
10,528
2,332
8,555
22,089
17,485
2,613
13,117
8,972
0
50,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,323
Gold Earned
59,463
186
Minions Killed
186
0
Camps Cleared
0
1,388,129
Distance Traveled
1,457,743
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,370
493
9
0
0
183,074
0
L
Freya
11,049
582
34
2
0
263,671
3
L
Ne Zha
10,838
570
22
1
0
279,506
0
W
Lancelot
12,052
634
19
1
0
329,716
0
W
Yemoja
14,237
749
23
1
0
306,445
1
L
Khepri
12,261
645
16
1
0
316,937
0
L
Aphrodite
12,017
632
65
3
0
294,682
1
W
Danzaburou
14,878
783
82
4
0
289,463
1
L
Raijin
13,298
700
49
3
0
302,947
0
W
Neith
12,786
673
53
3
0
279,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role