Player Matchup

Artemis
Artemis
Latham94
Artemis
Level 160
God Stats
1W - 1L
1,539 SR
Queue Stats
150W - 126L
1,579 Elo+
Solo
Loki
Loki
MrHaugn
Loki
Level 36
God Stats
3W - 4L
1,554 SR
Queue Stats
16W - 38L
1,262 Elo+
Party 2
Chang'e
Chang'e
noob_Sebb
Chang'e
Level 46
God Stats
3W - 6L
1,384 SR
Queue Stats
30W - 80L
1,248 Elo+
Party 2
Team Averages
Level 81
1,492 SR
1,363 Elo+

VS

Team Averages
Level 149
1,508 SR
1,556 Elo+
Chaac
Chaac
 
Chaac
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Highmemphis
Skadi
Level 156
God Stats
2W - 1L
1,486 SR
Queue Stats
297W - 268L
1,613 Elo+
Party 1
Hera
Hera
Spirit_Cube
Hera
Level 137
God Stats
17W - 15L
1,537 SR
Queue Stats
107W - 86L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Latham94
Artemis
13
0 / 4 / 2
7,823
652
9,064
14,135
5,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
MrHaugn
Loki
12
2 / 3 / 0
7,729
644
3,188
9,969
3,653
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
noob_Sebb
Chang'e
11
0 / 3 / 1
6,840
570
2,968
10,087
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
6 / 0 / 2
10,596
883
10,587
10,570
10,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 0 / 5
9,099
758
10,874
9,142
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 2 / 4
8,611
718
8,501
6,422
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
10
10
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
0
2
7
W
2
0
5
4.5
L
Artemis
Latham94
Artemis
0
4
2
0.25
L
Loki
MrHaugn
Loki
2
3
0
0.67
W
2
2
4
2
L
Chang'e
noob_Sebb
Chang'e
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,220
Damage
29,962
34,191
Taken
26,134
12,869
Mitigated
16,251
5,823
Healing
11,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,587
850
40
6,326
10,570
10,617
363
934
9,636
343
47,665
W
10,874
5,391
0
3,525
9,142
3,298
1,371
1,003
8,139
0
51,001
L
Artemis
Latham94
Artemis
9,064
3,523
0
3,303
14,135
5,724
0
4,011
10,124
0
39,386
L
Loki
MrHaugn
Loki
3,188
384
0
0
9,969
3,653
0
2,215
7,754
0
12,332
W
8,501
2,161
0
1,161
6,422
2,336
770
1,111
5,311
29,686
0
L
Chang'e
noob_Sebb
Chang'e
2,968
323
711
1,809
10,087
3,492
0
2,620
7,467
17,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,392
Gold Earned
28,306
118
Minions Killed
179
0
Camps Cleared
0
595,132
Distance Traveled
671,585
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,596
883
65
5
0
241,319
0
W
Skadi
9,099
758
57
5
0
216,046
2
L
Artemis
7,823
652
72
6
0
165,868
1
L
Loki
7,729
644
15
1
0
225,823
0
W
Hera
8,611
718
57
5
0
214,220
3
L
Chang'e
6,840
570
31
3
0
203,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role