Player Matchup

Cupid
Cupid
 
Cupid
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
IFxXceptions
Thor
Level 48
God Stats
8W - 4L
1,649 SR
Queue Stats
67W - 51L
1,649 Elo+
Party 1
Tiamat
Tiamat
Kuanoo
Tiamat
Level 160
God Stats
3W - 2L
1,525 SR
Queue Stats
341W - 286L
1,619 Elo+
Party 1
Cthulhu
Cthulhu
Lukkaas
Cthulhu
Level 148
God Stats
1W - 1L
1,703 SR
Queue Stats
151W - 85L
1,680 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XavierGL
Morgan Le Fay
Level 156
God Stats
14W - 5L
1,648 SR
Queue Stats
287W - 158L
1,718 Elo+
Party 1
Team Averages
Level 134
1,605 SR
1,633 Elo+

VS

Team Averages
Level 57
1,415 SR
1,485 Elo+
Scylla
Scylla
 
Scylla
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
CaneofFate
Agni
Level 32
God Stats
10W - 9L
1,579 SR
Queue Stats
28W - 35L
1,483 Elo+
Solo
Skadi
Skadi
Cccharless
Skadi
Level 145
God Stats
0W - 1L
1,382 SR
Queue Stats
84W - 99L
1,497 Elo+
Solo
Bellona
Bellona
Dragolinari
Bellona
Level 23
God Stats
4W - 10L
1,351 SR
Queue Stats
10W - 15L
1,447 Elo+
Solo
Aphrodite
Aphrodite
PatKain
Aphrodite
Level 22
God Stats
0W - 1L
1,263 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
14 / 2 / 14
14,858
874
30,878
17,157
8,690
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 2 / 11
13,653
803
16,770
13,674
7,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
Kuanoo
Tiamat
20
1 / 2 / 10
13,047
767
10,013
17,409
12,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Lukkaas
Cthulhu
20
9 / 3 / 13
13,982
822
25,404
23,634
17,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
XavierGL
Morgan Le Fay
19
8 / 2 / 8
12,863
757
18,472
15,289
7,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
1 / 11 / 2
10,034
590
6,799
18,818
8,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 10 / 3
12,534
737
16,653
25,166
12,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
19
5 / 4 / 4
12,258
721
12,805
25,600
11,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Dragolinari
Bellona
16
0 / 8 / 3
9,983
587
5,948
20,705
21,858
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Aphrodite
PatKain
Aphrodite
17
1 / 6 / 4
11,375
669
3,994
22,880
28,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
27
39
Kills
11
11
Deaths
39
56
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
14
2
14
10.5
L
Scylla
 
Scylla
1
11
2
0.18
L
4
10
3
0.55
L
Skadi
5
4
4
1.75
L
Bellona
Dragolinari
Bellona
0
8
3
0.19
W
7
2
11
6.25
W
Tiamat
Kuanoo
Tiamat
1
2
10
3
W
Cthulhu
Lukkaas
Cthulhu
9
3
13
5.17
L
Aphrodite
PatKain
Aphrodite
1
6
4
0.5
W
Morgan Le Fay
XavierGL
Morgan Le Fay
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,537
Damage
46,199
87,163
Taken
113,169
53,393
Mitigated
82,303
27,648
Healing
9,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
30,878
23,000
2,663
8,826
17,157
8,690
3,658
4,859
12,298
0
74,778
L
Scylla
 
Scylla
6,799
1,268
0
1,398
18,818
8,026
0
7,576
11,041
24,204
0
L
16,653
584
0
1,422
25,166
12,484
0
12,823
12,007
51,006
0
L
Skadi
12,805
4,698
0
438
25,600
11,811
0
15,496
9,656
0
55,961
L
Bellona
Dragolinari
Bellona
5,948
1,422
0
180
20,705
21,858
0
8,231
12,037
124
19,837
W
16,770
1,678
0
2,228
13,674
7,056
1,638
3,969
9,705
0
48,075
W
Tiamat
Kuanoo
Tiamat
10,013
1,335
0
4,375
17,409
12,356
3,333
2,706
14,703
67,181
0
W
Cthulhu
Lukkaas
Cthulhu
25,404
299
989
7,384
23,634
17,345
0
9,034
14,600
62,173
0
L
Aphrodite
PatKain
Aphrodite
3,994
931
1,947
4,345
22,880
28,124
0
8,008
14,539
14,476
0
W
Morgan Le Fay
XavierGL
Morgan Le Fay
18,472
741
0
1,183
15,289
7,946
1,048
6,983
8,306
34,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,403
Gold Earned
56,184
394
Minions Killed
306
0
Camps Cleared
0
1,882,046
Distance Traveled
1,446,145
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,858
874
94
6
0
365,057
1
L
Scylla
10,034
590
43
3
0
236,187
0
L
Agni
12,534
737
105
6
0
306,166
1
L
Skadi
12,258
721
94
6
0
294,698
0
L
Bellona
9,983
587
31
2
0
340,145
0
W
Thor
13,653
803
70
4
0
363,209
7
W
Tiamat
13,047
767
107
6
0
385,163
5
W
Cthulhu
13,982
822
87
5
0
371,709
1
L
Aphrodite
11,375
669
33
2
0
268,949
6
W
Morgan Le Fay
12,863
757
36
2
0
396,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role