Player Matchup

Odin
Odin
 
Odin
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Kinda8v
Mercury
Level 145
God Stats
0W - 3L
1,288 SR
Queue Stats
5W - 13L
1,297 Elo+
Party 1
Baron Samedi
Baron Samedi
Souleateater671
Baron Samedi
Level 105
God Stats
1W - 7L
1,318 SR
Queue Stats
211W - 257L
1,369 Elo+
Solo
Team Averages
Level 110
1,368 SR
1,389 Elo+

VS

Team Averages
Level 54
1,441 SR
1,428 Elo+
Sol
Sol
ChiIdTaker
Sol
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,236 Elo+
Party 2
Chiron
Chiron
Trxpchicken
Chiron
Level 126
God Stats
1W - 0L
1,323 SR
Queue Stats
3W - 2L
1,549 Elo+
Party 2
Ares
Ares
upland_canticle6
Ares
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
0 / 2 / 0
6,442
644
1,676
11,516
7,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Kinda8v
Mercury
10
1 / 3 / 0
6,687
669
3,159
9,611
3,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Souleateater671
Baron Samedi
11
0 / 2 / 0
5,962
596
9,943
6,385
3,332
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 4
7,430
743
8,696
6,750
3,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
13
4 / 0 / 3
7,714
771
9,082
3,780
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 4
7,507
751
5,461
10,154
8,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
7
7
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
2
0
0
W
2
0
4
4
L
Mercury
Kinda8v
Mercury
1
3
0
0.33
L
Baron Samedi
Souleateater671
Baron Samedi
0
2
0
0
W
Chiron
4
0
3
5.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,778
Damage
23,239
27,512
Taken
20,684
14,980
Mitigated
14,000
7,387
Healing
9,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,676
413
0
1,045
11,516
7,688
0
5,036
6,480
0
8,263
W
8,696
2,655
0
4,016
6,750
3,373
1,791
3,089
3,661
35,084
2,765
L
Mercury
Kinda8v
Mercury
3,159
1,128
936
1,994
9,611
3,960
0
4,370
5,241
0
10,591
L
Baron Samedi
Souleateater671
Baron Samedi
9,943
454
1,466
1,946
6,385
3,332
0
4,423
1,962
34,228
0
W
Chiron
9,082
4,493
1,528
1,853
3,780
1,860
181
1,279
2,501
0
31,576
W
5,461
196
0
2,386
10,154
8,767
0
5,681
4,473
18,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,091
Gold Earned
22,651
79
Minions Killed
126
0
Camps Cleared
0
527,343
Distance Traveled
519,699
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,442
644
12
1
0
186,122
0
W
Sol
7,430
743
62
6
0
177,400
3
L
Mercury
6,687
669
24
2
0
177,367
4
L
Baron Samedi
5,962
596
43
4
0
163,854
0
W
Chiron
7,714
771
47
5
0
167,078
0
W
Ares
7,507
751
17
2
0
175,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role