Player Matchup

He Bo
He Bo
DEJONGH1530
He Bo
Level 158
God Stats
4W - 7L
1,321 SR
Queue Stats
239W - 245L
1,431 Elo+
Solo
Chronos
Chronos
MohAbbas8599
Chronos
Level 65
God Stats
1W - 1L
1,143 SR
Queue Stats
70W - 61L
1,521 Elo+
Solo
Fenrir
Fenrir
Satelliiiiiiitee
Fenrir
Level 157
God Stats
2W - 5L
1,407 SR
Queue Stats
990W - 797L
1,715 Elo+
Solo
Arachne
Arachne
stealthrider07
Arachne
Level 124
God Stats
13W - 7L
1,551 SR
Queue Stats
163W - 152L
1,481 Elo+
Solo
Horus
Horus
unitedhcks
Horus
Level 88
God Stats
22W - 17L
1,577 SR
Queue Stats
42W - 33L
1,490 Elo+
Solo
Team Averages
Level 118
1,400 SR
1,528 Elo+

VS

Team Averages
Level 114
1,585 SR
1,528 Elo+
Hades
Hades
GenuineSlime
Hades
Level 142
God Stats
6W - 3L
1,750 SR
Queue Stats
572W - 555L
1,557 Elo+
Solo
Sol
Sol
RoloDC_
Sol
Level 133
God Stats
43W - 45L
1,540 SR
Queue Stats
467W - 470L
1,534 Elo+
Solo
Tiamat
Tiamat
Xerotjx21
Tiamat
Level 114
God Stats
2W - 3L
1,590 SR
Queue Stats
36W - 24L
1,546 Elo+
Party 1
Tsukuyomi
Tsukuyomi
fooligan_vic2016
Tsukuyomi
Level 156
God Stats
7W - 8L
1,545 SR
Queue Stats
122W - 128L
1,464 Elo+
Solo
Camazotz
Camazotz
oBelieve
Camazotz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 2
9,034
531
7,973
10,225
4,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
MohAbbas8599
Chronos
16
3 / 4 / 7
9,804
577
8,053
14,450
6,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
10 / 1 / 2
11,107
653
16,628
15,612
11,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
5 / 2 / 5
9,520
560
10,579
15,815
6,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
12
2 / 2 / 11
8,501
500
11,856
16,554
12,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 5
7,998
470
9,095
15,628
8,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
13
6 / 6 / 2
8,350
491
10,299
14,690
4,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Xerotjx21
Tiamat
13
2 / 4 / 4
8,449
497
6,520
9,173
6,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
13
3 / 4 / 3
8,240
485
9,269
15,985
6,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
oBelieve
Camazotz
12
1 / 9 / 2
7,605
447
11,123
20,315
9,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
30
24
Kills
14
14
Deaths
25
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
5
2
1
L
2
2
5
2.25
W
Chronos
MohAbbas8599
Chronos
3
4
7
1.63
L
Sol
6
6
2
1.17
W
10
1
2
11
L
Tiamat
Xerotjx21
Tiamat
2
4
4
1
L
Tsukuyomi
3
4
3
1.13
L
Camazotz
oBelieve
Camazotz
1
9
2
0.22
W
5
2
5
3.75
W
Horus
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,089
Damage
46,306
72,656
Taken
75,791
41,093
Mitigated
34,888
28,863
Healing
31,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,973
357
0
1,195
10,225
4,475
44
5,732
4,403
57,367
0
L
9,095
1,808
573
8,436
15,628
8,729
0
4,168
11,460
40,205
0
W
Chronos
MohAbbas8599
Chronos
8,053
2,741
0
6,295
14,450
6,406
64
7,471
6,886
78,414
0
L
Sol
10,299
4,824
116
4,895
14,690
4,377
2,304
6,240
8,450
54,924
704
W
16,628
6,211
0
10,959
15,612
11,322
132
1,565
13,377
3,743
74,683
L
Tiamat
Xerotjx21
Tiamat
6,520
690
0
1,761
9,173
6,087
0
2,647
6,526
42,347
0
L
Tsukuyomi
9,269
1,277
0
7,412
15,985
6,204
0
1,598
14,387
0
58,599
L
Camazotz
oBelieve
Camazotz
11,123
4,704
0
8,135
20,315
9,491
0
2,183
18,132
0
46,929
W
10,579
7,683
0
3,879
15,815
6,818
0
2,913
12,810
0
75,723
W
Horus
11,856
4,969
1,753
4,782
16,554
12,072
0
9,249
7,217
0
28,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,966
Gold Earned
40,642
501
Minions Killed
383
0
Camps Cleared
0
1,651,990
Distance Traveled
1,496,269
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,034
531
86
5
0
318,469
4
L
Hades
7,998
470
61
4
0
226,882
1
W
Chronos
9,804
577
120
7
0
327,357
4
L
Sol
8,350
491
82
5
0
297,892
2
W
Fenrir
11,107
653
131
8
0
312,938
1
L
Tiamat
8,449
497
80
5
0
321,564
4
L
Tsukuyomi
8,240
485
87
5
0
360,510
6
L
Camazotz
7,605
447
73
4
0
289,421
5
W
Arachne
9,520
560
134
8
0
345,669
2
W
Horus
8,501
500
30
2
0
347,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role