Player Matchup

Scylla
Scylla
Black_Cat_1946
Scylla
Level 145
God Stats
9W - 8L
1,526 SR
Queue Stats
182W - 229L
1,526 Elo+
Solo
Hercules
Hercules
BlindN00b22
Hercules
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 44L
1,337 Elo+
Solo
Ah Puch
Ah Puch
Turennefit972
Ah Puch
Level 99
God Stats
0W - 1L
1,572 SR
Queue Stats
1W - 2L
1,261 Elo+
Solo
Team Averages
Level 106
1,533 SR
1,375 Elo+

VS

Team Averages
Level 58
1,551 SR
1,748 Elo+
Chang'e
Chang'e
SionLibra
Chang'e
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,681 Elo+
Party 1
Pele
Pele
haduihhdau
Pele
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,681 Elo+
Party 1
Thor
Thor
iceQubez
Thor
Level 160
God Stats
5W - 3L
1,653 SR
Queue Stats
59W - 13L
1,881 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 3
10,737
671
18,002
7,650
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
BlindN00b22
Hercules
14
1 / 1 / 5
9,900
619
10,679
19,536
25,739
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
15
3 / 3 / 3
10,389
649
15,034
19,209
8,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
SionLibra
Chang'e
16
2 / 0 / 3
10,237
640
6,933
16,358
9,197
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 7 / 4
9,136
571
6,873
16,572
7,355
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
17
5 / 0 / 2
11,908
744
28,703
19,831
14,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
7
Kills
7
7
Deaths
7
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
L
Hercules
BlindN00b22
Hercules
1
1
5
3.5
W
Chang'e
SionLibra
Chang'e
2
0
3
3.5
L
Ah Puch
3
3
3
1.5
W
0
7
4
0.29
W
Thor
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,715
Damage
42,509
46,395
Taken
52,761
36,985
Mitigated
31,360
13,366
Healing
17,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,002
1,339
0
164
7,650
3,157
0
955
6,337
59,591
0
L
Hercules
BlindN00b22
Hercules
10,679
2,921
916
5,710
19,536
25,739
0
4,815
13,745
0
23,672
W
Chang'e
SionLibra
Chang'e
6,933
954
6,231
7,117
16,358
9,197
70
12,527
3,831
28,272
0
L
Ah Puch
15,034
609
0
6,576
19,209
8,089
0
1,320
17,184
47,140
0
W
6,873
1,597
0
772
16,572
7,355
86
8,741
7,831
0
34,338
W
Thor
28,703
6,904
0
3,864
19,831
14,808
775
11,852
7,979
0
71,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,026
Gold Earned
31,281
174
Minions Killed
196
0
Camps Cleared
0
885,932
Distance Traveled
908,956
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,737
671
86
5
0
278,317
5
L
Hercules
9,900
619
22
1
0
314,512
4
W
Chang'e
10,237
640
57
4
0
327,903
0
L
Ah Puch
10,389
649
66
4
0
293,103
2
W
Pele
9,136
571
40
3
0
262,127
0
W
Thor
11,908
744
99
6
0
318,926
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role