Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
DaimosPRIME
Izanami
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,644 Elo+
Party 2
Sol
Sol
DrTepper
Sol
Level 88
God Stats
7W - 0L
1,861 SR
Queue Stats
49W - 33L
1,572 Elo+
Party 1
King Arthur
King Arthur
Saeva_PRIME
King Arthur
Level 101
God Stats
1W - 3L
1,199 SR
Queue Stats
9W - 15L
1,354 Elo+
Party 2
Mulan
Mulan
Widraptor
Mulan
Level 68
God Stats
6W - 1L
1,737 SR
Queue Stats
20W - 13L
1,479 Elo+
Party 1
Team Averages
Level 99
1,560 SR
1,510 Elo+

VS

Team Averages
Level 117
1,491 SR
1,481 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
GlizzyxGobbler
Ne Zha
Level 142
God Stats
3W - 9L
1,379 SR
Queue Stats
404W - 342L
1,586 Elo+
Solo
Nemesis
Nemesis
Liveforever3883
Nemesis
Level 100
God Stats
7W - 9L
1,498 SR
Queue Stats
551W - 589L
1,431 Elo+
Party 4
Lancelot
Lancelot
Optify-Swegger
Lancelot
Level 68
God Stats
5W - 4L
1,530 SR
Queue Stats
219W - 257L
1,385 Elo+
Party 4
Ra
Ra
x c o l l x
Ra
Level 149
God Stats
3W - 5L
1,546 SR
Queue Stats
309W - 318L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
1 / 1 / 5
6,243
520
5,554
10,994
5,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
DaimosPRIME
Izanami
12
1 / 0 / 3
6,931
578
4,623
8,884
3,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
3 / 2 / 5
7,223
602
7,146
9,086
4,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Saeva_PRIME
King Arthur
12
3 / 1 / 0
7,294
608
6,568
9,587
8,955
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Mulan
Widraptor
Mulan
11
5 / 0 / 4
7,276
606
10,558
10,605
9,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
3 / 6 / 0
6,522
544
8,408
11,382
4,597
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 0
6,687
557
6,130
9,410
8,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 1
5,796
483
4,451
11,275
4,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
8
0 / 4 / 2
5,560
463
4,361
8,651
3,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 0 / 0
6,741
562
5,555
6,084
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
13
Kills
4
4
Deaths
13
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
1
1
5
3.5
L
Tsukuyomi
 
Tsukuyomi
3
6
0
0.5
W
Izanami
DaimosPRIME
Izanami
1
0
3
2.5
W
3
2
5
2.75
L
1
1
0
1
L
0
2
1
0.25
L
Lancelot
0
4
2
0.25
W
King Arthur
Saeva_PRIME
King Arthur
3
1
0
3
W
Mulan
Widraptor
Mulan
5
0
4
7
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,449
Damage
28,905
49,156
Taken
46,802
30,553
Mitigated
22,355
22,524
Healing
14,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,554
1,387
0
8,591
10,994
5,149
0
0
10,994
0
46,602
L
Tsukuyomi
 
Tsukuyomi
8,408
3,037
0
1,146
11,382
4,597
0
3,933
7,449
0
40,396
W
Izanami
DaimosPRIME
Izanami
4,623
3,744
0
4,035
8,884
3,328
0
4,466
4,418
0
64,269
W
7,146
3,216
0
4,375
9,086
4,012
0
405
8,681
45,575
4,971
L
6,130
2,761
0
3,731
9,410
8,260
0
0
9,410
0
45,923
L
4,451
1,484
1,720
2,472
11,275
4,544
0
1,527
9,748
0
12,937
L
Lancelot
4,361
947
0
2,040
8,651
3,059
0
998
7,653
0
31,422
W
King Arthur
Saeva_PRIME
King Arthur
6,568
641
0
1,844
9,587
8,955
0
0
9,587
0
49,029
W
Mulan
Widraptor
Mulan
10,558
2,124
0
3,679
10,605
9,109
0
684
9,921
0
36,051
L
5,555
446
608
2,462
6,084
1,895
0
244
5,840
67,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,967
Gold Earned
31,306
428
Minions Killed
353
0
Camps Cleared
0
1,217,671
Distance Traveled
1,282,309
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,243
520
71
6
0
276,810
3
L
Tsukuyomi
6,522
544
64
5
0
247,689
0
W
Izanami
6,931
578
110
9
0
226,563
4
W
Sol
7,223
602
104
9
0
224,992
3
L
Ne Zha
6,687
557
92
8
0
227,762
0
L
Nemesis
5,796
483
13
1
0
273,813
2
L
Lancelot
5,560
463
55
5
0
273,822
0
W
King Arthur
7,294
608
98
8
0
239,905
4
W
Mulan
7,276
606
45
4
0
249,401
5
L
Ra
6,741
562
129
11
0
259,223
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role