Player Matchup

He Bo
He Bo
Diamond III
 
He Bo
Diamond III
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver I
 
Neith
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver I
 
Mulan
Silver I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver I
CarecaPeludo
Bastet
Silver I
Level 121
God Stats
2W - 1L
1,502 SR
Queue Stats
54W - 71L
1,249 MMR
Solo
Bacchus
Bacchus
Gold IV
JOELPOWER
Bacchus
Gold IV
Level 160
God Stats
13W - 10L
1,589 SR
Queue Stats
256W - 281L
1,277 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,518 SR
1,405 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,536 SR
1,432 MMR
Zhong Kui
Zhong Kui
Gold IV
 
Zhong Kui
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver IV
JazperChanz
Heimdallr
Silver IV
Level 89
God Stats
1W - 1L
1,377 SR
Queue Stats
8W - 14L
1,380 MMR
Solo
Scylla
Scylla
Silver II
RandalThuVandal
Scylla
Silver II
Level 129
God Stats
0W - 1L
1,555 SR
Queue Stats
8W - 6L
1,566 MMR
Solo
Thor
Thor
Silver II
VeNuZiM
Thor
Silver II
Level 74
God Stats
0W - 1L
1,776 SR
Queue Stats
16W - 15L
1,484 MMR
Solo
Yemoja
Yemoja
Silver V
tipsytina
Yemoja
Silver V
Level 57
God Stats
4W - 6L
1,475 SR
Queue Stats
7W - 16L
1,232 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
4 / 0 / 2
8,544
610
9,182
6,598
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
 
Neith
13
4 / 0 / 4
8,364
597
8,140
6,612
2,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
 
Mulan
12
0 / 2 / 2
7,798
557
6,046
12,500
8,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
11
2 / 1 / 4
7,143
510
4,862
10,745
3,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
JOELPOWER
Bacchus
10
3 / 1 / 6
6,698
478
7,142
10,020
8,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
VulcanSusanoKhepriHades

VS

Bans
AthenaAwilixOsirisIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
2 / 1 / 1
8,041
574
7,158
8,139
5,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
JazperChanz
Heimdallr
8
1 / 5 / 0
5,546
396
2,665
11,963
4,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 2 / 0
6,237
446
3,619
6,770
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
VeNuZiM
Thor
11
1 / 3 / 1
6,760
483
4,770
13,523
4,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Yemoja
tipsytina
Yemoja
8
0 / 3 / 2
6,025
430
3,310
10,088
6,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
13
Kills
4
4
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
0
2
5
W
Neith
 
Neith
4
0
4
6
W
Mulan
 
Mulan
0
2
2
0.5
L
Zhong Kui
 
Zhong Kui
2
1
1
2.5
W
Bastet
2
1
4
4
W
Bacchus
JOELPOWER
Bacchus
3
1
6
6
L
Heimdallr
JazperChanz
Heimdallr
1
5
0
0.2
L
0
2
0
0
L
Thor
VeNuZiM
Thor
1
3
1
0.5
L
Yemoja
tipsytina
Yemoja
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,372
Damage
21,522
46,475
Taken
50,483
25,816
Mitigated
23,893
15,711
Healing
15,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,182
184
0
2,432
6,598
2,546
114
1,990
4,608
87,228
0
W
Neith
 
Neith
8,140
3,569
0
2,653
6,612
2,370
168
954
5,658
0
71,371
W
Mulan
 
Mulan
6,046
986
0
3,977
12,500
8,850
0
6,928
5,250
0
53,926
L
Zhong Kui
 
Zhong Kui
7,158
1,728
0
1,875
8,139
5,363
594
0
8,139
55,596
0
W
Bastet
4,862
1,160
0
2,659
10,745
3,933
0
2,214
8,497
0
42,160
W
Bacchus
JOELPOWER
Bacchus
7,142
1,307
425
3,565
10,020
8,117
0
2,172
7,848
18,102
0
L
Heimdallr
JazperChanz
Heimdallr
2,665
794
149
2,712
11,963
4,644
0
5,062
6,901
0
29,590
L
3,619
54
0
1,410
6,770
2,839
0
4,630
2,140
41,547
0
L
Thor
VeNuZiM
Thor
4,770
1,840
0
5,540
13,523
4,833
0
3,504
10,019
0
47,852
L
Yemoja
tipsytina
Yemoja
3,310
993
1,980
1,984
10,088
6,214
0
3,128
6,960
12,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,547
Gold Earned
32,609
435
Minions Killed
349
0
Camps Cleared
0
1,409,933
Distance Traveled
1,301,189
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,544
610
131
9
0
295,193
6
W
Neith
8,364
597
104
7
0
229,536
1
W
Mulan
7,798
557
108
8
0
267,098
5
L
Zhong Kui
8,041
574
129
9
0
255,240
3
W
Bastet
7,143
510
73
5
0
313,289
7
W
Bacchus
6,698
478
19
1
0
304,817
5
L
Heimdallr
5,546
396
45
3
0
258,369
5
L
Scylla
6,237
446
76
5
0
256,742
0
L
Thor
6,760
483
82
6
0
276,177
4
L
Yemoja
6,025
430
17
1
0
254,661
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role