Player Matchup

Mulan
Mulan
Ausantix
Mulan
Level 68
God Stats
0W - 1L
1,807 SR
Queue Stats
10W - 11L
1,417 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ChoosBruce
Ah Muzen Cab
Level 28
God Stats
1W - 3L
1,340 SR
Queue Stats
4W - 9L
1,245 Elo+
Party 1
Ao Kuang
Ao Kuang
DanielX208
Ao Kuang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,367 Elo+
Solo
Chang'e
Chang'e
RKoreshkova
Chang'e
Level 47
God Stats
2W - 9L
1,173 SR
Queue Stats
94W - 106L
1,401 Elo+
Solo
Bacchus
Bacchus
WutTheFrack
Bacchus
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,422 Elo+
Solo
Team Averages
Level 38
1,464 SR
1,371 Elo+

VS

Team Averages
Level 107
1,608 SR
1,613 Elo+
Camazotz
Camazotz
ArdentTorpeedo69
Camazotz
Level 69
God Stats
2W - 0L
1,693 SR
Queue Stats
76W - 42L
1,649 Elo+
Party 2
Osiris
Osiris
Capt723
Osiris
Level 148
God Stats
2W - 0L
1,706 SR
Queue Stats
112W - 67L
1,661 Elo+
Party 2
Bacchus
Bacchus
Tamable723
Bacchus
Level 108
God Stats
2W - 1L
1,834 SR
Queue Stats
94W - 55L
1,675 Elo+
Party 2
Thoth
Thoth
WigW0i
Thoth
Level 127
God Stats
2W - 1L
1,616 SR
Queue Stats
89W - 53L
1,673 Elo+
Party 2
Jing Wei
Jing Wei
keez2000
Jing Wei
Level 83
God Stats
4W - 6L
1,192 SR
Queue Stats
241W - 231L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ausantix
Mulan
19
1 / 5 / 1
12,923
562
14,733
28,346
38,871
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Muzen Cab
ChoosBruce
Ah Muzen Cab
20
1 / 5 / 0
14,527
632
18,744
21,700
11,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
DanielX208
Ao Kuang
20
0 / 5 / 1
13,046
567
7,786
25,897
13,850
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chang'e
RKoreshkova
Chang'e
20
0 / 4 / 2
13,119
570
11,823
25,276
15,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
WutTheFrack
Bacchus
20
1 / 2 / 2
14,188
617
15,287
27,792
40,770
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 8
16,558
720
24,620
24,270
13,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
Capt723
Osiris
20
6 / 0 / 10
17,128
745
21,624
24,077
30,516
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
Tamable723
Bacchus
20
3 / 2 / 10
15,088
656
21,491
26,333
39,626
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thoth
WigW0i
Thoth
20
3 / 0 / 9
17,394
756
27,462
14,028
6,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
keez2000
Jing Wei
20
3 / 1 / 5
14,950
650
9,150
11,579
6,182
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
63
3
Kills
21
21
Deaths
3
6
Assists
42
Player
Kills
Deaths
Assists
KDA
W
6
0
8
10
L
Mulan
Ausantix
Mulan
1
5
1
0.3
W
Osiris
Capt723
Osiris
6
0
10
11
L
Ah Muzen Cab
ChoosBruce
Ah Muzen Cab
1
5
0
0.2
L
Ao Kuang
DanielX208
Ao Kuang
0
5
1
0.1
L
Chang'e
RKoreshkova
Chang'e
0
4
2
0.25
W
Bacchus
Tamable723
Bacchus
3
2
10
4
W
Thoth
WigW0i
Thoth
3
0
9
7.5
L
Bacchus
WutTheFrack
Bacchus
1
2
2
1
W
Jing Wei
keez2000
Jing Wei
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,373
Damage
104,347
129,011
Taken
100,287
120,331
Mitigated
96,522
33,147
Healing
23,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,620
5,647
0
13,238
24,270
13,201
1,180
6,267
17,841
0
84,913
L
Mulan
Ausantix
Mulan
14,733
2,186
0
1,607
28,346
38,871
0
7,786
18,777
757
45,310
W
Osiris
Capt723
Osiris
21,624
6,214
438
4,008
24,077
30,516
1,028
8,228
15,660
19,061
80,862
L
Ah Muzen Cab
ChoosBruce
Ah Muzen Cab
18,744
4,598
0
3,316
21,700
11,136
111
6,652
14,500
0
90,018
L
Ao Kuang
DanielX208
Ao Kuang
7,786
2,698
0
4,705
25,897
13,850
738
11,414
14,216
35,823
0
L
Chang'e
RKoreshkova
Chang'e
11,823
1,316
6,971
8,449
25,276
15,704
459
14,401
10,509
49,169
0
W
Bacchus
Tamable723
Bacchus
21,491
1,604
0
3,670
26,333
39,626
374
12,047
13,867
42,422
0
W
Thoth
WigW0i
Thoth
27,462
763
0
1,456
14,028
6,997
4,530
4,144
9,860
122,896
0
L
Bacchus
WutTheFrack
Bacchus
15,287
946
3,797
4,302
27,792
40,770
0
8,785
18,252
37,307
0
W
Jing Wei
keez2000
Jing Wei
9,150
8,134
0
1,144
11,579
6,182
6,737
4,131
7,406
0
40,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,803
Gold Earned
81,118
362
Minions Killed
547
0
Camps Cleared
0
2,152,540
Distance Traveled
2,410,910
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
16,558
720
97
4
0
506,746
1
L
Mulan
12,923
562
43
2
0
407,069
3
W
Osiris
17,128
745
118
5
0
505,226
0
L
Ah Muzen Cab
14,527
632
128
6
0
420,324
4
L
Ao Kuang
13,046
567
68
3
0
454,913
0
L
Chang'e
13,119
570
84
4
0
398,610
1
W
Bacchus
15,088
656
56
2
0
470,460
3
W
Thoth
17,394
756
185
8
0
479,155
0
L
Bacchus
14,188
617
39
2
0
471,624
5
W
Jing Wei
14,950
650
91
4
0
449,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role