Player Matchup

Discordia
Discordia
GentleGrace
Discordia
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,565 Elo+
Party 2
Amaterasu
Amaterasu
HarryVanSunweb
Amaterasu
Level 149
God Stats
3W - 0L
1,751 SR
Queue Stats
203W - 184L
1,654 Elo+
Party 2
Danzaburou
Danzaburou
Kosketusarka
Danzaburou
Level 153
God Stats
6W - 6L
1,511 SR
Queue Stats
171W - 203L
1,448 Elo+
Solo
Kumbhakarna
Kumbhakarna
Satpie
Kumbhakarna
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,610 Elo+
Party 1
Terra
Terra
ZombieFreak2
Terra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,525 Elo+
Party 1
Team Averages
Level 111
1,552 SR
1,560 Elo+

VS

Team Averages
Level 93
1,488 SR
1,494 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Kotlin9898
Odin
Level 41
God Stats
2W - 2L
1,589 SR
Queue Stats
87W - 78L
1,535 Elo+
Solo
Chiron
Chiron
RobObsidian2
Chiron
Level 87
God Stats
2W - 2L
1,564 SR
Queue Stats
70W - 75L
1,427 Elo+
Solo
Baba Yaga
Baba Yaga
SaYaO
Baba Yaga
Level 104
God Stats
0W - 2L
1,282 SR
Queue Stats
93W - 100L
1,499 Elo+
Solo
Hou Yi
Hou Yi
WhiteMarshmello
Hou Yi
Level 124
God Stats
1W - 2L
1,504 SR
Queue Stats
112W - 125L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GentleGrace
Discordia
16
4 / 5 / 13
9,896
707
11,946
13,421
15,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
HarryVanSunweb
Amaterasu
19
8 / 2 / 11
12,215
873
18,996
22,908
31,449
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
Kosketusarka
Danzaburou
19
7 / 2 / 10
11,159
797
20,419
14,263
9,489
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Kumbhakarna
Satpie
Kumbhakarna
18
2 / 1 / 15
10,914
780
9,919
19,201
26,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 2 / 11
10,292
735
9,846
19,056
28,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
5 / 5 / 5
9,663
690
10,413
17,373
13,760
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 5 / 10
9,076
648
10,600
18,190
12,158
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
14
2 / 8 / 3
9,348
668
12,314
18,384
7,673
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
SaYaO
Baba Yaga
18
2 / 3 / 10
10,234
731
27,099
13,752
7,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 3 / 8
9,052
647
14,501
13,251
6,559
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
47
23
Kills
11
12
Deaths
24
60
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
5
5
5
1.5
W
Discordia
GentleGrace
Discordia
4
5
13
2.1
W
Amaterasu
HarryVanSunweb
Amaterasu
8
2
11
6.75
W
Danzaburou
Kosketusarka
Danzaburou
7
2
10
6
L
1
5
10
1.2
L
Chiron
2
8
3
0.44
L
Baba Yaga
SaYaO
Baba Yaga
2
3
10
2.33
W
Kumbhakarna
Satpie
Kumbhakarna
2
1
15
9.5
L
1
3
8
1.67
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,126
Damage
74,927
88,849
Taken
80,950
110,715
Mitigated
47,228
45,211
Healing
33,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
10,413
2,506
6,254
4,930
17,373
13,760
21
7,839
9,534
0
13,767
W
Discordia
GentleGrace
Discordia
11,946
381
2,375
1,295
13,421
15,243
218
3,188
10,233
23,144
0
W
Amaterasu
HarryVanSunweb
Amaterasu
18,996
6,868
5,562
9,244
22,908
31,449
1,038
5,377
17,531
0
26,709
W
Danzaburou
Kosketusarka
Danzaburou
20,419
5,074
2,003
4,041
14,263
9,489
1,909
5,770
8,493
0
54,438
L
10,600
1,582
2,383
3,543
18,190
12,158
0
6,949
11,241
0
17,859
L
Chiron
12,314
3,552
2,056
5,388
18,384
7,673
212
7,343
11,041
0
23,571
L
Baba Yaga
SaYaO
Baba Yaga
27,099
2,188
1,076
3,962
13,752
7,078
170
4,414
9,338
58,416
0
W
Kumbhakarna
Satpie
Kumbhakarna
9,919
1,034
579
3,933
19,201
26,272
411
6,434
12,767
16,570
0
L
14,501
6,558
1,432
2,339
13,251
6,559
1,253
5,166
8,085
0
22,970
W
9,846
1,847
9,541
6,638
19,056
28,262
458
6,330
12,726
15,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,476
Gold Earned
47,373
142
Minions Killed
152
0
Camps Cleared
0
1,299,110
Distance Traveled
1,129,033
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,663
690
4
0
0
233,867
0
W
Discordia
9,896
707
28
2
0
224,692
4
W
Amaterasu
12,215
873
17
1
0
294,527
1
W
Danzaburou
11,159
797
71
5
0
242,814
1
L
Odin
9,076
648
21
2
0
250,461
0
L
Chiron
9,348
668
36
3
0
176,068
1
L
Baba Yaga
10,234
731
55
4
0
219,980
2
W
Kumbhakarna
10,914
780
16
1
0
266,315
0
L
Hou Yi
9,052
647
36
3
0
248,657
2
W
Terra
10,292
735
10
1
0
270,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role