Player Matchup

Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Hard_2_Kill007
Bacchus
Level 68
God Stats
32W - 10L
1,783 SR
Queue Stats
70W - 50L
1,616 Elo+
Party 1
Pele
Pele
youngbk6998
Pele
Level 148
God Stats
4W - 2L
1,502 SR
Queue Stats
113W - 96L
1,615 Elo+
Party 1
Team Averages
Level 125
1,595 SR
1,577 Elo+

VS

Team Averages
Level 72
1,623 SR
1,605 Elo+
Cu Chulainn
Cu Chulainn
Faithfal
Cu Chulainn
Level 105
God Stats
13W - 6L
1,685 SR
Queue Stats
99W - 92L
1,480 Elo+
Party 2
Bacchus
Bacchus
HB_YungAlpha
Bacchus
Level 2
God Stats
1W - 1L
1,739 SR
Queue Stats
1W - 1L
1,683 Elo+
Party 2
Anubis
Anubis
Sleaches
Anubis
Level 109
God Stats
0W - 1L
1,444 SR
Queue Stats
13W - 9L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
9 / 0 / 8
12,619
789
24,181
8,705
4,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
3 / 1 / 13
12,825
802
9,034
13,400
20,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 4 / 8
12,484
780
12,965
18,478
12,979
Mace

Mace

+10
Physical Power

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Faithfal
Cu Chulainn
17
3 / 2 / 2
10,876
680
16,495
17,844
19,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
HB_YungAlpha
Bacchus
12
0 / 7 / 3
8,680
543
3,531
15,672
16,063
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Sleaches
Anubis
16
2 / 8 / 3
10,500
656
10,889
18,349
9,694
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
17
Kills
5
5
Deaths
17
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
9
0
8
13
L
Cu Chulainn
Faithfal
Cu Chulainn
3
2
2
2
L
Bacchus
HB_YungAlpha
Bacchus
0
7
3
0.21
W
3
1
13
9.5
L
Anubis
Sleaches
Anubis
2
8
3
0.44
W
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,180
Damage
30,915
40,583
Taken
51,865
37,121
Mitigated
45,285
7,916
Healing
7,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
24,181
2,741
0
2,385
8,705
4,061
1,535
3,030
5,476
79,261
0
L
Cu Chulainn
Faithfal
Cu Chulainn
16,495
2,229
0
2,233
17,844
19,528
33
12,473
5,371
0
44,284
L
Bacchus
HB_YungAlpha
Bacchus
3,531
1,079
0
0
15,672
16,063
90
11,354
4,318
8,337
0
W
9,034
1,386
0
3,051
13,400
20,081
786
4,143
8,533
26,213
0
L
Anubis
Sleaches
Anubis
10,889
1,117
0
4,854
18,349
9,694
176
9,430
8,919
59,872
0
W
12,965
2,677
0
2,480
18,478
12,979
0
7,300
10,703
0
52,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,928
Gold Earned
30,056
209
Minions Killed
168
0
Camps Cleared
0
923,026
Distance Traveled
743,855
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,619
789
119
7
0
290,228
5
L
Cu Chulainn
10,876
680
66
4
0
318,100
0
L
Bacchus
8,680
543
11
1
0
220,103
0
W
Bacchus
12,825
802
25
2
0
329,064
2
L
Anubis
10,500
656
91
6
0
205,652
0
W
Pele
12,484
780
65
4
0
303,734
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role