Player Matchup

Kukulkan
Kukulkan
BassHunter4343
Kukulkan
Level 99
God Stats
13W - 11L
1,501 SR
Queue Stats
259W - 256L
1,365 Elo+
Solo
Shiva
Shiva
OG_ToastedBread
Shiva
Level 130
God Stats
8W - 9L
1,603 SR
Queue Stats
240W - 259L
1,458 Elo+
Solo
Chernobog
Chernobog
TheRandomNightOw
Chernobog
Level 128
God Stats
2W - 3L
1,348 SR
Queue Stats
271W - 288L
1,370 Elo+
Solo
Loki
Loki
a-Prorelligy
Loki
Level 77
God Stats
19W - 17L
1,419 SR
Queue Stats
65W - 45L
1,452 Elo+
Solo
Bacchus
Bacchus
chrisssnakepit
Bacchus
Level 85
God Stats
9W - 9L
1,541 SR
Queue Stats
171W - 170L
1,399 Elo+
Solo
Team Averages
Level 104
1,482 SR
1,409 Elo+

VS

Team Averages
Level 103
1,424 SR
1,419 Elo+
Charybdis
Charybdis
 
Charybdis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
RinsakiOuO
Scylla
Level 146
God Stats
23W - 25L
1,482 SR
Queue Stats
217W - 223L
1,414 Elo+
Solo
Cerberus
Cerberus
SendMoOpps
Cerberus
Level 60
God Stats
4W - 3L
1,394 SR
Queue Stats
99W - 109L
1,422 Elo+
Solo
Hercules
Hercules
Tvix05987
Hercules
Level 138
God Stats
2W - 5L
1,394 SR
Queue Stats
80W - 69L
1,516 Elo+
Solo
Ullr
Ullr
victorfaa15-Vict
Ullr
Level 65
God Stats
0W - 1L
1,351 SR
Queue Stats
16W - 28L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
0 / 1 / 2
5,614
510
3,176
2,988
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 1
5,980
544
3,930
8,417
3,505
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
12
1 / 0 / 1
6,769
615
3,960
5,162
2,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
3 / 0 / 1
6,205
564
3,415
6,244
2,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 0 / 4
5,976
543
4,157
4,191
3,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
1 / 1 / 1
6,115
556
6,869
8,490
2,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
RinsakiOuO
Scylla
10
0 / 1 / 0
5,497
500
2,082
4,617
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
SendMoOpps
Cerberus
9
0 / 0 / 0
5,412
492
1,035
5,924
3,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Tvix05987
Hercules
9
1 / 1 / 0
5,657
514
1,654
7,397
3,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 1 / 1
4,584
417
1,280
5,460
1,898
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
4
Kills
2
2
Deaths
4
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
1
1
1.5
W
Kukulkan
0
1
2
1
W
0
1
1
0.5
L
Scylla
RinsakiOuO
Scylla
0
1
0
0
L
Cerberus
SendMoOpps
Cerberus
0
0
0
0
W
Chernobog
1
0
1
1.5
L
Hercules
Tvix05987
Hercules
1
1
0
1
W
3
0
1
3.5
W
0
0
4
2
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,638
Damage
12,920
27,002
Taken
31,888
12,826
Mitigated
13,356
11,623
Healing
11,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,869
3,468
0
5,145
8,490
2,889
252
1,255
7,235
0
47,929
W
Kukulkan
3,176
351
165
317
2,988
1,184
0
647
2,281
34,778
0
W
3,930
571
0
2,782
8,417
3,505
0
94
8,323
0
39,624
L
Scylla
RinsakiOuO
Scylla
2,082
348
51
2,198
4,617
1,517
0
1,286
3,331
41,887
0
L
Cerberus
SendMoOpps
Cerberus
1,035
110
66
2,156
5,924
3,964
0
2,099
3,825
19,350
0
W
Chernobog
3,960
2,538
0
3,435
5,162
2,116
572
260
4,898
0
56,147
L
Hercules
Tvix05987
Hercules
1,654
564
0
1,883
7,397
3,088
0
812
6,585
0
28,110
W
3,415
805
0
3,454
6,244
2,199
0
999
5,201
0
38,318
W
4,157
857
0
1,470
4,191
3,822
154
952
3,182
18,854
1,658
L
1,280
353
0
0
5,460
1,898
205
1,801
3,659
0
12,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,544
Gold Earned
27,265
351
Minions Killed
286
0
Camps Cleared
0
1,118,829
Distance Traveled
999,065
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,115
556
70
6
0
167,923
1
W
Kukulkan
5,614
510
59
5
0
224,797
0
W
Shiva
5,980
544
67
6
0
224,138
2
L
Scylla
5,497
500
91
8
0
198,358
1
L
Cerberus
5,412
492
49
4
0
190,761
3
W
Chernobog
6,769
615
110
10
0
205,477
0
L
Hercules
5,657
514
62
6
0
245,293
2
W
Loki
6,205
564
83
8
0
241,468
3
W
Bacchus
5,976
543
32
3
0
222,949
1
L
Ullr
4,584
417
14
1
0
196,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role