Player Matchup

Discordia
Discordia
 
Discordia
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
NegoStorm
Athena
Level 48
God Stats
6W - 4L
1,585 SR
Queue Stats
69W - 78L
1,422 Elo+
Solo
Neith
Neith
OhRaum
Neith
Level 121
God Stats
2W - 3L
1,287 SR
Queue Stats
68W - 87L
1,384 Elo+
Solo
Hachiman
Hachiman
guilleeem_2005
Hachiman
Level 60
God Stats
13W - 15L
1,440 SR
Queue Stats
68W - 73L
1,374 Elo+
Solo
Chaac
Chaac
tormet129
Chaac
Level 42
God Stats
4W - 3L
1,457 SR
Queue Stats
40W - 17L
1,689 Elo+
Solo
Team Averages
Level 79
1,454 SR
1,474 Elo+

VS

Team Averages
Level 66
1,515 SR
1,420 Elo+
Fenrir
Fenrir
 
Fenrir
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
AguasFrescas69
Olorun
Level 121
God Stats
0W - 1L
1,498 SR
Queue Stats
101W - 115L
1,428 Elo+
Party 1
Skadi
Skadi
MrsFrescas
Skadi
Level 43
God Stats
5W - 4L
1,557 SR
Queue Stats
62W - 72L
1,430 Elo+
Party 1
Cu Chulainn
Cu Chulainn
jvelez2097
Cu Chulainn
Level 40
God Stats
1W - 2L
1,519 SR
Queue Stats
2W - 4L
1,528 Elo+
Solo
Raijin
Raijin
rDEMiSE
Raijin
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
3 / 0 / 7
13,427
537
10,297
15,210
7,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
NegoStorm
Athena
17
2 / 3 / 10
11,794
472
4,910
25,610
32,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
OhRaum
Neith
18
4 / 2 / 8
12,286
491
12,304
12,054
5,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
20
1 / 0 / 5
12,583
503
7,261
15,691
8,472
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
tormet129
Chaac
20
24 / 0 / 6
14,502
580
37,776
28,229
22,268
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
3 / 4 / 0
10,259
410
7,722
24,605
14,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 9 / 1
10,134
405
14,674
23,042
9,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
15
0 / 8 / 2
9,874
395
6,038
20,228
7,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
jvelez2097
Cu Chulainn
13
0 / 6 / 1
9,274
371
7,000
20,733
16,413
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
rDEMiSE
Raijin
7
0 / 7 / 1
7,291
292
1,175
11,366
893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
10
34
Kills
5
5
Deaths
34
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
0
7
6.5
L
Fenrir
 
Fenrir
3
4
0
0.75
L
2
9
1
0.28
L
Skadi
0
8
2
0.13
W
Athena
NegoStorm
Athena
2
3
10
2.33
W
Neith
OhRaum
Neith
4
2
8
4
W
Hachiman
1
0
5
3.5
L
Cu Chulainn
jvelez2097
Cu Chulainn
0
6
1
0.08
L
Raijin
rDEMiSE
Raijin
0
7
1
0.07
W
Chaac
tormet129
Chaac
24
0
6
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,548
Damage
36,609
96,794
Taken
99,974
75,769
Mitigated
49,200
39,203
Healing
18,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
10,297
1,092
0
6,606
15,210
7,163
2,981
1,781
13,383
114,617
0
L
Fenrir
 
Fenrir
7,722
3,161
0
7,344
24,605
14,791
0
2,931
21,674
0
64,630
L
14,674
8,479
863
5,038
23,042
9,765
0
6,637
16,405
59,230
7,797
L
Skadi
6,038
2,443
0
668
20,228
7,338
0
2,076
18,152
0
64,992
W
Athena
NegoStorm
Athena
4,910
744
0
2,283
25,610
32,365
1,639
4,379
19,428
44,125
0
W
Neith
OhRaum
Neith
12,304
4,448
0
4,362
12,054
5,501
4,692
1,771
10,283
0
77,099
W
Hachiman
7,261
4,462
210
8,670
15,691
8,472
4,215
3,660
12,031
0
130,016
L
Cu Chulainn
jvelez2097
Cu Chulainn
7,000
403
0
3,824
20,733
16,413
56
3,592
17,141
10,110
43,494
L
Raijin
rDEMiSE
Raijin
1,175
252
0
582
11,366
893
0
469
10,897
9,535
0
W
Chaac
tormet129
Chaac
37,776
10,130
0
17,072
28,229
22,268
2,153
4,220
21,586
0
159,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,592
Gold Earned
46,832
758
Minions Killed
431
0
Camps Cleared
0
2,233,146
Distance Traveled
1,512,218
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,427
537
186
7
0
446,247
5
L
Fenrir
10,259
410
109
4
0
379,678
4
L
Olorun
10,134
405
93
4
0
359,974
0
L
Skadi
9,874
395
122
5
0
362,501
1
W
Athena
11,794
472
80
3
0
486,883
2
W
Neith
12,286
491
135
5
0
379,073
5
W
Hachiman
12,583
503
165
7
0
407,309
4
L
Cu Chulainn
9,274
371
90
4
0
326,963
0
L
Raijin
7,291
292
17
1
0
83,102
1
W
Chaac
14,502
580
192
8
0
513,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role