Player Matchup

Neith
Neith
SkyjumperThys
Neith
Level 99
God Stats
6W - 5L
1,395 SR
Queue Stats
132W - 169L
1,381 Elo+
Party 2
Anubis
Anubis
VanossEvil
Anubis
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,418 Elo+
Party 2
Cthulhu
Cthulhu
ninjawarior
Cthulhu
Level 89
God Stats
4W - 1L
1,718 SR
Queue Stats
45W - 66L
1,393 Elo+
Party 2
Team Averages
Level 93
1,538 SR
1,398 Elo+

VS

Team Averages
Level 115
1,679 SR
1,581 Elo+
Thanatos
Thanatos
 
Thanatos
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Myr3ik
Ne Zha
Level 160
God Stats
2W - 1L
1,551 SR
Queue Stats
65W - 55L
1,604 Elo+
Party 1
Sol
Sol
OnlyRankedDU3L
Sol
Level 141
God Stats
3W - 0L
1,986 SR
Queue Stats
60W - 47L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 2
6,007
667
4,707
11,555
3,275
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
VanossEvil
Anubis
10
1 / 9 / 1
6,191
688
1,892
11,100
3,549
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ninjawarior
Cthulhu
9
1 / 5 / 1
6,474
719
2,377
14,769
9,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
18 / 2 / 4
10,141
1,127
17,916
11,158
5,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Myr3ik
Ne Zha
13
1 / 0 / 15
7,768
863
6,999
9,618
6,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
3 / 0 / 7
7,818
869
7,317
5,801
2,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
2
Kills
22
22
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
18
2
4
10
W
Ne Zha
Myr3ik
Ne Zha
1
0
15
8.5
W
3
0
7
6.5
L
0
8
2
0.13
L
Anubis
VanossEvil
Anubis
1
9
1
0.17
L
Cthulhu
ninjawarior
Cthulhu
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,976
Damage
32,232
37,424
Taken
26,577
16,660
Mitigated
14,358
1,787
Healing
17,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
17,916
3,467
0
11,952
11,158
5,081
49
1,050
9,382
0
32,518
W
Ne Zha
Myr3ik
Ne Zha
6,999
1,331
0
2,798
9,618
6,495
0
2,039
7,129
0
22,024
W
7,317
2,614
0
3,030
5,801
2,782
2,309
1,249
4,552
45,073
0
L
4,707
1,583
0
498
11,555
3,275
30
1,462
9,583
0
19,851
L
Anubis
VanossEvil
Anubis
1,892
34
0
872
11,100
3,549
0
2,226
8,216
9,700
0
L
Cthulhu
ninjawarior
Cthulhu
2,377
151
0
417
14,769
9,836
0
3,674
10,218
6,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,672
Gold Earned
25,727
54
Minions Killed
134
0
Camps Cleared
0
397,957
Distance Traveled
561,933
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,141
1,127
40
4
0
202,252
0
W
Ne Zha
7,768
863
23
3
0
199,745
1
W
Sol
7,818
869
71
8
0
159,936
0
L
Neith
6,007
667
29
3
0
130,086
0
L
Anubis
6,191
688
18
2
0
125,903
2
L
Cthulhu
6,474
719
7
1
0
141,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role