Player Matchup

Chiron
Chiron
AkunaaMatata
Chiron
Level 128
God Stats
8W - 16L
1,354 SR
Queue Stats
33W - 62L
1,317 Elo+
Solo
Chaac
Chaac
Angric
Chaac
Level 22
God Stats
6W - 2L
1,446 SR
Queue Stats
24W - 15L
1,484 Elo+
Party 1
Anubis
Anubis
Dormillion
Anubis
Level 69
God Stats
8W - 4L
1,582 SR
Queue Stats
205W - 207L
1,535 Elo+
Party 1
Ravana
Ravana
Yulari
Ravana
Level 157
God Stats
1W - 0L
1,304 SR
Queue Stats
219W - 227L
1,382 Elo+
Solo
Shiva
Shiva
thenajman
Shiva
Level 44
God Stats
1W - 1L
1,256 SR
Queue Stats
32W - 40L
1,365 Elo+
Solo
Team Averages
Level 84
1,388 SR
1,417 Elo+

VS

Team Averages
Level 59
1,480 SR
1,459 Elo+
Fenrir
Fenrir
Gamer32
Fenrir
Level 64
God Stats
0W - 2L
1,309 SR
Queue Stats
48W - 38L
1,443 Elo+
Solo
Cernunnos
Cernunnos
Kerchus
Cernunnos
Level 66
God Stats
6W - 6L
1,535 SR
Queue Stats
134W - 150L
1,455 Elo+
Solo
Shiva
Shiva
Nvgg_paragon
Shiva
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,501 Elo+
Party 2
Fafnir
Fafnir
Skidddlle
Fafnir
Level 77
God Stats
4W - 3L
1,534 SR
Queue Stats
99W - 116L
1,398 Elo+
Solo
Kukulkan
Kukulkan
lowkeyhyperr
Kukulkan
Level 69
God Stats
13W - 15L
1,519 SR
Queue Stats
202W - 182L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
9 / 8 / 11
24,134
536
34,884
39,573
17,956
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chaac
Angric
Chaac
20
7 / 10 / 12
23,274
517
42,464
79,973
140,684
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Anubis
Dormillion
Anubis
20
16 / 12 / 12
25,475
566
59,630
58,644
30,310
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
Yulari
Ravana
20
6 / 10 / 7
24,113
536
23,272
36,330
21,001
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shiva
thenajman
Shiva
20
5 / 9 / 20
22,862
508
18,105
56,244
101,708
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gamer32
Fenrir
20
18 / 17 / 18
24,309
540
54,214
56,879
33,591
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Kerchus
Cernunnos
20
10 / 10 / 17
23,178
515
43,048
58,235
24,253
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 9 / 22
21,302
473
40,483
65,563
77,061
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
Skidddlle
Fafnir
9
0 / 2 / 1
12,968
288
866
4,506
3,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
lowkeyhyperr
Kukulkan
20
13 / 6 / 6
25,171
559
46,149
34,412
16,635
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
113
43
Kills
49
49
Deaths
44
62
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Chiron
9
8
11
1.81
W
Chaac
Angric
Chaac
7
10
12
1.3
W
Anubis
Dormillion
Anubis
16
12
12
1.83
L
Fenrir
Gamer32
Fenrir
18
17
18
1.59
L
Cernunnos
Kerchus
Cernunnos
10
10
17
1.85
L
8
9
22
2.11
L
Fafnir
Skidddlle
Fafnir
0
2
1
0.25
W
Ravana
Yulari
Ravana
6
10
7
0.95
L
Kukulkan
lowkeyhyperr
Kukulkan
13
6
6
2.67
W
Shiva
thenajman
Shiva
5
9
20
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

178,355
Damage
184,760
270,764
Taken
219,595
311,659
Mitigated
154,909
107,939
Healing
66,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
34,884
17,436
1,600
10,439
39,573
17,956
7,456
8,180
31,352
0
154,749
W
Chaac
Angric
Chaac
42,464
13,097
222
35,153
79,973
140,684
3,229
12,636
67,337
0
206,946
W
Anubis
Dormillion
Anubis
59,630
2,208
0
30,777
58,644
30,310
5,093
17,098
41,546
237,052
0
L
Fenrir
Gamer32
Fenrir
54,214
15,818
822
11,962
56,879
33,591
3,726
17,855
39,024
0
209,415
L
Cernunnos
Kerchus
Cernunnos
43,048
28,254
0
28,129
58,235
24,253
5,910
14,235
44,000
0
206,578
L
40,483
10,232
815
19,007
65,563
77,061
986
18,402
47,161
0
145,238
L
Fafnir
Skidddlle
Fafnir
866
240
0
1,015
4,506
3,369
0
180
4,326
4,595
0
W
Ravana
Yulari
Ravana
23,272
9,930
0
10,216
36,330
21,001
6,157
8,420
27,910
0
252,601
L
Kukulkan
lowkeyhyperr
Kukulkan
46,149
3,124
0
5,001
34,412
16,635
294
10,866
23,546
264,806
1,116
W
Shiva
thenajman
Shiva
18,105
2,069
1,473
18,059
56,244
101,708
2,269
11,977
44,267
1,005
92,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

119,858
Gold Earned
106,928
989
Minions Killed
1,025
0
Camps Cleared
0
3,561,718
Distance Traveled
3,322,113
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
24,134
536
208
5
0
781,054
1
W
Chaac
23,274
517
217
5
0
751,504
5
W
Anubis
25,475
566
188
4
0
631,699
5
L
Fenrir
24,309
540
212
5
0
770,056
2
L
Cernunnos
23,178
515
260
6
0
692,693
2
L
Shiva
21,302
473
186
4
0
856,558
2
L
Fafnir
12,968
288
5
0
0
173,737
1
W
Ravana
24,113
536
289
6
0
630,321
6
L
Kukulkan
25,171
559
362
8
0
829,069
18
W
Shiva
22,862
508
87
2
0
767,140
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role