Player Matchup

Loki
Loki
Mooggy
Loki
Level 18
God Stats
2W - 0L
1,732 SR
Queue Stats
39W - 10L
1,738 Elo+
Party 1
Ne Zha
Ne Zha
Necro_Eclipse_LS
Ne Zha
Level 17
God Stats
3W - 0L
1,739 SR
Queue Stats
6W - 1L
1,804 Elo+
Party 1
Ganesha
Ganesha
Studdle
Ganesha
Level 157
God Stats
5W - 4L
1,727 SR
Queue Stats
218W - 161L
1,653 Elo+
Party 1
Scylla
Scylla
Viixune
Scylla
Level 145
God Stats
40W - 7L
1,757 SR
Queue Stats
254W - 94L
1,665 Elo+
Party 1
Medusa
Medusa
therealstellaaa
Medusa
Level 141
God Stats
4W - 3L
1,651 SR
Queue Stats
246W - 179L
1,562 Elo+
Party 1
Team Averages
Level 96
1,721 SR
1,684 Elo+

VS

Team Averages
Level 86
1,440 SR
1,432 Elo+
Fenrir
Fenrir
EdhuFranco
Fenrir
Level 66
God Stats
0W - 3L
1,186 SR
Queue Stats
208W - 233L
1,427 Elo+
Solo
Charybdis
Charybdis
ShortyMcGavin93
Charybdis
Level 112
God Stats
18W - 30L
1,370 SR
Queue Stats
242W - 302L
1,359 Elo+
Solo
Mulan
Mulan
SykoCmp
Mulan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,461 Elo+
Party 2
Persephone
Persephone
VIRGO_TAYLOR_
Persephone
Level 107
God Stats
16W - 21L
1,451 SR
Queue Stats
210W - 221L
1,490 Elo+
Solo
Artio
Artio
dxxexxs
Artio
Level 120
God Stats
1W - 1L
1,692 SR
Queue Stats
275W - 290L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Mooggy
Loki
20
24 / 4 / 14
15,744
1,574
34,229
13,497
6,583
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
4 / 5 / 22
11,035
1,104
15,247
14,496
7,596
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ganesha
Studdle
Ganesha
20
0 / 4 / 44
12,072
1,207
17,924
15,980
9,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
Viixune
Scylla
19
18 / 4 / 22
14,539
1,454
35,519
11,281
4,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
7 / 3 / 20
12,281
1,228
17,546
11,764
5,682
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

218

VS

Team 2 Tickets

27

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EdhuFranco
Fenrir
17
5 / 12 / 12
12,186
1,219
13,061
24,886
12,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
ShortyMcGavin93
Charybdis
16
3 / 12 / 10
10,449
1,045
13,079
23,477
7,789
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mulan
SykoCmp
Mulan
16
3 / 11 / 11
10,944
1,094
15,601
32,261
27,172
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
VIRGO_TAYLOR_
Persephone
16
0 / 11 / 7
10,214
1,021
8,678
21,462
9,390
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
dxxexxs
Artio
17
9 / 8 / 9
13,568
1,357
11,060
26,939
44,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
69
53
Kills
20
20
Deaths
54
122
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Fenrir
EdhuFranco
Fenrir
5
12
12
0.92
W
Loki
Mooggy
Loki
24
4
14
7.75
W
4
5
22
3
L
Charybdis
ShortyMcGavin93
Charybdis
3
12
10
0.67
W
Ganesha
Studdle
Ganesha
0
4
44
5.5
L
Mulan
SykoCmp
Mulan
3
11
11
0.77
L
Persephone
VIRGO_TAYLOR_
Persephone
0
11
7
0.32
W
Scylla
Viixune
Scylla
18
4
22
7.25
L
Artio
dxxexxs
Artio
9
8
9
1.69
W
7
3
20
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,465
Damage
61,479
67,018
Taken
129,025
34,519
Mitigated
101,124
6,792
Healing
8,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
EdhuFranco
Fenrir
13,061
3,496
0
1,104
24,886
12,568
0
12,193
12,693
39
20,086
W
Loki
Mooggy
Loki
34,229
15,745
0
0
13,497
6,583
0
3,479
9,782
0
48,387
W
15,247
6,038
0
3,011
14,496
7,596
0
4,834
9,567
0
29,162
L
Charybdis
ShortyMcGavin93
Charybdis
13,079
5,952
0
331
23,477
7,789
0
10,410
13,028
0
38,138
W
Ganesha
Studdle
Ganesha
17,924
1,962
0
458
15,980
9,748
0
5,628
10,169
33,645
0
L
Mulan
SykoCmp
Mulan
15,601
4,830
0
1,044
32,261
27,172
0
13,969
18,225
0
30,338
L
Persephone
VIRGO_TAYLOR_
Persephone
8,678
1,064
33
1,023
21,462
9,390
0
5,076
16,295
38,369
0
W
Scylla
Viixune
Scylla
35,519
4,798
0
821
11,281
4,910
0
2,869
8,041
45,925
0
L
Artio
dxxexxs
Artio
11,060
2,080
1,242
3,875
26,939
44,205
0
11,527
15,331
19,522
0
W
17,546
8,462
0
2,502
11,764
5,682
0
2,967
8,656
0
35,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,671
Gold Earned
57,361
155
Minions Killed
162
10
Camps Cleared
4
926,751
Distance Traveled
836,004
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,186
1,219
20
2
1
191,957
0
W
Loki
15,744
1,574
29
3
3
206,681
0
W
Ne Zha
11,035
1,104
20
2
2
178,451
0
L
Charybdis
10,449
1,045
39
4
2
138,941
1
W
Ganesha
12,072
1,207
0
0
0
191,752
2
L
Mulan
10,944
1,094
30
3
0
160,819
0
L
Persephone
10,214
1,021
60
6
0
166,193
0
W
Scylla
14,539
1,454
41
4
3
166,826
1
L
Artio
13,568
1,357
13
1
1
178,094
0
W
Medusa
12,281
1,228
65
7
2
183,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role