Player Matchup

Anhur
Anhur
AgerWager
Anhur
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,888 Elo+
Party 1
Ne Zha
Ne Zha
Bleezeo
Ne Zha
Level 128
God Stats
2W - 5L
1,208 SR
Queue Stats
102W - 79L
1,616 Elo+
Party 1
Tiamat
Tiamat
PlatanoChip
Tiamat
Level 156
God Stats
3W - 1L
1,605 SR
Queue Stats
89W - 63L
1,626 Elo+
Party 1
Nox
Nox
YungDiaz
Nox
Level 156
God Stats
1W - 1L
1,508 SR
Queue Stats
49W - 32L
1,636 Elo+
Party 1
Vamana
Vamana
qJprosaur
Vamana
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,684 Elo+
Party 1
Team Averages
Level 122
1,464 SR
1,690 Elo+

VS

Team Averages
Level 73
1,457 SR
1,587 Elo+
Kuzenbo
Kuzenbo
Googor1
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,841 Elo+
Solo
Bastet
Bastet
NoRaigeki
Bastet
Level 157
God Stats
2W - 3L
1,463 SR
Queue Stats
258W - 281L
1,547 Elo+
Solo
Sol
Sol
Reaper MerKz
Sol
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,530 Elo+
Solo
Xing Tian
Xing Tian
RyAnO316
Xing Tian
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,543 Elo+
Solo
Atlas
Atlas
StinkyGouda
Atlas
Level 17
God Stats
0W - 2L
1,322 SR
Queue Stats
1W - 3L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AgerWager
Anhur
17
10 / 3 / 5
10,674
762
21,991
14,147
7,248
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
Bleezeo
Ne Zha
16
3 / 5 / 10
9,699
693
14,005
10,695
6,160
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
16
2 / 4 / 15
9,780
699
16,889
15,567
11,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 0 / 11
10,110
722
11,905
8,197
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
qJprosaur
Vamana
17
2 / 2 / 13
10,413
744
11,588
18,775
25,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Googor1
Kuzenbo
16
2 / 3 / 5
9,584
685
9,379
18,964
33,384
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
NoRaigeki
Bastet
15
2 / 4 / 4
8,398
600
7,381
11,702
5,751
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 2 / 8
10,441
746
19,142
15,367
7,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
RyAnO316
Xing Tian
14
0 / 6 / 4
8,654
618
2,693
16,592
20,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 5 / 6
9,582
684
15,591
18,865
12,205
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
41
20
Kills
14
14
Deaths
20
54
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anhur
AgerWager
Anhur
10
3
5
4.17
W
Ne Zha
Bleezeo
Ne Zha
3
5
10
1.6
L
Kuzenbo
Googor1
Kuzenbo
2
3
5
1.5
L
Bastet
NoRaigeki
Bastet
2
4
4
1
W
Tiamat
2
4
15
2.38
L
5
2
8
4.5
L
Xing Tian
RyAnO316
Xing Tian
0
6
4
0.33
L
5
5
6
1.6
W
3
0
11
8.5
W
Vamana
qJprosaur
Vamana
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,378
Damage
54,186
67,381
Taken
81,490
55,167
Mitigated
79,828
33,087
Healing
25,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AgerWager
Anhur
21,991
11,426
1,610
5,024
14,147
7,248
328
10,877
3,270
0
31,456
W
Ne Zha
Bleezeo
Ne Zha
14,005
937
599
1,307
10,695
6,160
383
6,454
4,241
0
25,367
L
Kuzenbo
Googor1
Kuzenbo
9,379
2,949
1,158
2,401
18,964
33,384
60
7,100
11,864
16,748
0
L
Bastet
NoRaigeki
Bastet
7,381
2,184
2,069
2,630
11,702
5,751
0
3,303
8,399
0
11,424
W
Tiamat
16,889
1,501
1,600
6,492
15,567
11,269
486
12,184
3,383
30,660
0
L
19,142
3,900
1,110
8,145
15,367
7,843
0
4,274
11,093
51,241
0
L
Xing Tian
RyAnO316
Xing Tian
2,693
95
0
1,230
16,592
20,645
0
6,627
9,965
10,053
0
L
15,591
2,809
2,255
4,042
18,865
12,205
0
7,490
11,375
25,096
0
W
11,905
800
1,806
2,462
8,197
4,582
116
6,809
1,263
35,793
0
W
Vamana
qJprosaur
Vamana
11,588
3,187
3,241
8,946
18,775
25,908
215
10,481
8,294
0
23,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,676
Gold Earned
46,659
184
Minions Killed
177
0
Camps Cleared
0
1,383,180
Distance Traveled
1,308,694
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,674
762
34
2
0
267,474
1
W
Ne Zha
9,699
693
23
2
0
259,107
2
L
Kuzenbo
9,584
685
19
1
0
278,681
0
L
Bastet
8,398
600
20
1
0
312,209
3
W
Tiamat
9,780
699
51
4
0
263,992
4
L
Sol
10,441
746
84
6
0
258,932
0
L
Xing Tian
8,654
618
18
1
0
197,062
4
L
Atlas
9,582
684
36
3
0
261,810
4
W
Nox
10,110
722
51
4
0
287,559
0
W
Vamana
10,413
744
25
2
0
305,048
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role