Player Matchup

Bacchus
Bacchus
Atomicblade
Bacchus
Level 68
God Stats
0W - 2L
1,216 SR
Queue Stats
17W - 24L
1,374 Elo+
Solo
Atlas
Atlas
Chrispbacon6996
Atlas
Level 49
God Stats
0W - 1L
1,214 SR
Queue Stats
1W - 10L
1,160 Elo+
Party 2
Pele
Pele
HellAvenger
Pele
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,263 Elo+
Solo
Yu Huang
Yu Huang
Jperi123
Yu Huang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,306 Elo+
Party 2
Da Ji
Da Ji
Wolziel_Alucard
Da Ji
Level 149
God Stats
2W - 2L
1,870 SR
Queue Stats
354W - 410L
1,383 Elo+
Solo
Team Averages
Level 72
1,460 SR
1,297 Elo+

VS

Team Averages
Level 109
1,435 SR
1,428 Elo+
Charybdis
Charybdis
 
Charybdis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Leandr0k
Osiris
Level 82
God Stats
2W - 0L
1,699 SR
Queue Stats
63W - 65L
1,326 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
M1kelLB
Morgan Le Fay
Level 116
God Stats
1W - 1L
1,242 SR
Queue Stats
9W - 7L
1,420 Elo+
Party 1
Freya
Freya
Zbainbridge
Freya
Level 154
God Stats
1W - 1L
1,471 SR
Queue Stats
54W - 54L
1,428 Elo+
Party 1
Fenrir
Fenrir
foxxyMcsatan
Fenrir
Level 85
God Stats
2W - 2L
1,265 SR
Queue Stats
78W - 80L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Atomicblade
Bacchus
16
3 / 3 / 9
9,882
706
12,403
13,211
20,537
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
4 / 3 / 5
10,392
742
11,572
12,710
15,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 3 / 5
9,986
713
10,479
18,026
10,388
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
Jperi123
Yu Huang
13
0 / 8 / 6
8,435
603
4,838
14,005
7,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 7 / 6
8,294
592
10,047
14,121
7,339
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
19
0 / 1 / 18
10,542
753
14,207
11,648
5,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
Leandr0k
Osiris
19
9 / 2 / 9
11,685
835
10,986
15,086
18,283
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
M1kelLB
Morgan Le Fay
18
7 / 3 / 10
11,310
808
13,678
10,156
4,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

18
6 / 2 / 14
11,147
796
16,343
13,255
6,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
16
2 / 5 / 7
9,565
683
8,222
14,138
11,578
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
82
12
Kills
24
24
Deaths
13
31
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
1
18
9
L
Bacchus
Atomicblade
Bacchus
3
3
9
2.5
L
4
3
5
2.17
L
3
3
5
1.83
L
Yu Huang
Jperi123
Yu Huang
0
8
6
0.38
W
Osiris
Leandr0k
Osiris
9
2
9
6.75
W
Morgan Le Fay
M1kelLB
Morgan Le Fay
7
3
10
4
L
2
7
6
0.71
W
6
2
14
6.5
W
Fenrir
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,339
Damage
63,436
72,073
Taken
64,283
60,706
Mitigated
47,195
19,150
Healing
27,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
14,207
4,121
1,575
4,576
11,648
5,825
1,766
6,875
4,773
0
38,173
L
Bacchus
Atomicblade
Bacchus
12,403
474
2,185
2,495
13,211
20,537
0
4,777
8,434
17,947
0
L
11,572
3,605
550
1,963
12,710
15,051
0
5,273
7,437
24,938
0
L
10,479
1,441
351
6,214
18,026
10,388
0
6,325
11,701
0
35,944
L
Yu Huang
Jperi123
Yu Huang
4,838
1,720
268
568
14,005
7,391
0
8,816
5,189
13,787
0
W
Osiris
Leandr0k
Osiris
10,986
3,126
2,621
3,213
15,086
18,283
2,098
6,076
9,010
1,439
17,297
W
Morgan Le Fay
M1kelLB
Morgan Le Fay
13,678
1,868
640
1,853
10,156
4,683
1,604
3,973
6,183
29,094
0
L
10,047
621
2,301
2,255
14,121
7,339
0
6,204
7,917
24
13,897
W
16,343
4,332
1,683
6,762
13,255
6,826
1,115
5,491
7,764
30,268
0
W
Fenrir
8,222
2,075
2,164
2,404
14,138
11,578
1,163
6,422
7,716
0
13,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,989
Gold Earned
54,249
119
Minions Killed
144
0
Camps Cleared
0
1,197,688
Distance Traveled
1,231,565
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,542
753
60
4
0
263,436
6
L
Bacchus
9,882
706
18
1
0
271,196
2
L
Atlas
10,392
742
23
2
0
274,785
1
L
Pele
9,986
713
44
3
0
223,403
0
L
Yu Huang
8,435
603
28
2
0
174,971
0
W
Osiris
11,685
835
14
1
0
268,079
0
W
Morgan Le Fay
11,310
808
33
2
0
237,992
1
L
Da Ji
8,294
592
6
0
0
253,333
1
W
Freya
11,147
796
33
2
0
224,212
0
W
Fenrir
9,565
683
4
0
0
237,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role