Player Matchup

Shiva
Shiva
BW x FLYNN
Shiva
Level 59
God Stats
1W - 0L
1,630 SR
Queue Stats
42W - 30L
1,523 Elo+
Solo
Medusa
Medusa
HyperGryphon265
Medusa
Level 45
God Stats
27W - 28L
1,477 SR
Queue Stats
59W - 78L
1,431 Elo+
Solo
Hel
Hel
ZooomZ
Hel
Level 156
God Stats
7W - 13L
1,440 SR
Queue Stats
278W - 364L
1,406 Elo+
Solo
Team Averages
Level 87
1,516 SR
1,453 Elo+

VS

Team Averages
Level 85
1,366 SR
1,228 Elo+
Nemesis
Nemesis
MaxDragons27
Nemesis
Level 66
God Stats
0W - 4L
998 SR
Queue Stats
0W - 15L
990 Elo+
Party 1
Yemoja
Yemoja
devotedwinter75
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,217 Elo+
Party 1
Nu Wa
Nu Wa
xl ZrK lx
Nu Wa
Level 160
God Stats
3W - 3L
1,602 SR
Queue Stats
667W - 768L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
15
6 / 1 / 7
10,314
860
12,579
14,276
14,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 2 / 5
9,316
776
7,850
10,761
4,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
ZooomZ
Hel
15
3 / 0 / 11
9,296
775
9,738
8,585
4,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MaxDragons27
Nemesis
11
0 / 7 / 3
7,013
584
3,969
14,130
8,183
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
1 / 3 / 2
7,812
651
6,653
9,736
5,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
xl ZrK lx
Nu Wa
12
2 / 5 / 1
7,740
645
12,677
10,073
4,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
15
Kills
3
3
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Shiva
6
1
7
9.5
W
6
2
5
4.25
L
Nemesis
MaxDragons27
Nemesis
0
7
3
0.21
W
Hel
ZooomZ
Hel
3
0
11
8.5
L
1
3
2
0.67
L
Nu Wa
xl ZrK lx
Nu Wa
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,167
Damage
23,299
33,622
Taken
33,939
22,750
Mitigated
17,833
13,729
Healing
7,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
12,579
1,493
119
1,382
14,276
14,727
258
6,752
7,524
112
40,315
W
7,850
2,732
0
1,298
10,761
4,002
840
6,810
3,951
0
38,616
L
Nemesis
MaxDragons27
Nemesis
3,969
1,165
579
2,187
14,130
8,183
0
4,082
10,048
0
13,257
W
Hel
ZooomZ
Hel
9,738
738
4,730
6,200
8,585
4,021
1,738
5,810
2,775
40,816
0
L
6,653
928
1,562
2,224
9,736
5,567
0
2,520
7,216
24,513
0
L
Nu Wa
xl ZrK lx
Nu Wa
12,677
5,372
0
794
10,073
4,083
0
3,287
6,786
40,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,926
Gold Earned
22,565
176
Minions Killed
110
0
Camps Cleared
0
695,769
Distance Traveled
571,588
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,314
860
44
4
0
235,493
0
W
Medusa
9,316
776
60
5
0
220,750
3
L
Nemesis
7,013
584
21
2
0
204,960
5
W
Hel
9,296
775
72
6
0
239,526
1
L
Yemoja
7,812
651
32
3
0
181,446
0
L
Nu Wa
7,740
645
57
5
0
185,182
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role