Player Matchup

Charybdis
Charybdis
Masters
BlakeFire
Charybdis
Masters
Level 60
God Stats
41W - 37L
1,627 SR
Queue Stats
130W - 100L
2,894 MMR
Solo
Sobek
Sobek
Diamond III
Phillоw
Sobek
Diamond III
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 31L
2,297 MMR
Party 1
Ares
Ares
Masters
SexyCrispy
Ares
Masters
Level 146
God Stats
25W - 14L
1,687 SR
Queue Stats
204W - 176L
2,680 MMR
Solo
Mercury
Mercury
Diamond III
Vaizoku
Mercury
Diamond III
Level 160
God Stats
22W - 10L
1,722 SR
Queue Stats
352W - 322L
2,177 MMR
Party 1
Merlin
Merlin
Diamond V
pacmare
Merlin
Diamond V
Level 143
God Stats
1W - 0L
1,636 SR
Queue Stats
34W - 17L
2,268 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 119
1,634 SR
2,463 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,595 SR
2,383 MMR
Camazotz
Camazotz
Masters
BasilBrúsh
Camazotz
Masters
Level 160
God Stats
4W - 2L
1,841 SR
Queue Stats
136W - 122L
2,559 MMR
Solo
Ymir
Ymir
Diamond IV
GreenBAAM
Ymir
Diamond IV
Level 159
God Stats
27W - 32L
1,544 SR
Queue Stats
474W - 480L
2,167 MMR
Solo
Baron Samedi
Baron Samedi
Diamond V
Jay2038
Baron Samedi
Diamond V
Level 107
God Stats
1W - 1L
1,590 SR
Queue Stats
107W - 85L
2,216 MMR
Solo
Danzaburou
Danzaburou
Diamond IV
xXluh12Xx
Danzaburou
Diamond IV
Level 157
God Stats
4W - 3L
1,711 SR
Queue Stats
386W - 380L
2,146 MMR
Solo
Chronos
Chronos
Masters
ぁErPiveKeemaぁ
Chronos
Masters
Level 160
God Stats
1W - 2L
1,290 SR
Queue Stats
45W - 49L
2,829 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlakeFire
Charybdis
8
3 / 2 / 2
5,122
640
7,275
7,292
1,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
Phillоw
Sobek
9
1 / 1 / 0
5,296
662
2,761
6,466
3,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
1 / 1 / 5
5,251
656
6,709
6,465
3,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mercury
Vaizoku
Mercury
9
1 / 0 / 1
5,102
638
4,164
5,882
1,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
pacmare
Merlin
9
1 / 3 / 0
4,985
623
1,388
5,298
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
GebThorNe ZhaHades

VS

Bans
KaliAo KuangThothMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BasilBrúsh
Camazotz
9
2 / 1 / 3
5,286
661
5,269
9,284
3,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
6
1 / 3 / 2
4,245
531
2,550
8,271
4,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
Jay2038
Baron Samedi
9
1 / 1 / 0
5,044
631
3,859
3,788
1,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Danzaburou
xXluh12Xx
Danzaburou
8
1 / 1 / 2
4,851
606
4,149
7,850
2,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
2 / 1 / 1
4,949
619
2,637
3,628
1,314
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
7
Kills
7
7
Deaths
7
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Camazotz
BasilBrúsh
Camazotz
2
1
3
3.5
W
Charybdis
BlakeFire
Charybdis
3
2
2
2
L
Ymir
1
3
2
0.67
L
Baron Samedi
Jay2038
Baron Samedi
1
1
0
1
W
Sobek
Phillоw
Sobek
1
1
0
1
W
1
1
5
3.5
W
Mercury
Vaizoku
Mercury
1
0
1
1.5
W
Merlin
pacmare
Merlin
1
3
0
0.33
L
Danzaburou
xXluh12Xx
Danzaburou
1
1
2
2
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,297
Damage
18,464
31,403
Taken
32,821
12,501
Mitigated
12,737
10,816
Healing
11,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
BasilBrúsh
Camazotz
5,269
2,728
0
4,168
9,284
3,197
0
2,408
6,872
0
33,797
W
Charybdis
BlakeFire
Charybdis
7,275
3,848
0
4,161
7,292
1,977
0
545
6,747
0
37,974
L
Ymir
2,550
732
0
1,640
8,271
4,001
0
2,910
5,333
8,622
0
L
Baron Samedi
Jay2038
Baron Samedi
3,859
906
0
1,984
3,788
1,869
0
1,963
1,581
31,899
0
W
Sobek
Phillоw
Sobek
2,761
114
0
3,030
6,466
3,291
0
3,628
2,318
25,374
0
W
6,709
921
0
2,255
6,465
3,703
0
2,057
4,408
14,452
1,636
W
Mercury
Vaizoku
Mercury
4,164
1,569
0
750
5,882
1,792
0
934
4,909
0
35,779
W
Merlin
pacmare
Merlin
1,388
132
0
620
5,298
1,738
0
1,323
3,975
37,254
0
L
Danzaburou
xXluh12Xx
Danzaburou
4,149
2,318
0
3,293
7,850
2,356
0
1,167
6,683
0
29,862
L
2,637
1,546
0
640
3,628
1,314
0
1,645
1,983
28,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,756
Gold Earned
24,375
302
Minions Killed
258
0
Camps Cleared
0
870,666
Distance Traveled
788,136
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,286
661
61
8
0
191,272
3
W
Charybdis
5,122
640
70
9
0
146,456
3
L
Ymir
4,245
531
12
2
0
163,845
1
L
Baron Samedi
5,044
631
60
8
0
138,378
2
W
Sobek
5,296
662
67
8
0
175,525
1
W
Ares
5,251
656
15
2
0
165,296
3
W
Mercury
5,102
638
73
9
0
225,724
0
W
Merlin
4,985
623
77
10
0
157,665
3
L
Danzaburou
4,851
606
61
8
0
145,835
2
L
Chronos
4,949
619
64
8
0
148,806
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role