Player Matchup

Olorun
Olorun
DarkHunt3rs
Olorun
Level 98
God Stats
0W - 1L
1,567 SR
Queue Stats
2W - 6L
1,349 Elo+
Party 2
Nike
Nike
Gokullies
Nike
Level 61
God Stats
4W - 10L
1,254 SR
Queue Stats
26W - 52L
1,304 Elo+
Party 2
Fenrir
Fenrir
JayJayTf
Fenrir
Level 97
God Stats
2W - 4L
1,452 SR
Queue Stats
30W - 56L
1,327 Elo+
Party 2
Team Averages
Level 85
1,424 SR
1,327 Elo+

VS

Team Averages
Level 119
1,443 SR
1,475 Elo+
Sol
Sol
Armageddon42
Sol
Level 129
God Stats
10W - 5L
1,628 SR
Queue Stats
176W - 124L
1,486 Elo+
Party 1
Atlas
Atlas
ECHO 003
Atlas
Level 121
God Stats
19W - 9L
1,579 SR
Queue Stats
140W - 93L
1,508 Elo+
Party 1
Cernunnos
Cernunnos
dillyoso15
Cernunnos
Level 106
God Stats
1W - 1L
1,124 SR
Queue Stats
31W - 37L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
0 / 1 / 1
8,093
674
8,585
9,697
4,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nike
12
1 / 5 / 0
7,693
641
4,403
15,399
9,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
JayJayTf
Fenrir
12
1 / 3 / 1
8,154
680
6,909
11,941
6,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 6
9,699
808
14,815
9,031
4,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
ECHO 003
Atlas
14
3 / 1 / 6
10,118
843
7,631
12,711
12,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
dillyoso15
Cernunnos
15
3 / 0 / 6
9,286
774
9,011
6,943
2,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
9
9
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
L
Olorun
0
1
1
0.5
W
Atlas
ECHO 003
Atlas
3
1
6
6
L
Nike
1
5
0
0.2
L
Fenrir
JayJayTf
Fenrir
1
3
1
0.5
W
Cernunnos
dillyoso15
Cernunnos
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,897
Damage
31,457
37,037
Taken
28,685
21,101
Mitigated
19,596
9,254
Healing
12,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,815
5,976
0
5,755
9,031
4,210
1,991
2,748
6,034
59,795
5,873
L
Olorun
8,585
3,137
203
3,498
9,697
4,618
0
6,779
2,918
40,146
2,734
W
Atlas
ECHO 003
Atlas
7,631
2,458
0
3,726
12,711
12,439
197
3,673
8,504
22,898
0
L
Nike
4,403
649
262
1,829
15,399
9,961
0
8,318
6,930
0
21,556
L
Fenrir
JayJayTf
Fenrir
6,909
1,284
535
2,927
11,941
6,522
0
6,625
5,316
0
16,470
W
Cernunnos
dillyoso15
Cernunnos
9,011
4,621
0
3,285
6,943
2,947
1,386
1,927
4,882
0
40,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,940
Gold Earned
29,103
133
Minions Killed
177
0
Camps Cleared
0
619,128
Distance Traveled
688,815
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,699
808
101
8
0
227,103
4
L
Olorun
8,093
674
68
6
0
231,146
1
W
Atlas
10,118
843
26
2
0
244,241
0
L
Nike
7,693
641
42
4
0
180,070
4
L
Fenrir
8,154
680
23
2
0
207,912
1
W
Cernunnos
9,286
774
50
4
0
217,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role