Player Matchup

Chaac
Chaac
AK_BEAMER-1
Chaac
Level 18
God Stats
8W - 2L
1,830 SR
Queue Stats
13W - 12L
1,446 Elo+
Party 2
Izanami
Izanami
kkahea67
Izanami
Level 25
God Stats
26W - 19L
1,542 SR
Queue Stats
28W - 24L
1,460 Elo+
Party 2
Scylla
Scylla
xo_OpTiMuS_ox
Scylla
Level 139
God Stats
3W - 3L
1,416 SR
Queue Stats
544W - 401L
1,541 Elo+
Party 2
Team Averages
Level 61
1,596 SR
1,483 Elo+

VS

Team Averages
Level 71
1,512 SR
1,308 Elo+
Sylvanus
Sylvanus
KWIKUMAT
Sylvanus
Level 155
God Stats
4W - 10L
1,360 SR
Queue Stats
47W - 79L
1,291 Elo+
Party 1
Geb
Geb
MayorMcGravy
Geb
Level 11
God Stats
1W - 1L
1,675 SR
Queue Stats
6W - 10L
1,372 Elo+
Party 1
Jormungandr
Jormungandr
VigorousNote124
Jormungandr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 15
9,707
747
12,142
16,251
11,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
kkahea67
Izanami
17
5 / 0 / 13
10,283
791
16,542
6,087
3,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
11 / 0 / 8
10,949
842
27,047
5,266
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KWIKUMAT
Sylvanus
14
1 / 7 / 3
8,716
670
6,116
22,783
11,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 6 / 1
8,212
632
4,872
21,422
18,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
VigorousNote124
Jormungandr
11
1 / 6 / 1
7,849
604
6,042
18,658
9,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
19
Kills
4
4
Deaths
19
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
4
15
2.63
L
Sylvanus
KWIKUMAT
Sylvanus
1
7
3
0.36
L
2
6
1
0.42
L
Jormungandr
VigorousNote124
Jormungandr
1
6
1
0.25
W
Izanami
kkahea67
Izanami
5
0
13
11.5
W
11
0
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,731
Damage
17,030
27,604
Taken
62,863
17,248
Mitigated
40,215
6,521
Healing
17,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,142
3,109
0
5,810
16,251
11,307
767
8,817
7,434
0
30,735
L
Sylvanus
KWIKUMAT
Sylvanus
6,116
2,315
2,077
9,484
22,783
11,738
233
10,971
11,561
37,175
0
L
4,872
406
342
3,857
21,422
18,752
0
7,682
13,293
10,897
0
L
Jormungandr
VigorousNote124
Jormungandr
6,042
1,531
0
1,835
18,658
9,725
0
8,411
9,971
21,197
0
W
Izanami
kkahea67
Izanami
16,542
10,213
0
0
6,087
3,576
953
4,392
1,695
0
49,124
W
27,047
2,982
0
711
5,266
2,365
796
3,842
1,424
74,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,939
Gold Earned
24,777
193
Minions Killed
101
0
Camps Cleared
0
693,184
Distance Traveled
552,483
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,707
747
39
3
0
231,268
1
L
Sylvanus
8,716
670
62
5
0
165,988
2
L
Geb
8,212
632
9
1
0
212,093
0
L
Jormungandr
7,849
604
30
2
0
174,402
4
W
Izanami
10,283
791
76
6
0
230,194
1
W
Scylla
10,949
842
78
6
0
231,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role