Player Matchup

Loki
Loki
 
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
KhFanatic95
Ishtar
Level 147
God Stats
0W - 1L
1,542 SR
Queue Stats
17W - 15L
1,504 Elo+
Solo
Jormungandr
Jormungandr
Meliodasx249
Jormungandr
Level 17
God Stats
0W - 2L
1,254 SR
Queue Stats
1W - 2L
1,305 Elo+
Party 1
Anubis
Anubis
MeltingFlame49
Anubis
Level 140
God Stats
0W - 2L
1,518 SR
Queue Stats
103W - 114L
1,438 Elo+
Party 1
Thoth
Thoth
shortensign4707
Thoth
Level 126
God Stats
3W - 2L
1,474 SR
Queue Stats
135W - 114L
1,547 Elo+
Solo
Team Averages
Level 92
1,458 SR
1,459 Elo+

VS

Team Averages
Level 136
1,560 SR
1,592 Elo+
Thoth
Thoth
AyeJayAytch
Thoth
Level 160
God Stats
2W - 1L
1,622 SR
Queue Stats
211W - 149L
1,726 Elo+
Party 2
Khepri
Khepri
Drewz03
Khepri
Level 158
God Stats
42W - 23L
1,618 SR
Queue Stats
219W - 167L
1,649 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ewwie
Ah Muzen Cab
Level 47
God Stats
2W - 0L
1,492 SR
Queue Stats
8W - 10L
1,446 Elo+
Solo
Ne Zha
Ne Zha
muphaniel
Ne Zha
Level 154
God Stats
5W - 7L
1,580 SR
Queue Stats
238W - 225L
1,555 Elo+
Party 2
Horus
Horus
smeagel88
Horus
Level 159
God Stats
2W - 0L
1,489 SR
Queue Stats
25W - 18L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
1 / 5 / 0
6,722
672
4,681
7,600
3,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ishtar
12
1 / 5 / 0
6,455
646
6,136
13,062
4,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Meliodasx249
Jormungandr
12
0 / 4 / 0
6,425
643
2,618
14,699
10,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
1 / 6 / 1
7,403
740
3,120
10,718
5,197
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 0
6,269
627
1,661
6,006
1,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 15
8,662
866
12,542
1,398
633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Khepri
Drewz03
Khepri
13
1 / 0 / 14
7,852
785
4,677
7,225
5,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
ewwie
Ah Muzen Cab
15
6 / 1 / 9
8,346
835
9,586
6,927
2,967
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
muphaniel
Ne Zha
16
7 / 1 / 7
8,742
874
12,107
8,538
4,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Horus
smeagel88
Horus
15
8 / 1 / 6
8,239
824
8,526
10,183
9,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
76
3
Kills
25
25
Deaths
3
1
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
5
0
0.2
W
3
0
15
10.5
W
Khepri
Drewz03
Khepri
1
0
14
8
L
Ishtar
1
5
0
0.2
L
Jormungandr
Meliodasx249
Jormungandr
0
4
0
0
L
1
6
1
0.25
W
Ah Muzen Cab
ewwie
Ah Muzen Cab
6
1
9
10.5
W
Ne Zha
muphaniel
Ne Zha
7
1
7
10.5
L
0
5
0
0
W
Horus
smeagel88
Horus
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,216
Damage
47,438
52,085
Taken
34,271
25,683
Mitigated
23,228
6,569
Healing
10,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,681
1,731
0
0
7,600
3,397
0
2,652
4,913
0
9,335
W
12,542
691
0
170
1,398
633
3,717
467
931
36,008
0
W
Khepri
Drewz03
Khepri
4,677
202
610
3,350
7,225
5,682
202
1,122
6,027
14,156
0
L
Ishtar
6,136
3,190
0
3,752
13,062
4,910
100
4,794
8,011
0
16,335
L
Jormungandr
Meliodasx249
Jormungandr
2,618
759
0
0
14,699
10,468
201
5,830
8,628
13,363
0
L
3,120
292
0
2,817
10,718
5,197
0
3,470
7,071
27,878
0
W
Ah Muzen Cab
ewwie
Ah Muzen Cab
9,586
3,511
0
915
6,927
2,967
1,831
2,642
4,261
0
20,837
W
Ne Zha
muphaniel
Ne Zha
12,107
4,732
0
1,600
8,538
4,322
706
1,512
6,900
0
34,024
L
1,661
56
0
0
6,006
1,711
180
473
5,497
11,856
0
W
Horus
smeagel88
Horus
8,526
2,284
771
3,292
10,183
9,624
605
1,406
8,753
0
14,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,274
Gold Earned
41,841
176
Minions Killed
191
0
Camps Cleared
0
816,847
Distance Traveled
1,081,181
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,722
672
18
2
0
184,683
7
W
Thoth
8,662
866
61
6
0
194,117
3
W
Khepri
7,852
785
23
2
0
232,547
5
L
Ishtar
6,455
646
31
3
0
169,873
4
L
Jormungandr
6,425
643
30
3
0
174,037
2
L
Anubis
7,403
740
72
7
0
169,241
4
W
Ah Muzen Cab
8,346
835
40
4
0
207,220
2
W
Ne Zha
8,742
874
51
5
0
218,306
0
L
Thoth
6,269
627
25
3
0
119,013
0
W
Horus
8,239
824
16
2
0
228,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role