Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Airph
Ishtar
Level 147
God Stats
3W - 0L
1,827 SR
Queue Stats
34W - 25L
1,607 Elo+
Solo
Kukulkan
Kukulkan
Clump907
Kukulkan
Level 58
God Stats
12W - 10L
1,381 SR
Queue Stats
18W - 29L
1,308 Elo+
Solo
Sun Wukong
Sun Wukong
Dhespair
Sun Wukong
Level 142
God Stats
2W - 0L
1,734 SR
Queue Stats
254W - 237L
1,610 Elo+
Party 1
Ravana
Ravana
RiellRR
Ravana
Level 103
God Stats
9W - 10L
1,522 SR
Queue Stats
416W - 375L
1,614 Elo+
Party 1
Team Averages
Level 120
1,593 SR
1,528 Elo+

VS

Team Averages
Level 127
1,528 SR
1,530 Elo+
Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Koruptions
Ullr
Level 105
God Stats
0W - 6L
1,605 SR
Queue Stats
669W - 588L
1,673 Elo+
Solo
Athena
Athena
fcojavier0803
Athena
Level 128
God Stats
3W - 5L
1,444 SR
Queue Stats
149W - 151L
1,512 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
gamer202zone16
Morgan Le Fay
Level 99
God Stats
9W - 5L
1,670 SR
Queue Stats
52W - 54L
1,501 Elo+
Solo
Thanatos
Thanatos
xlYuyinlx
Thanatos
Level 149
God Stats
0W - 2L
1,422 SR
Queue Stats
42W - 44L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 1 / 3
7,273
455
5,353
10,217
8,470
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ishtar
Airph
Ishtar
15
2 / 1 / 0
8,658
541
7,090
9,201
3,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Clump907
Kukulkan
14
1 / 2 / 1
8,449
528
3,830
7,901
3,345
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Dhespair
Sun Wukong
15
2 / 0 / 4
9,532
596
9,426
16,244
12,154
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
RiellRR
Ravana
14
3 / 1 / 4
8,840
553
6,686
7,533
2,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
4 / 2 / 0
9,078
567
10,068
7,738
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 1 / 0
8,317
520
6,946
11,467
4,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 2
7,292
456
3,297
10,906
8,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
gamer202zone16
Morgan Le Fay
12
0 / 3 / 1
6,638
415
5,985
10,003
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
xlYuyinlx
Thanatos
10
0 / 3 / 1
6,697
419
1,490
9,330
4,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
9
Kills
5
5
Deaths
9
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
3
2.5
L
Merlin
 
Merlin
4
2
0
2
W
Ishtar
Airph
Ishtar
2
1
0
2
W
Kukulkan
Clump907
Kukulkan
1
2
1
0.75
W
Sun Wukong
Dhespair
Sun Wukong
2
0
4
4
L
1
1
0
1
W
Ravana
RiellRR
Ravana
3
1
4
5
L
0
0
2
1
L
Morgan Le Fay
gamer202zone16
Morgan Le Fay
0
3
1
0.17
L
Thanatos
xlYuyinlx
Thanatos
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,385
Damage
27,786
51,096
Taken
49,444
30,406
Mitigated
24,459
19,177
Healing
14,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,353
287
102
2,543
10,217
8,470
56
4,211
6,006
27,945
1,563
L
Merlin
 
Merlin
10,068
666
0
1,644
7,738
3,293
0
3,265
4,473
82,950
0
W
Ishtar
Airph
Ishtar
7,090
3,739
0
5,743
9,201
3,619
0
303
8,898
0
72,021
W
Kukulkan
Clump907
Kukulkan
3,830
119
0
2,485
7,901
3,345
0
4,367
3,534
64,285
0
W
Sun Wukong
Dhespair
Sun Wukong
9,426
1,608
0
7,235
16,244
12,154
0
7,700
8,544
0
79,480
L
6,946
3,097
0
1,689
11,467
4,299
910
2,288
9,179
0
77,005
W
Ravana
RiellRR
Ravana
6,686
2,397
0
1,069
7,533
2,818
33
2,769
4,764
0
62,757
L
3,297
965
0
2,288
10,906
8,855
0
2,239
8,667
28,498
0
L
Morgan Le Fay
gamer202zone16
Morgan Le Fay
5,985
403
0
2,734
10,003
3,772
0
551
9,452
42,647
0
L
Thanatos
xlYuyinlx
Thanatos
1,490
325
0
6,572
9,330
4,240
0
772
8,558
0
39,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,752
Gold Earned
38,022
576
Minions Killed
465
0
Camps Cleared
0
1,607,901
Distance Traveled
1,537,685
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,273
455
57
4
0
332,500
13
L
Merlin
9,078
567
134
8
0
283,072
4
W
Ishtar
8,658
541
130
8
0
282,557
4
W
Kukulkan
8,449
528
130
8
0
305,345
1
W
Sun Wukong
9,532
596
139
9
0
345,796
4
L
Ullr
8,317
520
129
8
0
298,972
5
W
Ravana
8,840
553
120
8
0
341,703
2
L
Athena
7,292
456
57
4
0
354,472
6
L
Morgan Le Fay
6,638
415
68
4
0
319,531
5
L
Thanatos
6,697
419
77
5
0
281,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role