Player Matchup

Apollo
Apollo
Aluichi
Apollo
Level 52
God Stats
1W - 2L
1,240 SR
Queue Stats
30W - 68L
1,206 Elo+
Party 1
Cthulhu
Cthulhu
DookieWiper2443
Cthulhu
Level 109
God Stats
20W - 10L
1,601 SR
Queue Stats
93W - 74L
1,531 Elo+
Solo
Thoth
Thoth
IconicEgg
Thoth
Level 60
God Stats
2W - 11L
1,107 SR
Queue Stats
30W - 65L
1,200 Elo+
Party 1
Team Averages
Level 74
1,316 SR
1,312 Elo+

VS

Team Averages
Level 84
1,429 SR
1,285 Elo+
Freya
Freya
DivineFr0st
Freya
Level 23
God Stats
0W - 2L
1,267 SR
Queue Stats
5W - 10L
1,125 Elo+
Party 2
Amaterasu
Amaterasu
Mitragynas
Amaterasu
Level 102
God Stats
1W - 2L
1,529 SR
Queue Stats
28W - 52L
1,246 Elo+
Party 2
Fenrir
Fenrir
ThycoolHeNrY
Fenrir
Level 127
God Stats
7W - 18L
1,490 SR
Queue Stats
60W - 76L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aluichi
Apollo
11
1 / 2 / 3
6,939
694
7,469
7,913
3,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 2 / 2
7,938
794
7,998
8,497
6,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
IconicEgg
Thoth
12
1 / 1 / 2
7,302
730
6,012
5,234
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 4
6,908
691
6,874
10,924
4,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Mitragynas
Amaterasu
7
0 / 2 / 1
5,913
591
886
6,884
3,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
13
4 / 1 / 0
7,554
755
5,845
9,191
8,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
6
Kills
5
5
Deaths
6
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
Aluichi
Apollo
1
2
3
1.25
L
1
3
4
1
W
4
2
2
2.5
W
Thoth
IconicEgg
Thoth
1
1
2
2
L
Amaterasu
Mitragynas
Amaterasu
0
2
1
0.25
L
Fenrir
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,479
Damage
13,605
21,644
Taken
26,999
11,302
Mitigated
16,776
4,045
Healing
6,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Aluichi
Apollo
7,469
4,909
0
1,371
7,913
3,209
454
2,128
5,785
0
23,899
L
6,874
2,392
0
3,651
10,924
4,827
0
6,053
4,589
21,230
0
W
7,998
550
255
1,666
8,497
6,410
0
3,824
4,673
23,872
0
W
Thoth
IconicEgg
Thoth
6,012
385
0
753
5,234
1,683
193
1,245
3,989
25,559
0
L
Amaterasu
Mitragynas
Amaterasu
886
328
501
506
6,884
3,611
0
2,667
4,131
0
4,584
L
Fenrir
5,845
1,729
0
1,885
9,191
8,338
0
4,695
4,136
0
22,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,179
Gold Earned
20,375
116
Minions Killed
75
0
Camps Cleared
0
550,174
Distance Traveled
392,265
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,939
694
26
3
0
160,346
1
L
Freya
6,908
691
32
3
0
139,898
1
W
Cthulhu
7,938
794
35
4
0
199,101
4
W
Thoth
7,302
730
55
6
0
190,727
1
L
Amaterasu
5,913
591
8
1
0
87,563
0
L
Fenrir
7,554
755
35
4
0
164,804
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role